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Messages - Ashyndar (4)

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1
Trio & Quartet / Dunes of Light!
« on: August 13, 2010, 10:55:22 pm »
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Deck import code : [Select]
5lk 5lk 5lk 7jp 7jp 7jp 7jp 7jp 7jp 7jv 7jv 7jv 7k2 7qd 7qd 7qd 808 808 808 808 808 808 80e 80e 80h 80h 80i 80i 80i 80i 80i 81q 81q 8ps


Idea is to play RoL/Fractal/Hope like normal using the dune scorpions as the damage. The mana comes from the Rays. The two quints are in there to ensure you can keep a dune on the field.

2
Deck Help / Dont Touch That
« on: August 13, 2010, 09:08:27 pm »
(http://helltgivre.free.fr/elements/?mark=4sj&deck=z76qqz26rnz66u3z26u76u8z474az27gpz27q5z27qbz47qdz27th80i)

Quote
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u8 74a 74a 74a 74a 7gp 7gp 7q5 7q5 7qb 7qb 7qd 7qd 7qd 7qd 7th 7th 80i
Sorry the ???s are dune scorpionsx4, and its not beta since its been released, its live.
Feedback please!

3
Duo-Decks / Re: Deathstalkers abound!
« on: August 13, 2010, 05:45:30 pm »
Use mark fire and add 4 explosions
imp steal> explosion. if you want to go more darkness add a pendulum or two.

I tried a forest scorpion rush deck but adrenal only really pairs with deathstalker and dune scorpion is deckwise weak until theres a way to +stats all creatures on the board, but time+aether will be mean then.


any comments though?

4
Duo-Decks / Deathstalkers abound!
« on: August 13, 2010, 04:45:40 am »
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Deck import code : [Select]
6rr 710 710 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71e 71e 71e 71e 71e 71e 7t8 7t8 7t9 7ta 7ta 7ta 7th 7th 7th 7th 8pt


The ???s are 6 nightstalkers, 4 nightmares.

This is my first deck, I got tired of looking for someone elses pvp build so I went with my own. It is based on getting eclipse out with deathstalkers... To keep your opponent at bay nightmaring deathstalkers into his hand is nearly a sure way to completely screw them over. Pretty straightforward. The only problems I see is maybe adding a bone wall to complement the plagues, permanent control would be rough.

I could see adding: A nymph or liquid shadow(s) for CC as well if need be.

Suggestions?


Edit: I must have messed up my deck code. But theres two improved steals and 2 pendulums of death. Sorry!

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