Here's my thoughts on these matchups:
GirlsGeneration
icecoldbro
** Good news is
didn't use a single deck with RT during Round 1 so I'm hoping that means they don't have any that uses it. The bad news is
lost to them while using a deck with 5 RT's so they might be able to throw together a deck around them. I'm hoping instead they'll chose to salvage Graboids or EQs instead since those are generally more useful. We already know in a speed vs. speed matchup we'll lose so our best bet might be to try and come up with some type of control deck. They have 4 Generals and 2 Lieutenants to fight this round so they will definitely be stretched thing. Another thing to consider is that they did roll 2 mono decks in Round 1. All that said, I am betting they go with speed again. They didn't use the popular speed poison death/water deck in Round 1, so I'm guessing it'll pop up at some point this round. Right now they have us set up to play a stall after going with a rush deck so a Poison deck like that would be and excellent counter for any stall we played. My gut says we should play a poison counter deck here.
jmdt
Amilir (Lieutenant)
They picked a pretty weird deck against us and just got smoked my momentum. Amilir is definitely not going to want to lose twice to us for the same reason. I don't expect them to use any deck that relies on Wings to stall. That Dragon/UG deck or their Dragon/EQ deck would be my guesses. Either way we I'm expecting a quanta-heavy deck (Dragons or UG). This might be the perfect place to roll out a tweaked version of Discord/BH or to use the AM stall. If we build a nice Pulvy/EQ deck it would work great here too I think.
TStar
Shantu
Right off the bat I'd rule out any type of bolt stall deck from these guys. It's just too big of a risk to take when we have no many creatures packing momentum. I wouldn't be shocked to see
try to roll a mono here against us. My best guess is they will follow in every elses footsteps and use their RT deck that they rolled against
on us. I know this might sound crazy but unupped fractal chargers might be awesome here. For a change being 4|5 will be a huge boost to us because it'll take Maxwell's out out of the equation as CC if they wanted to risk using it. They might shock me but Zeru and crew aren't stupid and they have to have noticed how badly teams used RT to clobber us in Round 1.
malebolgia113
RootRanger
I was expecting them to use Dune Scorps on us the first time around. After seeing everyone kick our butt I doubly expect it now. It's the only deck they have using RT/Eternity. These guys will grab onto a proven method to win I expect. Cat Titans might work well here since we can just wait to fly them for when we need them to launch and theoretically it should be able to outrace Dunes. As an added bonus that deck really doesn't require us to play many cards and would make their RTs useless.
thenewguy
promwarm
No RTs decks yet and I'm not seeing lots of CC used by them. Better yet only 2 of their decks used PC and 2 used Momentum. I have to think they'll use a rush on us, or some sort of acceleration deck. Setting up a Phase Shield stall deck could be perfect here, or even Accelerated Dragon Blitz. They didn't have any flying critters really in their decks so that should be a huge bonus plus if we roll Wings.
einharjar145
Jaymanfu
If I was them I'd use the same deck again and make us beat it lol. We showed a lot of catapult and dragon decks in Round 1 so Wings decks are probably out for him. I'm betting they roll the EQ/Devourer deck on us to try and starve us out of quanta. If you think they'll go GotP/Nightmare again roll the other Cat Titan deck. My gut tells me Novagrabby is the ticket here to offset the EQ/Dev deck I'm guessing will come.
killsdazombies
drogana
7 of 8 decks they used had RT or Eternity (or both) in Round 1. Anyone wanna bet we'll see it again? I don't care what version they use I'd roll Cat Titans or Dragon Blitz and hope for the best. A quinted Chimera would look really nice right about now too.....
TheIdioticIdiot
Legit
Nap and majofa are too smart for their own good. Roll the same exact deck and let them counter themselves by using a fire stall or immo rush or something lmao. They have to think that GG will be wanting revenge and we'll be too smart to never make the same mistake twice. I mean who the heck doubles up in War, right?