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Messages - Cebra (166)

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109
Gravity / Re: Chimera
« on: August 09, 2010, 08:37:50 am »
What exactly does the skill "chimera"?
It´s the ability that all chimera have, but it just drains quanta, as it seems.

110
PvP Tournaments / Re: Post your tournament ideas here
« on: August 08, 2010, 07:11:37 pm »
No Creatures with more than 5 Attack
No Creatures with less than 5 Attack
No Creatures with more than 5 HP
No Creatures with less than 5 HP
Only vanilla creatures
No pillars
No Creatures
No Creatures and damaging spells(fire bolt, ice bolt, drain life)
No Healing cards
No Creatures, no Weapons, no shields

111
Trial Archive / Re: Standings
« on: August 08, 2010, 10:34:58 am »
I won´t bet, but I´ve got a question:
If Antagon loses, will he lose his Grandmaster Title too?
He wouldn´t be a master, so he can´t be the GrandMASTER.

112
Time
I just love Time
It´s the only element that gives you the opinion to draw multiple cards per turn. It can manipulate your opponents deck order(with rewind) and: It´s the only element that gives you the chance to look into your OPPONENTs hand! That´s just awesome!

113
General Discussion / Re: Best Shield in Elements?
« on: August 07, 2010, 09:25:50 am »
Bone Wall, as it stops creatures from attacking completly, as long as you can provide some dead creatures.
And Turtle Shield, that halves the damage of creatures(kinda)

114
Darkness / Re: Nightmare
« on: August 03, 2010, 08:35:51 pm »
Or this way. That would be awesome. You got hand control( ^-^ ) and a triggered effect, a growing creature or another effect.

115
Buff This Card! / Re: Fate Egg | Elite Fate Egg
« on: August 03, 2010, 08:23:39 pm »
Reducing the cost is definitly good. It can become a devasting creature, but it´s  A LOT of gambling.

116
Design Theory / Re: What does each element need?
« on: August 03, 2010, 07:59:01 pm »
 :air - Needs something to make use of the airborne ability(except Wings). Maybe something like, making the flying creatures stronger?
 :time - Needs definitly a strong mid-range attacker

The other elements fit in my opinion

And by the way, it´s important in my opinion that the elements stay different. It would be boring if every element had creature and permanent control.

117
Darkness / Re: Nightmare
« on: August 03, 2010, 07:47:04 pm »
I´ve just got an idea.
There are two new cards, that target your opponents hand. Dune Scorpion, as it forces your opponent to discard, and now this, that fills your opponents hand with a creature YOU choose.
Now imagine, there would be a creature that triggers it´s effect by the time you discard it!
That would be an crazy combo!

118
Phat Deck / Re: Phat Deck Event!
« on: July 31, 2010, 12:29:32 pm »
I´m in
...a single question: The Forum-Time is GMT, right?

119
Card Ideas and Art / Re: Sun|Red Giant
« on: July 29, 2010, 10:32:15 am »
...did you read the notes? Or read the thread?
This card enters the game poisoned, it will die anyway. Even the unupgraded version is within two or three turns in range for the most creature control cards. It´s supposed to die!
And to trigger the effect it has to die from poison.

120
Card Ideas and Art / Re: Infinite Darkness|Never Ending Darkness
« on: July 27, 2010, 10:45:31 pm »
Well....thanks....but...I´m really bad at arts...but I´m gonna look for that tomorrow.

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