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Offline ~NapalmTopic starter

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Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg178908#msg178908
« on: October 18, 2010, 06:05:26 am »
Ok... so my last post on the deck ideas thread prompted me to start this topic. I remembered that this is my job as strategist after all :P. I will update this specifically for each enemy as we get to that point in time, but for now, lets just try to get at least some of the basics. Essentially what I want to do is go element by element, think of what strategies they might use, and counter it with what we can. And then if we really want to go there, we can even think about what they would expect US to use and their counter to it, and then come up with a counter to THEIR counter! Although that's pushing it just a bit :P

A general idea will be fine for this I think, the actual deck making can come later when we need it. (i'll modify as replies come in)

Basically just name the elements, the main idea, then the counters elements, and it's main idea. For Example.
Fire/Aether Fractal + Phoenix deck. Counter with Gravity/Fire Rain of Fire + Otyugh + BH

=Mono-Aether

Counters
-Gravity Shield stops Dragons
-Chargers ignore shields
-Explosions destroy Lobtomizers
Problems
Immortals. Only ways to stop them are Fire Buckler, Thorn Carapace and Ice Shield.
The real problem are the dragons, I guess they will play them at the same time.
Lightning. If there only 6 Chargers in one deck...they can destroy them easily. Maybe Graviton Guards+Momentum to get more creatures?
All in all
Gravity/Fire
Chargers+Shields+Explosions
(+Guards+Momentum+Fire Shield?)

Aether-Fire
The build I found was like this: Some Fire Drags, some Immolations, Sparks, Quints and PU

Counters
-Black Hole against Immolations additional quanta
-Fire Shield against quinted Drags
-Armagios for damage absorbtion?
-Oty for killing drags?
Problems
-PU. Anything big we play could be used against us
All in all
Gravity/Fire
Black Hole+Fire Shield+something that can attack
Mono-Gravity
Black Hole+Armagios+Oty
Okay, I just checked the decks of Darkness from last war and the decks from the trials
There were:
-adrenalined vampires
-quanta denial with EQ and pests
-fractal pest
-cc/pc with steal and oty
-fire/darkness with rag pot and fire storm

-death darkness with virus and boneyard
-lycantrophes

adrenalined vampires could easily stopped by any shield that blocks damage-we only got upped reflective shield
steal...well...can only be stopped by having no permanents, i guess
splashed EQ needs to be paid...stopping the earth quanta will shut it down
against fractal pest you need to be fast-and better have something to destroy nightfall

I think, they will use a lot of pendulums in order to use a lot of duo-decks. Destroying the pendulums will shut them down. Therefore you need EQ. I think, a Gravity/Earth deck with Otys and EQs is going to work.....at least I hope so.
Hope is a problem, Neurotoxin fixes it.
Miracle is also a problem, not really anything we can do about it.
Blessing makes it hard for our Oty's to eat anything.
Gravity shield makes it hard for blessing creatures/dragons to hurt us.
"Of course you should fight fire with fire. You should fight everything with fire."

cebra

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg178948#msg178948
« Reply #1 on: October 18, 2010, 09:40:46 am »
I looked at some decks of the last war...well I only did 2 Aether decks for now, I´m gonna continue it.
=Mono-Aether
Counters
-Gravity Shield stops Dragons
-Chargers ignore shields
-Explosions destroy Lobtomizers
Problems
Immortals. Only ways to stop them are Fire Buckler, Thorn Carapace and Ice Shield.
The real problem are the dragons, I guess they will play them at the same time.
Lightning. If there only 6 Chargers in one deck...they can destroy them easily. Maybe Graviton Guards+Momentum to get more creatures?
All in all
Gravity/Fire
Chargers+Shields+Explosions
(+Guards+Momentum+Fire Shield?)Aether-Fire
The build I found was like this: Some Fire Drags, some Immolations, Sparks, Quints and PU
Counters
-Black Hole against Immolations additional quanta
-Fire Shield against quinted Drags
-Armagios for damage absorbtion?
-Oty for killing drags?
Problems
-PU. Anything big we play could be used against us
All in all
Gravity/Fire
Black Hole+Fire Shield+something that can attack
Mono-Gravity
Black Hole+Armagios+Oty
=========

918273645

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg180281#msg180281
« Reply #2 on: October 20, 2010, 04:06:25 am »
Death/Darkness weakness? Holy Light. :P

Offline ~NapalmTopic starter

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg180340#msg180340
« Reply #3 on: October 20, 2010, 07:01:33 am »
Death/Darkness weakness? Holy Light. :P
Lol... i suppose this thread will really become lively AFTER the vault is decided on... eh?

EDIT: Ok then... we now have opponents. Shall we try to focus on what they have and come up with counters? Or just ignore this hole thread all together?
"Of course you should fight fire with fire. You should fight everything with fire."

cebra

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg181971#msg181971
« Reply #4 on: October 22, 2010, 06:42:54 pm »
Okay, I just checked the decks of Darkness from last war and the decks from the trials
There were:
-adrenalined vampires
-quanta denial with EQ and pests
-fractal pest
-cc/pc with steal and oty
-fire/darkness with rag pot and fire storm

-death darkness with virus and boneyard
-lycantrophes

adrenalined vampires could easily stopped by any shield that blocks damage-we only got upped reflective shield
steal...well...can only be stopped by having no permanents, i guess
splashed EQ needs to be paid...stopping the earth quanta will shut it down
against fractal pest you need to be fast-and better have something to destroy nightfall

I think, they will use a lot of pendulums in order to use a lot of duo-decks. Destroying the pendulums will shut them down. Therefore you need EQ. I think, a Gravity/Earth deck with Otys and EQs is going to work.....at least I hope so.

Offline GG

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182012#msg182012
« Reply #5 on: October 22, 2010, 07:11:21 pm »
Okay, I just checked the decks of Darkness from last war and the decks from the trials
There were:
-adrenalined vampires
-quanta denial with EQ and pests
-fractal pest
-cc/pc with steal and oty
-fire/darkness with rag pot and fire storm

-death darkness with virus and boneyard
-lycantrophes

adrenalined vampires could easily stopped by any shield that blocks damage-we only got upped reflective shield
steal...well...can only be stopped by having no permanents, i guess
splashed EQ needs to be paid...stopping the earth quanta will shut it down
against fractal pest you need to be fast-and better have something to destroy nightfall

I think, they will use a lot of pendulums in order to use a lot of duo-decks. Destroying the pendulums will shut them down. Therefore you need EQ. I think, a Gravity/Earth deck with Otys and EQs is going to work.....at least I hope so.
that's actually a decent idea. let's go with that.  i was initially thinking of using holy lights, but then felt like we should save it for a match against mrblonde or kael hate.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

cebra

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182018#msg182018
« Reply #6 on: October 22, 2010, 07:14:10 pm »
Yes, that´s actually a better use for Holy Light. Especially if you or Jumbalumba use them-you wouldn´t need to pay any quanta for them, allowing you to stay "mono"

Memorystick

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182089#msg182089
« Reply #7 on: October 22, 2010, 08:29:15 pm »
Okay, I just checked the decks of Darkness from last war and the decks from the trials
There were:
-adrenalined vampires
-quanta denial with EQ and pests
-fractal pest
-cc/pc with steal and oty
-fire/darkness with rag pot and fire storm

-death darkness with virus and boneyard
-lycantrophes
adrenalined vampires could easily stopped by any shield that blocks damage-we only got upped reflective shield
steal...well...can only be stopped by having no permanents, i guess
splashed EQ needs to be paid...stopping the earth quanta will shut it down
against fractal pest you need to be fast-and better have something to destroy nightfall

I think, they will use a lot of pendulums in order to use a lot of duo-decks. Destroying the pendulums will shut them down. Therefore you need EQ. I think, a Gravity/Earth deck with Otys and EQs is going to work.....at least I hope so.
Wait, we only have mirror shield for damage reduction? >_>'
I guess we'll be wanting some from salvage/propaganda bonus >.< (preferably cheap ones)

cebra

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182107#msg182107
« Reply #8 on: October 22, 2010, 08:49:33 pm »
Well, we´ve got Dimensional Shields, Fog Shield, Wings, Gravity Shield and Reflective Shield.
But only upped Reflective Shield blocks damage.

Offline ~NapalmTopic starter

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182585#msg182585
« Reply #9 on: October 23, 2010, 09:24:33 am »
I added in the information about darkness. I'll try to start slowly adding info on other elements as I get the time to do so, or as others post.
"Of course you should fight fire with fire. You should fight everything with fire."

Memorystick

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg182588#msg182588
« Reply #10 on: October 23, 2010, 09:33:05 am »
I think we also need to remember that decks from War1 aren't the only ones that are going to be used- we have a lot more to deal with now, so we might see such novelties as voodoo/hope or dune nightmare. In addition, we're faced with a lot of different people, so relatively new ideas and strategies will be seen from other elements. I suspect that, in the end, it's going to be a matter of who digs deepest into the others' minds and makes the best counter.

cebra

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Re: Opponents Strenghts and Weaknesses. https://elementscommunity.org/forum/index.php?topic=14165.msg183425#msg183425
« Reply #11 on: October 24, 2010, 09:54:58 am »
Of course they aren´t the only ones that will be used. But they were common in both War and Trials. So I think, we should be prepared for them to come.

 

anything
blarg: