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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vf 4vf 4vh 4vh 4vh 4vi 4vi 4vj 4vj 4vj 4vj 4vj 4vj 4vn 4vn 4vn 4vn 4vn 4vn 6ts 6ts 6ts 8pj
It's nothing very sophisticated, and not the most original idea out there by far. It's just a nice little deck that's really quite flexible. I tested AI3 ten times, I got the results of nine out of ten wins. The only reason the last was a win was because the opponent had two miracles.
The damage dealt to the person behind the deck usually goes down to 55-70, but after a close call with a blessed Pegasus and a miracle it wavered down to a low five, but easily reversed by the antimatter that we packed.
The deck is mainly a central damage outpost, with the novas for the required darkness for lycans. And of course, the towers aren't neccesary, just my own personal deck. The reason for only three lycans is because unless you're packing darkness pillars, which I don't neccesarily wanted to do with this deck, is somewhat difficult unless you had six supernovas. But six regular novas does fine if you manage to get them out early. If not, lycans aren't the main source of power for the deck. The high number of pillars and towers means the dragons can come out early, and the abominations come in handy for steady backup.
I didn't test it for anything beyond AI3, as it's solely a project for this (currently.) So it may be difficult if you plan on farming upper levels, but then again this is the AI3 zone.
I hope you guys like the deck, even if it is a bit 'unoriginal'. Gets the job done.
EDIT:
14 out of 14 more duels, 24 out of 24 total. Does a horrible job against T50+ though,. Works REALLY well upgraded.