Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Archamarge/Venom[ATE] (36)

Pages: [1] 2 3
1
Entropy / Re: Newb Entropy Deck (AI2 Farmer)
« on: January 31, 2011, 03:45:16 am »
thats 28, need two more..

2
Entropy / Re: Newb Entropy Deck (AI2 Farmer)
« on: January 31, 2011, 02:39:54 am »
Eh, well you know that some people wont give up anything they believe is right just from someone telling them it's not true. I will tweak this deck a little bit until it becomes a AI3 farmer. Any suggestions to turning this deck into a AI3 farmer would be nice.

3
Gravity / Re: Dragerdrive (Overdrive deck, Mono)
« on: January 31, 2011, 02:36:34 am »
Well you also have to keep the factor that your opponent might have a Trident, or Discord, or Puly. These waepons would be the END of this deck without the split pendulums and towers. I will test what you have said but I'm pretty sure this will DRASTICALLY hurt the deck and the draw % of the pendulums. You never know.

4
Gravity / Re: Dragerdrive (Overdrive deck, Mono)
« on: January 30, 2011, 06:18:34 pm »
Taking out the pendulums and replacing them with the deflags would make it a Duo deck. This may help but it's not what i intended.

5
Duo-Decks / Re: I'm deh-stroyer (Immo/Lava rush) PvP, AI3, AI5, MAYBE FG.
« on: January 30, 2011, 06:16:55 pm »
LOL holy crap, I just looked at that deck you posted. And it is the EXACT same on as this one. I did come up with this on my own. I've heard many people say that I copied this from someone or I got it from a video. This is 100% originally mine. Thanks for the comments on the deck. I tried taking out one tower but this DRASTICALLY lowered my chance of drawing a tower a game. The RoL are in there for in case you go up against any deck that has a Discord. This way you have a better chance at getting some of the quanta turned into :fire quanta.

@ Krathos, Yes this deck looks VERY standard and looks like it wouldn't do crap. But, if you test it out you find it's a very good deck to use for PvP AI3 and T50.

Please keep discussing. This is helping me figure out some other decks that I think won't work.

6
Earth / Re: Artishriek (Mono Earth rush) AI3 and AI5 killer
« on: January 30, 2011, 06:07:07 pm »
You have already used 8 spell cards, 4 of which are none too useful to begin with. So I would say it isn't a rush deck. I don't see the shriekers you mentioned, and only 4 graboids. That is a waste of  :time quanta. Dragons are too expensive for a rush anyway.

This deck is stuck halfway. It isn't a good rush and it isn't a good control either. Even in a control, I would not use dragons. Would not use PA either. You have rewinds/quicksands and basilisk blood to choose from. All of which I consider superior.

I could see your point, if you had made a stall. Add dragons, shields, a few PA, maybe the pulvy. That way there is an actual use for it. Cost makes no difference, since here you will spam granite skins before you lay out the dragons. That is a fun build. Bit more difficult to play but it does work.
I did fix the part where it says Shriekers.

It's still a rush if you think about it. Rushes main purpose is to deal damage fast enough for the enemy not to react. I'm not trying to sound rude when I say this but if you were to try the deck you would see it is a very good deck. I am currently tweaking it with using only 2 PAs and maybe putting in 2 Graboids and taking out 2 dragons putting in 2 towers.

7
Duo-Decks / I'm deh-stroyer (Immo/Lava rush) PvP, AI3, AI5, MAYBE FG.
« on: January 30, 2011, 04:18:37 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
5f2 5f2 6rl 7dg 7dg 7dg 7dg 7dg 7dm 7dm 7dm 7dm 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dr 7jp 7jp 7jp 7jp 7jp 7jp 8pm
This is the basic Lava/Immo rush deck. Objective is to play your RoLs and Cremate them. Once you have enough quanta to play a Lava Destroyer, play it. Use the skill for this Destroyer every turn. Keep playing each Destroyer. Every now and then just play a card then end turn to get enough quanta to use all your skills. If you ever get enough quanta to play a Dragon, do so. Thanks!

NOTE: Dragons are left unuped for quanta absorption.

Please Discuss

8
Earth / Re: Artishriek (Mono Earth rush)
« on: January 30, 2011, 03:16:31 am »
Maybe this will work?
Code: [Select]
778 778 778 778 778 778 778 778 778 778 778 77b 77b 77b 77b 77g 77g 77g 77g 77i 77i 77i 77i 77j 77j 77j 77j 78q 78q 78q

9
Earth / Re: Artishriek (Mono Earth rush)
« on: January 30, 2011, 03:06:36 am »
Doesn't work that way -- you'll only end up with way too much :time quanta that you won't be able to use.

Splitting Towers and Pendulums only works if the mark is the same as the element of the deck's cards.
This is true, I wasn't thinking of that (Obviously) when I thought of that.

10
Earth / Re: Artishriek (Mono Earth rush)
« on: January 30, 2011, 02:59:10 am »
Protect Artifacts seem a little counter-intuitive in a rush deck, especially 4 of them for 1 pile of towers. Go for either more offense, more towers or even some Precognitions.
I have the 4 PA's for a better draw rate. But that also makes it a Duo deck, and that's not what I wanted. Also more towers would give it too much quanta.

How about this. I'll split it halve Towers Halve Pendulums. *FAIL*

New Deck with suggestion...
Code: [Select]
778 778 778 778 778 778 778 77b 77b 77b 77b 77g 77g 77g 77g 77i 77i 77i 77i 77j 77j 77j 77j 78q 78q 78q 78q 78q 78q 78q[/s]

11
Earth / Artishriek (Mono Earth rush) AI3 and AI5 killer
« on: January 30, 2011, 02:51:39 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
778 778 778 778 778 778 778 778 778 778 778 778 778 778 77b 77b 77b 77b 77g 77g 77g 77g 77i 77i 77i 77i 77j 77j 77j 77j 8ps
I know you're probably asking "Wtf? Why does this guy have Graboids, AND Basalt Dragons in an all Upped deck!?" The answer is, BECAUSE IT'S A RUSH!
The Objective of this deck is to play your :earth Towers and get your Graboids out and Protect Artifact your pillars. I know you're now saying Why the fudge does this guy want us to Protect Artifact our pillars?" Answer is BECAUSE IT PROTECTS THEM FROM QUICKSANDS AND STEALS! Once you do this. You want to evolve your Graboids into Elite Shriekers and save up quantum for your Basalt Dragons. Thanks!

EDIT: I just played 10 AI5s, the scoring ended up 5-5.

Please Discuss.

12
Gravity / Dragerdrive (Overdrive deck, Mono)
« on: January 30, 2011, 02:05:38 am »
This is a deck I made for the new patch when Acceleration l Overdrive comes in.
Hover over cards for details, click for permalink
Deck import code : [Select]
744 744 744 744 744 744 744 748 748 748 748 748 748 74e 74e 74e 74e 74e 74e 74i 74i 74i 75m 75m 75m 75m 75m 75m 75m 75m 8po
The objective of this deck is to get your :gravity Towers/Pendulums out and play your Firemasters until you can play your Massive Dragons and put Overdrive on them. Once you have them with Overdrive on them, play more Firemasters (if not out of them) and Massive Dragons with Overdrive. Once you get 3 Dragons with Overdrive you should have at least 3 or 4 Firemasters out and you should have used the first Firemasters ability 4 or 5 times.

NOTE: The ?? are Overdrives.

Please Discuss.

Pages: [1] 2 3
anything
blarg: