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Offline GGTopic starter

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Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg181904#msg181904
« on: October 22, 2010, 05:18:49 pm »
Round 1 - Decks

GirlsGeneration (Master) vs :fire kevkev60614 (Master)
Code: [Select]
52o 52o 52o 52o 52o 52o 52u 52u 52u 52u 52u 52u 55k 55k 55k 55q 55q 55q 55q 55q 55q 576 576 576 744 746 746 746 746 75m
Jumbalumba (Lieutenant) vs  :death Shantu
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55n 55n 55n 55q 55q 55s 55s 55s 55t 55t 5i7 5i7 5i7 5ia 5ia 5ia 74b 74b 74b
cebra vs  :darkness plastiqe
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55q 55q 55q 55r 55r 55r 55s 55s 55v 5lc 5lc 5lc 5lc 5lc 5lc
smiley56 vs  :earth skydaemon
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55n 55n 55s 55s 55v 55v 576 576 576 576 5og 5oo 5oo 5oo 5oo 5oo
Phantomfox vs  :life ratchetspyro94
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55n 55n 55n 55q 55q 55q 55r 55r 55r 55r 55s 55s 55t 55t 58t 58t 58t 58t
Indrejue vs  :light xdude (Master)
Code: [Select]
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55n 55n 55v 55v 576 576 61o 61o 61o 61o 61q 61q 61q 61t 61t 61t 61t 61t
Memorystick vs  :air QuantumT (Lieutenant)
Code: [Select]
55m 55m 55t 55t 55t 55t 55u 55u 55u 55u 576 576 576 576 576 576 576 576 576 576 576 5f6 5f6 5f6 5f9 5f9 5fc 5fc 5fc 5fc
918273645 vs  :death home_wreckaz
Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55n 55n 55n 55q 55q 55q 55q 55r 55r 55r 55s 55s 55s 55t 55t 5i7 5i7 5i7 5ia 5ia 5ia
Napalm Grenade vs  :light suxerz
Code: [Select]
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55v 55v 55v 55v 55v 55v 576 576 576 576


Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Memorystick

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Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg181927#msg181927
« Reply #1 on: October 22, 2010, 05:39:32 pm »
I think they'll be expecting otys, so we should probably put them to the side for now- that means mercenaries, chargers, fire eaters, armagios, and off-element creatures (phoenix, deathstalker, dune scorp).

Offline ~Napalm

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Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg181958#msg181958
« Reply #2 on: October 22, 2010, 06:16:24 pm »
Weeee! Lets see... Me vs Light... To the strengths and weaknesses post!
"Of course you should fight fire with fire. You should fight everything with fire."

cebra

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182130#msg182130
« Reply #3 on: October 22, 2010, 09:15:25 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?

Memorystick

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182136#msg182136
« Reply #4 on: October 22, 2010, 09:19:20 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?
Good, imo, but steals and pestals won't be any fun

cebra

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182143#msg182143
« Reply #5 on: October 22, 2010, 09:24:43 pm »
Steals have 4 targets. The shield and the pulvys. They won´t have enough Gravity quanta to use pulvy and I´ve got a second one. The main damage dealers in this deck are Chargers. They ignore shields.
If I´m fast enough, pests won´t be any problem, as they need earth quanta to burrow them, and I can eat them before they gain enough...I hope.
btw
Maybe some PvP-Testing against specific decks would help to improve our decks?

918273645

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Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182149#msg182149
« Reply #6 on: October 22, 2010, 09:28:19 pm »
Hmm... :death rookie. this will be fun. :))

918273645

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182151#msg182151
« Reply #7 on: October 22, 2010, 09:28:55 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?
Good, imo, but steals and pestals won't be any fun
He could add some PA's.

Two :death and two :light opponents.
I fail to see why this is too important. Something wrong withe that?

Memorystick

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182238#msg182238
« Reply #8 on: October 22, 2010, 10:44:20 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?
Good, imo, but steals and pestals won't be any fun
He could add some PA's.
PAs? Did you look at our vault first? :P

Two :death and two :light opponents.
I fail to see why this is too important. Something wrong withe that?
That's two elements we need two decks each for- and we only have so much to work with. In case you've forgotten what cards we have... (http://elementscommunity.org/forum/index.php/topic,13937.0.html)


918273645

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182255#msg182255
« Reply #9 on: October 22, 2010, 10:58:24 pm »
Currently testing this deck
Code: [Select]
55k 55k 55k 55k 55l 55l 55l 55l 55p 55p 55r 55r 55r 55r 576 576 576 576 576 576 58t 58t 58t 58t 58v 58v 593 593 593 593as a counter to Darkness. Focus is on destroying Pendulums to stop Duo. Added CC with Oty+HA and PC with Pulverizer. Gravity Shield and Oty work well together, everything that´s to big to be eaten by Oty is stopped by Gravity Shield-everything that´s to small to be stopped by Gravity Shield is stopped by Oty.
What do you think?
Good, imo, but steals and pestals won't be any fun
He could add some PA's.
PAs? Did you look at our vault first? :P

Two :death and two :light opponents.
I fail to see why this is too important. Something wrong withe that?
That's two elements we need two decks each for- and we only have so much to work with. In case you've forgotten what cards we have... (http://elementscommunity.org/forum/index.php/topic,13937.0.html)


Ah. Yes. I'm stupid.

smiley56

  • Guest
Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182356#msg182356
« Reply #10 on: October 23, 2010, 01:17:16 am »
Here is my idea for a counter to Earth.
Code: [Select]
55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55v 55v 55v 55v 576 576 576 576 61q 61q 61q 61q 61q 61q 621 621 621 621
The major decks that Earth seemed to use in the last war were Grabber/Shreiker, Lava Golem, or a stall deck. 
-The lightnings can kill shreikers or grabbers as soon as they transform.  Also, they can kill lava golems within 2 turns after they are played.  This is why I put 6 lightnings so hopefully I can get them in my hand fast. 
-The chargers are to counter any serious stall since they depend on shields.  As long as I can keep them alive...
-which leads me to quints.  They keep the chargers alive and prevent stall cards like basilisk blood which were in A LOT of Earth's decks last war.
-The black holes are to help gain life if a stall game takes a while and the chargers aren't putting up enough damage.  Also, they could prevent Grabboid evolution/shreiker burrowing if they happen to get low on quanta.  Also, the stall decks are usually duo and sometimes trio or more.  So the black holes would provide quite a bit of health in those cases.

Any help and comments are definately appreciated!   :)

Offline GGTopic starter

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Re: Round 1 - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14367.msg182380#msg182380
« Reply #11 on: October 23, 2010, 01:37:47 am »
nice deck, but i feel like it should contain something like two dim shields. the main point of shrieker decks is to keep graboids burrowed until one turn kill. this fact makes the lightning bolt totally useless.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

 

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