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Messages - Astaroth (190)

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157
Card Ideas and Art / Re: Snatch / Tribute
« on: March 03, 2010, 04:06:05 pm »
Well, Consuming Darkness and Tribute were to work with Snatch...

158
Card Ideas and Art / Re: Snatch / Tribute
« on: March 03, 2010, 02:00:48 am »
:P, yeah, this really offsets the balance, doesn't it. Otherwise, it would have been a good idea. I do like Elemental Tribute, though, but I feel like the cost should be free.
Believe it or not, I considered Elemental Tribute's effect to be free, but then people would've been like 'OMG! Snatch + ET is stUpIDLy oVErPOWEred.'

Plus, of all the cards that are going to effect untargetables, I doubt it should be this one.  Untargetables are expensive for a reason, and being stolen for three mana is kind of overpowered.  Especially a card as versatile as steal.
True. Perhaps the upgraded version could be 6 :darkness and target untargetables, while the unupped is 3 :darkness but can't target immortals.

159
Card Ideas and Art / Re: Snatch / Tribute
« on: March 03, 2010, 01:52:20 am »
Snatch + Immolation

Enough said. :P

That's probably why we aren't allowed to steal creatures in this game.
That's still two cards to destroy their one monster, but the quantum gain from Immolation is what sets it off in my opinion. And another note, I don't think I ever realized that Immolation doesn't cost anything...  :-[

160
Card Ideas and Art / Re: Snatch / Tribute
« on: March 03, 2010, 01:44:53 am »
I understand that insta-kill spells are frowned upon, but how is destroying your own monster a no-no? Using Snatch + Consuming Darkness is using two cards destroy their one...

161
Competitions / Re: War is coming..
« on: March 03, 2010, 01:40:43 am »
Welcome, Astaroth, to the Acolytes of the Deep!
Awesome. Can we drown people in their own despair?

162
General Discussion / Re: The Morality of Rare Farms in Top50
« on: March 03, 2010, 12:00:28 am »
Well, look at it this way. You can spend a ton of electrum trying to find that one farm in the T50. Plus, it counts as losses when you return to the main menu. I think it does open up more possibilities for newer members, especially when they chose the wrong weapon in that one quest. This game is already grind-city, so I think a few people putting up a rare farm isn't too bad...

163
Card Ideas and Art / Snatch / Tribute
« on: March 02, 2010, 11:50:38 pm »
Since there's a Steal for spells, why isn't there a version for creatures? I'm not sure if this has been brought up (I assume it has), but this is my version of it.

Snatch
Spell
:darkness
Steal a creature for 1 turn. This effect can target untargetable creatures.

To compliment it...

Consuming Darkness
Permanent
:darkness
 :darkness :darkness : Consume
Destroy one of your creatures to generate  :darkness. The number of  :darkness generated is equal to half of the creatures strength. This effect can target untargetable creatures.

And a random one...

Elemental Tribute
Permanent
3
 :light :light : Tribute
Turn one of your creatures into a pillar. The element of the creature determines the type of pillar created. This can target untargetable creatures.


I wasn't sure how to do the cost for Elemental Tribute. It costs any type of three quantum to play, but the cost to use it is two Light ones. I wasn't sure if the cost of tributing/sacrificing should be darkness, death, or light quantum (is it good, bad, or just deal with death). Death would be weird in my opinion. I just went with Light. Maybe Entropy since it can do any of the elements... ?

164
Card Ideas and Art / Re: Time Aether Synergy
« on: March 02, 2010, 10:27:11 pm »
More than half of the card ideas I've seen just don't seem to fit into the game well. This one has a name that fits (and references Egyptian mythology like its counterpart Anubis), the cost is set perfectly, and the effect addresses the "immortal" issues. Looks great to me.

165
Card Ideas and Art / Re: Time Aether Synergy
« on: March 02, 2010, 10:14:17 pm »
What? A card idea that could actually fit into the game and make sense? And it's not overpowered? I love it honestly.

166
Competitions / Re: War is coming..
« on: March 02, 2010, 10:07:17 pm »
Well if anyone would like me to spec your match(s) and record them tell me and I'll post them on youtube (Maybe I should make some thread about getting a youtube page for elements where people can post match's tutorials and other stuff)
Actually, a youtube page for it isn't a bad idea. Tutorials, hints, etc. could really help the newer people. Plus, people could possibly post how a new deck plays instead of simply providing a screenshot, even though it's pretty easy to visualize most of the time.

And that's all I'm going to say on the matter in this topic. Don't want to trail off to far from the war discussion...

167
Competitions / Re: War is coming..
« on: March 02, 2010, 09:51:43 pm »
I can now say I will be able to record my match(s) and I will post them on youtube.
You could also spectate the others and post them. Some people might like that, and others might not.

168
Competitions / Re: War is coming..
« on: March 02, 2010, 09:26:36 pm »
I feel like more people would join if more information on the war was given. I mean, I would certainly help Good out since they look short a few players, but I also wouldn't want to hinder my team by not having upped cards of that element. I've only played for about two and a half weeks, and I've only worked on my Rainbow deck (fully upgraded) and upped 40 other cards.

If Water needs some help though, I'll be glad to help I guess.
Don't worry about that. Just join.
Okay. I'll join Water then if Essence is cool with that.

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