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Offline GGTopic starter

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Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188390#msg188390
« on: October 30, 2010, 02:40:22 pm »
Round 2 - Decks


GirlsGeneration vs :air QuantumT (Lt)
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 560 560 576 576 576 576 576 576 61o 61o 61o 61o 622 622 622 622 622 747 747 747 747 747 747
Jumbalumba vs :darkness Lokiburn4
Code: [Select]
55k 55l 55l 55l 55r 576 576 576 576 576 576 576 61o 61o 61q 61q 61q 61q 61q 61q 61t 61t 61t 61t 61t 621 621 745 745 745
Napalm Grenade vs :life hrmmm
Code: [Select]
55m 55m 55m 55u 55u 55u 55u 55u 55u 576 576 576 576 576 576 576 576 576 576 5f6 5f6 5f6 5f8 5f8 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc
PhantomFox vs :entropy Zeru (Master)
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55q 55q 55q 55q 55q 576 576 576 576 576 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 5rt
(Might go for 2x charger 2x eternity version. currently testing)
(and PF, didn't you say you wanted to go :aether?)

918273645 vs :water Essence (Master)
Code: [Select]
55k 55k 55n 55n 55n 55n 55n 55n 55s 55s 55t 55t 576 576 576 576 576 576 5c2 5c2 5c2 5c2 5c2 5c2 5c7 5c7 5c7 5c7 5c7 5c7
cebra vs :earth Terroking (Master)
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55s 55s 55s 55s 55s 55s 55t 55t 55t 55t 55t 55t 5og 5og 5oi 5oi 5oi 5oi 5oi
Smiley56 vs :aether Boingo
Code: [Select]
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55v 55v 55v 55v 55v 55v 576 576 576 576
Memorystick vs :fire Lava Golem
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55r 55r 55r 55r 576 576 5lc 5lc 5lf 5lf 5lf 5lf 5lg 5lg 5lg
Indrejue vs :earth Korugar
Code: [Select]
52g 52g 52o 52o 52o 52o 52o 52q 52q 52u 52u 52u 52u 52u 52u 55k 55k 55k 55k 55m 55m 55q 55q 55q 55q 55q 576 576 576 576
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

cebra

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188393#msg188393
« Reply #1 on: October 30, 2010, 02:42:15 pm »
Insane event card. Really.
We should check who could use Light in their decks. I´m sure, there will be several abnormal Light-Duos this round. Luckily, we´re not paired against anyone from Light.

Offline GGTopic starter

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188394#msg188394
« Reply #2 on: October 30, 2010, 02:43:03 pm »
This could change our salvaging strategies and especially the 12 new cards quite a bit. Some of us (probably Jumba and I) can take those cards and upgrade them to use, or we could stick with our original plan of taking more shields and steals.

It's pretty sure that we're gonna salvage as many light cards as possible, so we're salvaging light cards from PF's win instead of time cards.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

918273645

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188403#msg188403
« Reply #3 on: October 30, 2010, 02:50:00 pm »
Shi-! Essence? Really? Why must you hate me, RNG/SG? WHY?

Memorystick

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188407#msg188407
« Reply #4 on: October 30, 2010, 02:51:19 pm »
This could change our salvaging strategies and especially the 12 new cards quite a bit. Some of us (probably Jumba and I) can take those cards and upgrade them to use, or we could stick with our original plan of taking more shields and steals.

It's pretty sure that we're gonna salvage as many light cards as possible, so we're salvaging light cards from PF's win instead of time cards.
Yes, original plan for prop bonus. As for PF's win, we can go 3X miracle and 2X light dragon, and (if we stick with gravity pends), that leaves us with 1 card left to salvage. Alternatively, we could go 2X miracle, light dragon, and whatever time card we want (don't see any reason to take the light pillars and pends). And remember- we need to think about what they might be thinking we're thinking (think counter of the counter... etc.), even though it might drive us crazy >_>

Offline ~Napalm

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188425#msg188425
« Reply #5 on: October 30, 2010, 03:05:22 pm »
Also... remember that I'm now packing a Tourney Redemption Code. 8) It was not in time for the Discord/BH deck then, but it sure as heck can be used now, bwhahahahahaha!

Also, i'm thinking Life will go with some form of CC to deal with oty's this time. Their outrush tactic did not work. So perhaps a Fire/Gravity Duo for me. Phoenixes don't die and if they don't pack CC, otyughs are still present. That's just my first thought though.
"Of course you should fight fire with fire. You should fight everything with fire."

Memorystick

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188459#msg188459
« Reply #6 on: October 30, 2010, 03:26:05 pm »
Also... remember that I'm now packing a Tourney Redemption Code. 8) It was not in time for the Discord/BH deck then, but it sure as heck can be used now, bwhahahahahaha!

Also, i'm thinking Life will go with some form of CC to deal with oty's this time. Their outrush tactic did not work. So perhaps a Fire/Gravity Duo for me. Phoenixes don't die and if they don't pack CC, otyughs are still present. That's just my first thought though.
Or they might be expecting you to go phoenixes- it IS you, after all :P
Also, can we get as many people into chat as possible? It'd be nice to discuss this >_>

Offline GGTopic starter

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188462#msg188462
« Reply #7 on: October 30, 2010, 03:30:53 pm »
This could change our salvaging strategies and especially the 12 new cards quite a bit. Some of us (probably Jumba and I) can take those cards and upgrade them to use, or we could stick with our original plan of taking more shields and steals.

It's pretty sure that we're gonna salvage as many light cards as possible, so we're salvaging light cards from PF's win instead of time cards.
Yes, original plan for prop bonus. As for PF's win, we can go 3X miracle and 2X light dragon, and (if we stick with gravity pends), that leaves us with 1 card left to salvage. Alternatively, we could go 2X miracle, light dragon, and whatever time card we want (don't see any reason to take the light pillars and pends). And remember- we need to think about what they might be thinking we're thinking (think counter of the counter... etc.), even though it might drive us crazy >_>
One problem. How the heck are we gonna play the light dragons? Trying to play miracle with pendulums is already pretty hard. Dragons on top of that? no....

I'm currently going for salvaging only 2 miracles and other time cards so that we could make a full :time- :gravity duo for the future.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Memorystick

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188541#msg188541
« Reply #8 on: October 30, 2010, 04:49:55 pm »
This could change our salvaging strategies and especially the 12 new cards quite a bit. Some of us (probably Jumba and I) can take those cards and upgrade them to use, or we could stick with our original plan of taking more shields and steals.

It's pretty sure that we're gonna salvage as many light cards as possible, so we're salvaging light cards from PF's win instead of time cards.
Yes, original plan for prop bonus. As for PF's win, we can go 3X miracle and 2X light dragon, and (if we stick with gravity pends), that leaves us with 1 card left to salvage. Alternatively, we could go 2X miracle, light dragon, and whatever time card we want (don't see any reason to take the light pillars and pends). And remember- we need to think about what they might be thinking we're thinking (think counter of the counter... etc.), even though it might drive us crazy >_>
One problem. How the heck are we gonna play the light dragons? Trying to play miracle with pendulums is already pretty hard. Dragons on top of that? no....

I'm currently going for salvaging only 2 miracles and other time cards so that we could make a full :time- :gravity duo for the future.
Yes, I was doubtful about the dragons myself. 3 pends, 2 miracles, 2 pharaohs, 2 eternity?

Offline GGTopic starter

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  • GG is a proud Wyrm taking wing for the first time.GG is a proud Wyrm taking wing for the first time.GG is a proud Wyrm taking wing for the first time.GG is a proud Wyrm taking wing for the first time.GG is a proud Wyrm taking wing for the first time.
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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188555#msg188555
« Reply #9 on: October 30, 2010, 05:06:07 pm »
probably. When making deck, we might have to convert either the pharaohs or the eternities to time factory so that we can run the other one properly.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

918273645

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188569#msg188569
« Reply #10 on: October 30, 2010, 05:15:56 pm »
What is a good counter against water? Hmmmm...

Memorystick

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Re: Round 2 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14838.msg188578#msg188578
« Reply #11 on: October 30, 2010, 05:24:24 pm »
probably. When making deck, we might have to convert either the pharaohs or the eternities to time factory so that we can run the other one properly.
Would you pay attention? >.< I already posted this on the R1 salvaging/discarding/prop bonus thread:
As a new rule in War #2, teams now have the option to convert some of their cards. This means that they can replace any card in their Vault with a Pillar or a Pendulum of their element. Converting helps teams to avoid a situation where they would be otherwise forced to build "suicide" decks. Converting will be done by the Vault Organizer who posts on the Vault topic which cards are converted, and then editing the Vault. Teams can convert a maximum of 12 cards per round.
We can only convert cards into pillars or pendulums of our own element- :gravity
Thus, converting into time factories is impossible (and most likely penalizable), meaning we'll have to convert them into gravity pendulums instead.
I don't mean to be offensive or rude, but come on >.<

 

anything
blarg: