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Messages - Buzz4rd (28)

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1
Half Bloods / Re: Updating Halfbloods.
« on: July 30, 2011, 11:04:02 pm »
As it was mentioned before... If the Upgrades were put to 50% and 150% HP, I think Half Bloods would fit better thematically and would give better rewards.
i 2nd this.

2
i am pretty sure that in the long run only competition and the comunity keeps people at a game.
right now there is no need to play with the comunity and no real competitions(except the usermade tourneys).
the game lacks at both of these points so they need to be improved.
ohh and more cards of course.

3
thanks for this tread:)

4
thanks for this tread:)

5
Game Suggestions and Feedback / save decks
« on: July 24, 2011, 01:08:54 pm »
i dont know if this theme was discussed already but i would really love to see that small change.
make an option to save decks in the game. so you can change them with just 1 click. right now we have to change every single card+mark just to get back to a regular used deck. an then again and so on you know it..
i suggest also to combinate that with a rpg element so you can save a number of decks dependent on your score.

6
Air / Re: New Card: Unstable Gas
« on: January 17, 2010, 12:56:31 pm »
edit:
ok just got told in chat that zanz said the card gets destroyed if the ability is used. now i like it^^

7
Duo-Decks / Re: Double Edge
« on: January 16, 2010, 11:20:20 am »
Quote
A fun thing to do:Antimatter and LS your opponent's freatures, then give them chaos power.They'll heal you and damage your opponent instead.
yes that is the strat. but you have to buff them b4 you use antimatter.

8
Duo-Decks / Re: The Deck "Healthy Cell"
« on: January 15, 2010, 04:43:40 pm »
well druids or othys would make it a 3 elements deck which i would avoid.
i would just remove the heals for poison. that should work.

9
Issue Archive / liquid shadow on ephinephrine
« on: January 14, 2010, 11:45:27 pm »
i did cast antimatter+liquid shadow on a opponent creature with ephinephrine. the creature did take 3 damage/turn instead of 1. i do not think this is meant to be. as an additional information should be said that the creature had 3 attacks/turn.

10
Competitions / Re: Competition: Best Card Idea
« on: January 14, 2010, 10:42:38 pm »
Quote
May neither draw.. you mean draw more than once or draw his normal card during the draw phase?
did not think of that phrasing but "draw during the draw phase" would clearify what i ment :P

11
Light / Re: New Card: White Nymph
« on: January 14, 2010, 09:54:16 pm »
Quote
Everybody just chill out. It was a joke.
i do not feel badly offended by your post.
just scrutinize the themes you joke about.

sure i expectantly wait for the new cards. i did hope light will get more useful than now. but sadly it seems like the opposite will happen.

12
Rainbow Decks / Re: Incredible Vampires
« on: January 14, 2010, 04:46:53 pm »
latest version i did run(in pvp) was 6 tower, 5 novas, vampires, ephi, quint and 4 momentum.

with supernovas it is pretty easy to get out 1 vamp till round 4. then you get 12 healing/round. and yes then you have to wait for the quanta. that makes it luck dependent(beside the fact you have to wait for the right card combo) and will give you a disadvantage against some popular speed decks while you wait for enough quanta to get the 2nd vamp.

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