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Messages - BloodAngel (129)

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121
If this is implemented bone wall loses a lot of it's appeal though, I can't see why you think it's OP as it is because I think it's just right and fits the death elemental theme right.
agreed :) plus the bone wall forms an excellent combo with oty or RoF against the FG
if your using a traditional rainbow

122
because bone wall stacks.
Read the shield slot. One shield per player. Shields cannot stack without breaking this rule. Thus bone walls break the rules.

To make them work within the rules, bone walls should use "charges". Each damage source removes a charge but 1 deflag destroys the whole shield.
You have to think beyond that :P
You have to compare it with a lot of obstacles (bones) that block one damage source at a time.
You if i put a bone like this  _ (ground)  | (bone)    its like
_|_|_|_|_|_|_ etc
whether its a deflag/steal or a damage source  it just removes one stick, but there are many others beyond that one.

But  i do recommend giving Zanz the opportunity to make the decission,
and you guys, don't spend your time to discuss about this card :P

123
haha i do :)
But i would like to give my point of view on it.
For example (someone said) phase shield

phase shield lasts 3 turns then vanishes. (so its just one shield that goes after 3 turns, but is destroyed in one shot since its one shield)
now for bonewall, it lasts the attack of 7 creatures, then vanishes. ( so that makes 7 different shields. and since steal(or deflag) only remove ONE permanent it only removes one of 7 bonewall 'counters'

hope this made the point clear,
+karma if this is a good explanation :P

BloodAngel.

124
Deck Help / Re: Need some help on my FG grinder
« on: June 22, 2010, 08:23:06 pm »
thanks, iknow that (but i have been on FG grinding for a bit longer (like 150games) and the winning percentage is probably about 35% or so) but i haven't noted the stats of that, so im gonna do that now.

And for this deck
http://elementscommunity.org/forum/index.php/topic,1748.0.html (http://elementscommunity.org/forum/index.php/topic,1748.0.html)
PuppyChow's, should i up those cards?
 for sure the shards and the nova's ( ineed 1 more shard and 2 more nova's)
but can it work unupped, apart of the towers/shards/nova's and the cards that are upped in my deck?
if so i might switch after upped those 3 cards

125
Deck Help / Re: Need some help on my FG grinder
« on: June 22, 2010, 07:54:21 pm »
not to be disrespectfull
But they seem slower as mine? Tho im often quantashort.

and do they work unupped? or with the upgrades i have (as i dont have much money atm)

thanks,

Ps: i dont like big rainbows, but i was trying to get arround 40 cards, just don't know what to put out.

126
Deck Help / Need some help on my FG grinder
« on: June 22, 2010, 01:21:13 pm »
Hi all,
first i guess i'll show my deck  ::)

Code: [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vo 52n 52r 52r 55q 592 592 5f8 5f8 5i9 5li 5rk 5rp 5rp 5rp 5rp 5rp 5rp 5up 5up 621 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6u6 74b 74b 7am 7n3 7q5 7q5 7q5 7q5 7q8
as you might notice i have some of my cards upped already :)       (i have 6 upped graboids for shrieker t50/ai3 also)
I started with SG's unupped FG grinder, but i wanted to give it my own twist.
Sadly that didn't worked out to well.
My plan was to get better chances against the medium/harder gods.
I can't see that much of an improvement compared to SG's deck.

So my question is, should i go back to her deck and just upgrade the cards in that one, should i pick a new deck? ???
or can you guys give me some advice to improve this one.


I'm quitte new to elements, and tho i registered quite a while ago i never visited the forums neither playing elements, (due to school). But i appreciate any advice, the tactic seems pretty straightforward, but if it isn't clear i can always explain (:





So after i start counting matches (since today) i'm going to track my stats with this deck while slowly upping the pillars (since i can use them in almost every rainbow deck, or someone can give their opinion about the order of upping)

False Gods
Chaos Lord
Dark Matter
Decay
Destiny
Dream Catcher
Divine Glory
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hermes
Incarnate
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Total
Won
2
0
0
1
0
0
0
0
3
1
1
0
0
1
1
0
0
0
2
0
1
0
0
0
13
Lost
1
2
2
0
2
2
2
1
0
0
1
1
1
1
0
2
1
2
3
0
1
4
2
2
33

thats a 13 outta 46   (about 28%)



(won 2 supernova's, should i keep them? i have 4 now)

thanks in advance,
greetz BloodAngel.

127
Anvil Archive / Re: Duality | Duality
« on: June 21, 2010, 09:25:16 pm »
first of all i have to say that the art is really nice!
I saw your art earlier in the artforum but i was wondering where you'd use it for.

As for the idea, I think its a really good card that definitely brings 
a lot of new stuff in to the game.
I really like the idea as it could make nice duo decks.
I give the idea a 9/10 (as nothing is perfect  :D)

to answer kuroaitou's question.
No nothing changes, i wouldn't know how, because 'other' cards take random quanta away,
and that doesn't change because of this card.

greetz BloodAngel  Yh we're both bloody as hell  :P

128
Duo-Decks / Re: Aether/time deck
« on: June 16, 2010, 04:32:42 pm »
No comments? Anyone?

Here's the latest. Just some minor changes.
Code: [Select]
4vj 5rg 5rg 5rg 5rg 5rg 5s4 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61r 61r 61t 61t 61v 61v 61v 61v 620 620 6rm 6rn 7dm 7q3 7q5 7q7 808 80e 80f 80g

I should first farm the t50 with a faster deck (shrieker rush, adren frogs or fireboltdeck)
to get your enternities.
I recommend you to get more as one so you can put some flying weapons (upped)
in your deck to totally lock your opponents deck.
Plus with animate weapons you can get both abillities (lobotomize and reverse time)
on the field at the same time.
just be sure that you quint your flying weapon so your opponent cant steal them.

And perhaps if you get more electrum you can move the phase dragons out of the way and put the phase recluse (upped spider) in it, its damage/quanta comparison is better and you can give them immortality also with your anubis (or just quintessence

Further the deck looks okay.
I hope this helps.

129
Air / Re: Wings
« on: June 08, 2010, 12:09:16 pm »
I like the idea but as many of you already said, it needs some tuning
And probably if 'flying' creatures are going to be introduced ,there will be lots of new creatures coming.
then its just saying,
Elements is starting to look like magic the gathering :)
not that i mind as i play both.


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