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Messages - AeonSiege (127)

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109
Forge Archive / Paladin | Paragon
« on: August 31, 2010, 07:32:03 pm »
NAME:
Paladin
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
4|5
TEXT:
:light : Judge
The target creature’s element becomes darkness.
NAME:
Paragon
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
6|5
TEXT:
:light : Judge
The target creature’s element becomes darkness.
ART:
AeonSiege
IDEA:
AeonSiege
NOTES:
Obviously good synergy with Holy Light, Holy Flash, Nightfall, and Eclipse
And just so you now what this pic is


110
Anvil Archive / Re: Four Seasons | Four Seasons
« on: August 31, 2010, 05:35:45 pm »
Maybe changing the effect to -2 cost if it is your season and +1 cost if it is not your season or something like that, if you don't want to change the ruling of rewind. Really don't know.

111
Anvil Archive / Re: Four Seasons | Four Seasons
« on: August 31, 2010, 05:02:18 pm »
Cool! :)) I thought of the elements per seasons and ended up with the same set up as yours.
I like the idea but I think the effect, or ruling, is OP with Eternity. Always rewind one of your own creatures and don't let the opponent get to their season. Total creature control.

112
Card Ideas and Art / Re: Worms serie (help wanted)
« on: August 31, 2010, 05:01:02 pm »
Umm haven't anyone noticed how OP is white worm with black worm. In combination they give infinite :light and :darkness quanta.

ok never mind.

113
Anvil Archive / Re: Dragon Power | Dragon Power
« on: August 28, 2010, 12:26:05 pm »
OK i will state the permanent effect in the notes, and add the site of the pic to the art credit

114
Crucible Archive / Re: Colossal Muscle | Massive Muscle
« on: August 28, 2010, 03:11:13 am »
I think this card could easily make a darkness/gravity deck. With Voodoo Dolls, Massive Muscle, and Gravity Pull

115
Crucible Archive / Re: Colossal Muscle | Massive Muscle
« on: August 28, 2010, 02:57:04 am »
WOW  :o. I didnt knew there was something like this. But yours target many creatures

116
Anvil Archive / Re: Dragon Power | Dragon Power
« on: August 28, 2010, 12:28:46 am »
The coding is not the problem of the card creator.

117
Crucible Archive / Colossal Muscle | Massive Muscle
« on: August 28, 2010, 12:14:33 am »
NAME:
Colossal Muscle
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Spell
TEXT:
Massive (HP>11) creature gains +7/+0
NAME:
Massive Muscle
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Spell
TEXT:
Massive (HP>11) creature gains +7/+0
ART:
The pic is from some body builder from this site: http://www.musclejunkies.com/ (http://www.musclejunkies.com/)
Here is the pic site: http://images.smartname.com/images/template/3column/large/3col_lg_body_builder_back_gray_bg.jpg
IDEA:
AeonSiege
NOTES:
Massive is a creature with more than 11 HP.

118
Anvil Archive / Re: Dragon Power | Dragon Power
« on: August 27, 2010, 11:50:39 pm »
Well my thought was to make it a permanent effect, like butterfly effect, but if balancing requires it to be 1 time only then let it be. This post is a vague idea of a card that could be molded in many ways. Don't think of it as an exact card that I would like it to be.

@ratcharmer - This card doesn't have to be balanced between dragons, but it should be balanced for the game.

119
Design Theory / Re: Mechanics of Card Cost - Creatures
« on: August 27, 2010, 10:06:32 pm »
The Mummy paradox of which you talk tells you that that card could be unbalanced.
Mummy costs 4 :death and is a 5/3 creature + an ability with a duo requirement. So that adds

4 :death = 5(attack) + 0(HP=3) + 1(Ability) - 1 (Requirement) - 1(Duo)

 :o  This seems to be a hole in the calculations. If we gave Abomination, or any other vanilla creature, an ability with a duo requirement its cost lowers by 1.

LOL :)) I didn't notice that. NICE

OH! and upgraded versions seems to always cost -1 or -2 of what they should cost.

120
Shard | Shard of Citizenship http://elementscommunity.org/forum/index.php/topic,11229.0.html (http://elementscommunity.org/forum/index.php/topic,11229.0.html)

This is a repost for review

CURATOR COMMENT
This Card is Crucible Approved for the Shard Madness! Competition.
Edits of this card after this post may Void Approval.

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anything
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