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Messages - Cebra (166)

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25
Gravity / Re: Round 1 - Deckbuilding
« on: October 26, 2010, 01:52:36 pm »
Ok....it´s getting a bit chaotic....so I´m gonna use this Gravity/Light deck you posted?
It´s ok, I´m not offended.
One question. Can I exchange the BH with an Amber Nymph or do you think it´s to fragile and riscy?

26
Gravity / Re: Round 1 - Deckbuilding
« on: October 25, 2010, 09:19:40 pm »
Two questions:

We´re in Round 1 right now, or? Why is the first post titled "Round 2"?

Why did you remove a EQ from my deck? They´re essential.
You removed 2 Gravity Shields and a EQ to add 2 Pillars and a Charger.

Edit:

plastique and I are going to fight tommorrow evening...he said he would be online 5pm-10pm -4 forum time
that means
9pm-2am forum time
that means
11pm-4am +2 forum time

27
Gravity / Re: Round 1 - Deckbuilding
« on: October 25, 2010, 08:15:09 pm »
Well then,

-2 Gravity Shields
+2 Chargers

Code: [Select]
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58v 58v 593 593 593 593
Or maybe 1 Charger, 1 Pillar?

28
Gravity / Re: Round 1 - Deckbuilding
« on: October 24, 2010, 09:31:42 pm »
Code: [Select]
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58v 58v 593 593 593 593
Ok, this is going to be my deck. It´s pretty stable and can completly shut down the opponent if I get a lucky starting hand.
I know I lost against you Memorystick...but i´ve got a really bad hand. Seriously.

29
Gravity / Re: Opponents Strenghts and Weaknesses.
« on: October 24, 2010, 09:54:58 am »
Of course they aren´t the only ones that will be used. But they were common in both War and Trials. So I think, we should be prepared for them to come.

30
Gravity / Re: Round 1 - Deckbuilding
« on: October 22, 2010, 09:24:43 pm »
Steals have 4 targets. The shield and the pulvys. They won´t have enough Gravity quanta to use pulvy and I´ve got a second one. The main damage dealers in this deck are Chargers. They ignore shields.
If I´m fast enough, pests won´t be any problem, as they need earth quanta to burrow them, and I can eat them before they gain enough...I hope.
btw
Maybe some PvP-Testing against specific decks would help to improve our decks?

31
Gravity / Re: Round 1 - Deckbuilding
« on: October 22, 2010, 09:15:25 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?

32
Gravity / Re: Opponents Strenghts and Weaknesses.
« on: October 22, 2010, 08:49:33 pm »
Well, we´ve got Dimensional Shields, Fog Shield, Wings, Gravity Shield and Reflective Shield.
But only upped Reflective Shield blocks damage.

33
Gravity / Re: Opponents Strenghts and Weaknesses.
« on: October 22, 2010, 07:14:10 pm »
Yes, that´s actually a better use for Holy Light. Especially if you or Jumbalumba use them-you wouldn´t need to pay any quanta for them, allowing you to stay "mono"

34
Gravity / Re: Opponents Strenghts and Weaknesses.
« on: October 22, 2010, 06:42:54 pm »
Okay, I just checked the decks of Darkness from last war and the decks from the trials
There were:
-adrenalined vampires
-quanta denial with EQ and pests
-fractal pest
-cc/pc with steal and oty
-fire/darkness with rag pot and fire storm

-death darkness with virus and boneyard
-lycantrophes

adrenalined vampires could easily stopped by any shield that blocks damage-we only got upped reflective shield
steal...well...can only be stopped by having no permanents, i guess
splashed EQ needs to be paid...stopping the earth quanta will shut it down
against fractal pest you need to be fast-and better have something to destroy nightfall

I think, they will use a lot of pendulums in order to use a lot of duo-decks. Destroying the pendulums will shut them down. Therefore you need EQ. I think, a Gravity/Earth deck with Otys and EQs is going to work.....at least I hope so.

35
Gravity / Re: Opponents Strenghts and Weaknesses.
« on: October 18, 2010, 09:40:46 am »
I looked at some decks of the last war...well I only did 2 Aether decks for now, I´m gonna continue it.
=Mono-Aether
Counters
-Gravity Shield stops Dragons
-Chargers ignore shields
-Explosions destroy Lobtomizers
Problems
Immortals. Only ways to stop them are Fire Buckler, Thorn Carapace and Ice Shield.
The real problem are the dragons, I guess they will play them at the same time.
Lightning. If there only 6 Chargers in one deck...they can destroy them easily. Maybe Graviton Guards+Momentum to get more creatures?
All in all
Gravity/Fire
Chargers+Shields+Explosions
(+Guards+Momentum+Fire Shield?)Aether-Fire
The build I found was like this: Some Fire Drags, some Immolations, Sparks, Quints and PU
Counters
-Black Hole against Immolations additional quanta
-Fire Shield against quinted Drags
-Armagios for damage absorbtion?
-Oty for killing drags?
Problems
-PU. Anything big we play could be used against us
All in all
Gravity/Fire
Black Hole+Fire Shield+something that can attack
Mono-Gravity
Black Hole+Armagios+Oty
=========

36
Gravity / Re: Vault
« on: October 18, 2010, 09:12:44 am »
Maybe we should include some Amber Nymphs, too?
I know, they´re weak and not many of us have them. But I think, they´re quite strong. And we´re Team Gravity.
But it would be neccessary to write who has how much of them.
I´ve got 1.

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anything
blarg: