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Offline Seraph

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg318991#msg318991
« Reply #24 on: April 24, 2011, 07:41:05 pm »
So it seems as though the deck posted above (exactly as is) works pretty well, however it is relatively high cost (all dragons, and 6 accels, 3 momentums), and some cards can be removed, depending on what other decks need.
The dragons are pretty important in this deck as another good accel target, so armagios can use the gravity pull effect for defense, although they, along with a couple of accelerations can be replaced

Offline brettbstock

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319700#msg319700
« Reply #25 on: April 25, 2011, 06:45:42 pm »
What about something like this? (Again... sorry... didn't get a huge chance to test it)

Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55m 55m 55m 55m 55m 55m 55o 55o 55q 55q 55q 55s 562 562
Just a basic grav. deck.




Offline Captain Scibra

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319734#msg319734
« Reply #26 on: April 25, 2011, 07:24:33 pm »
Weird idea for Time counter:

Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55q 55q 55q 55q 55q 576 576 576 576 576 58o 58o 58o 58o 58o 58o 58v 58v 58v 590 590 590 590 590 8ps


Pulvy feels like a need for Eternity, Hourglass, and Sundial counters.  Could be used as some pillar destruction with excess :gravity.  Momentum can probably be something else, perhaps Chargers if we can spare them.  Also needs 6 converts for the Earth Pillars.
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The New Card Theory Thread

Offline thatnewguy

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319875#msg319875
« Reply #27 on: April 25, 2011, 10:01:21 pm »
We can only convert cards into pillars of our own element. Sorry :/
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Offline thatnewguy

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319896#msg319896
« Reply #28 on: April 25, 2011, 10:50:02 pm »
Time counter deck (If anyone cares, which you should)
Hover over cards for details, click for permalink
Deck import code : [Select]
52o 52o 52o 52o 52o 52q 52q 52q 52q 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55m 55m 55m 55m 55m 55m 561 561 8pk

Modded for 2 left over accels.
Deck to counter entropy, kinda messes up Discord/BH deck though.
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Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vl 4vl 50u 50u 55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55q 55q 55u 55u 55v 55v 590 590 590 590 590 8pm



Something I can roll against light?
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Deck import code : [Select]
55k 55k 55k 55k 55p 55p 55r 562 562 576 576 576 576 576 576 576 576 58v 592 592 593 593 593 596 596 596 596 596 74b 74b 77f 77f 77j 77j 8pm


Deck for Seraph to roll:
Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 55m 55o 55o 55o 55q 55q 55q 562 562 562 562 562 5rk 5rk 5rk 5rk 5rk 8ps


Deck for TStar:
Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55l 55l 576 576 576 576 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 622 622 622 745 745 745 8pu

And the wings deck. We need 3 more decks, 1 for :aether, 1 for :fire, 1 for :death. Lets get cracking.
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Offline Seraph

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319903#msg319903
« Reply #29 on: April 25, 2011, 11:03:49 pm »
what happened to TII's deck?
I count one too many accels as it is, so why not wings cat titans. I used this deck back in the pillar only (without pends +2 pillars) tourney, it was pretty effective and surprisingly fast.
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55k 55k 55k 55k 55k 55k 55k 55k 55k 55s 55s 55s 55s 55s 55s 561 561 561 576 576 576 5oi 5oi 5oi 5oi 5oi 5oi 5oo 5oo 5oo 5oo 5oo 5oo 8pr

Offline thatnewguy

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319910#msg319910
« Reply #30 on: April 25, 2011, 11:15:05 pm »
Well, with taking the accels out of my master deck and putting in 3 gpulls instead, we can roll this mod:
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55k 55k 55l 55l 55l 55s 55s 562 562 562 576 576 576 576 576 576 576 576 5oi 5oi 5ol 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 8pr

Against water which should work out pretty good still keeping the CC for annoying dragons/winged critters.

Deck against fire:
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Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 55k 55k 55k 55k 55k 55k 55s 55s 55t 55t 55t 55u 561 561 561 595 595 595 595 595 5og 5v0 5v0 5v0 8pm


And against aether:
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55k 55k 55k 55k 55m 55m 55s 55s 55u 55u 55u 55u 55u 55u 576 576 576 576 576 576 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 8po


Suggestions?
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Offline Captain Scibra

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319928#msg319928
« Reply #31 on: April 25, 2011, 11:38:48 pm »
We can only convert cards into pillars of our own element. Sorry :/
Oh, dang.  Well the decks suggested actually look intriguing.  While it may be that we are kind of slopping leftovers of 2 decks into each of these, I have to say they look like something you wouldn't really expect.  At all.  Just what we need in my opinion.  Can we say that they work effectively?
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The New Card Theory Thread

Offline thatnewguy

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319930#msg319930
« Reply #32 on: April 25, 2011, 11:40:28 pm »
Each one was hand tested mahself, I intend to do more here in a bit. For now though, food. If anyone else could test I'd become your slave for life. (jk) But really, test please.
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Offline Captain Scibra

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319945#msg319945
« Reply #33 on: April 25, 2011, 11:55:24 pm »
Each one was hand tested mahself, I intend to do more here in a bit. For now though, food. If anyone else could test I'd become your slave for life. (jk) But really, test please.
Cool.  I Shall test/get familiar with mine then.

Also, good job on putting them together, this could be our comeback.  I mean if they expect crappy decks and these perform well, we might be able to use that to our advantage.  That was half of the unexpected I mentioned earlier.  But of course, let's not get ourn hopes up too high. :P
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The New Card Theory Thread

Offline thatnewguy

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319969#msg319969
« Reply #34 on: April 26, 2011, 12:29:50 am »
Thanks for that, TStar helped as well.

Anyway, to avoid any play error, try to find someone on the team to play 5 quick PvP games with to get yourself used to your deck, if nobody is around play 5 games, at minimum, to know your deck as well. I want no playstyle errors in any game that could quickly turn into win/lose. This is for the benifet of the team.
Whenever you feel alone and nobody is there, you can't feel more alive.

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Re: Round 3 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24872.msg319994#msg319994
« Reply #35 on: April 26, 2011, 12:56:20 am »
I am still worried that nap will be too smart... she will likely use RTs...

 

anything
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