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Dream Catcher / Re: Oracle : Dream Catcher
« on: August 20, 2010, 05:47:49 pm »
^^^ This deck works great...
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Sure. The other candidate for removal and I think what I may end up removing is PA, but here is the one with 1 pulv:I'd remove the PA... I haven't used it in a looooong time and really haven't missed it. Having a 2nd pulverizer is better IMO... I'll have to mess with a chimera... although that means getting rid of my 3rd destroyer...Code: [Select]560 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77i 7ak 7dq 7dq 7gp 7gp 7q5 7q5 7te 80h 80h 80i
PA is probably a lot less important than the 2nd pulv, but I just hate not having it for certain fights. At the same time its useless against quite a few gods so I should probably just remove it for the 2nd pulv again.
I've been attempting to use chimera in this deck the last few days. I really love having it in there, since it gives me EMs almost every win, but I'm having a hard time figuring out best card to replace with it. I have tried it with 1 perm 1 jade instead of 2 perm, but that didnt work too well bc I would often not have a shield when I needed it. I tried with 1 pulv instead of 2, and that seems to be working better than I thought, but still can cause a lot of issues. Still its worth taking something out imo because you can literally get an EM pretty much every win with chimera and liquid shadow in the deck. It almost always gets over 60 att by the time you can win the game, so you'd have to be under 40 hp for it to not let you get em.Would you mind posting the deck you're currently using?