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Offline TStarTopic starter

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Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg311160#msg311160
« on: April 13, 2011, 06:36:04 pm »
GG vs ICB
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55k 55k 55m 55m 55m 55u 55u 55u 55u 576 576 576 576 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 5fb 744 744 74e 74e 75m 75m 8po


thenewguy vs amilir
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4vc 4ve 4ve 4ve 4vf 4vf 4vl 4vl 50u 55k 55k 55k 55k 55m 55m 55t 55t 55v 55v 55v 55v 55v 576 576 576 576 576 6ts 6u5 6ve 8pj
(add ups later)

TStar vs Shantu
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55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55t 55t 55t 562 562 562 576 576 576 576 576 576 5ol 5ol 5oo 5oo 5oo 5oo 5oo 5op 5op 5op 8pr


Male vs Root
Code: [Select]
52g 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52u 52u 52u 542 55k 55k 55k 55k 55m 55m 55m 55m 55q 55q 55q 576 576 576 576
Seraph vs prom
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55k 55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55o 561 561 61o 61o 61o 61o 61o 61q 61q 61q 61q 61t 61t 61t 61t 61t 61t 8pu
With some mods

Ein vs Jay
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55k 55k 55k 55k 55k 55l 55l 55l 55l 55q 55q 55v 55v 576 576 590 590 590 590 590 5og 61q 8pm


Kdz vs dragono
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55k 55k 55k 55q 55q 55q 55u 55u 55u 55u 55u 576 576 576 576 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 621 621 621 8po


TII vs Legit
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55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55m 55m 55m 562 562 562 562 576 576 576 576 576 5ur 5ur 5uu 5uu 5uu 5uu 5uu 8pt
(my thoughts on a darkness deck against fire still a counter to most of what they have)
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55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55t 55t 55t 55t 562 562 562 562 562 5ur 5ur 5v0 5v0 5v0 5v0 5v0 5v0 8pt
Carpe Diem!!

Offline thatnewguy

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg312205#msg312205
« Reply #1 on: April 15, 2011, 11:20:08 am »
I'll make decks for each match after I come home and listen to everyones opinion on the vault discard/salvages.
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Offline thatnewguy

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg312566#msg312566
« Reply #2 on: April 16, 2011, 12:45:03 am »
For each match on my thoughts:
GG vs ICB
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55k 55k 55m 55m 55m 55u 55u 55u 55u 576 576 576 576 5f0 5f0 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 5fb 744 744 74e 74e 75m 75m 8po


Me vs amilir
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4vc 4ve 4ve 4ve 4vf 4vf 4vl 4vl 50u 55k 55k 55k 55k 55m 55m 55t 55t 55v 55v 55v 55v 55v 576 576 576 576 576 6ts 6u5 6ve 8pj
(add ups later)

TStar vs Shantu
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55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55t 55t 55t 562 562 562 576 576 576 576 576 576 5ol 5ol 5oo 5oo 5oo 5oo 5oo 5op 5op 5op 8pr


Male vs Root
Code: [Select]
52g 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52u 52u 52u 542 55k 55k 55k 55k 55m 55m 55m 55m 55q 55q 55q 576 576 576 576
Seraph vs prom
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55k 55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55o 561 561 61o 61o 61o 61o 61o 61q 61q 61q 61q 61t 61t 61t 61t 61t 61t 8pu
With some mods

Ein vs Jay
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55k 55k 55k 55k 55k 55l 55l 55l 55l 55q 55q 55v 55v 576 576 590 590 590 590 590 5og 61q 8pm


Kdz vs dragono
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55k 55k 55k 55q 55q 55q 55u 55u 55u 55u 55u 576 576 576 576 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 621 621 621 8po


TII vs Legit
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55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55m 55m 55m 562 562 562 562 576 576 576 576 576 5ur 5ur 5uu 5uu 5uu 5uu 5uu 8pt
(my thoughts on a darkness deck against fire still a counter to most of what they have)
Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55t 55t 55t 55t 562 562 562 562 562 5ur 5ur 5v0 5v0 5v0 5v0 5v0 5v0 8pt
All of these are IMO so, take them lightly, but they are drafts. Also, upgrades haven't been decided, I think. Note, all decks will probably need to be modded in order to fit salvage/discard.

GG REMEBER TO ADJUST DECKS ACCORDINLY TO VAULT DISCARDS I.E. the wings deck needs -1 wings.
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Offline thatnewguy

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg313712#msg313712
« Reply #3 on: April 17, 2011, 01:25:39 pm »
All decks posted below have been adjusted accordingly to salvage and should run just as smooth now. Please remember to copy and paste your deck EXACTLY LIKE IT SHOWS. (unless last minute editing occurs)

~TNG
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Offline thatnewguy

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg314006#msg314006
« Reply #4 on: April 17, 2011, 07:12:53 pm »
Ok, triple post, but Idc, it has come to my attention that the decks might be a tad bit difficult to play. So, I recommend, before every fight take at least 5 minutes to play about 3-5 games ( or more) to make yourself comfy with how the deck plays. Remember, we let flaws happen due to our own misguidance, lets not have them happen again.
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Kael Hate

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg314753#msg314753
« Reply #5 on: April 18, 2011, 02:52:31 pm »
If I can't get an explanation to this http://elementscommunity.org/forum/index.php/topic,24641.msg336651#msg336651 one of your decks is going to lose even if it wins.

Fixed.

Kael Hate

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315162#msg315162
« Reply #6 on: April 19, 2011, 04:09:37 am »
If I can't get an explanation to this http://elementscommunity.org/forum/index.php/topic,24641.msg336651#msg336651 one of your decks is going to lose even if it wins.

Fixed.
Don't edit my posts.

And 2. your fix doesn't cover how you grew 2 Aether pillar which still means one of your decks are illegal.

The deck for seraph/thenewguy vs promwarm is void and an auto loss.

Offline thatnewguy

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315201#msg315201
« Reply #7 on: April 19, 2011, 05:02:52 am »
Ok, I understand where I went wrong with the deck building, but someone (not me) added two pillars in the vault to compensate I suppose.

The vault is proper and we accept the loss, but as the deck is null and void as you state, should we still discard 12 cards? Or what shall we do with a "void" deck losing?
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Offline TStarTopic starter

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315235#msg315235
« Reply #8 on: April 19, 2011, 06:50:33 am »
Ok, I understand where I went wrong with the deck building, but someone (not me) added two pillars in the vault to compensate I suppose.

The vault is proper and we accept the loss, but as the deck is null and void as you state, should we still discard 12 cards? Or what shall we do with a "void" deck losing?
I imagine we'll have to play it like a suicide deck.
Carpe Diem!!

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315238#msg315238
« Reply #9 on: April 19, 2011, 06:57:37 am »
Ok, I understand where I went wrong with the deck building, but someone (not me) added two pillars in the vault to compensate I suppose.

The vault is proper and we accept the loss, but as the deck is null and void as you state, should we still discard 12 cards? Or what shall we do with a "void" deck losing?
According to the rules and clarified by SG, the deck automatically loses.
This round dicards are 12 so 12 legitimate cards will have to be discarded from it.

Offline TStarTopic starter

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315419#msg315419
« Reply #10 on: April 19, 2011, 03:00:35 pm »
Ok, I understand where I went wrong with the deck building, but someone (not me) added two pillars in the vault to compensate I suppose.

The vault is proper and we accept the loss, but as the deck is null and void as you state, should we still discard 12 cards? Or what shall we do with a "void" deck losing?
According to the rules and clarified by SG, the deck automatically loses.
This round dicards are 12 so 12 legitimate cards will have to be discarded from it.
A more important question might be how is the salvage handled?  Would :life be allowed to salvage the illegal cards or would they have to be told what they can't salvage?  Or should we post a deck 2 cards short that doesn't include the illegal ones?
Carpe Diem!!

Kael Hate

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Re: Round 2 Deckbuilding Thread https://elementscommunity.org/forum/index.php?topic=24393.msg315459#msg315459
« Reply #11 on: April 19, 2011, 03:53:59 pm »
Ok, I understand where I went wrong with the deck building, but someone (not me) added two pillars in the vault to compensate I suppose.

The vault is proper and we accept the loss, but as the deck is null and void as you state, should we still discard 12 cards? Or what shall we do with a "void" deck losing?
According to the rules and clarified by SG, the deck automatically loses.
This round dicards are 12 so 12 legitimate cards will have to be discarded from it.
A more important question might be how is the salvage handled?  Would :life be allowed to salvage the illegal cards or would they have to be told what they can't salvage?  Or should we post a deck 2 cards short that doesn't include the illegal ones?
In the past the deck is posted as is but I could agree that the illegal cards could be pulled considering nefariousnessness to lose with a faux deck to give another element access to particular cards.

Do you wish to show that Aether pillar was the fouled cards? YOu may edit your deck if you want in the match report.

 

anything
blarg: TStar,thenewguy