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918273645

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Re: Deck ideas https://elementscommunity.org/forum/index.php?topic=13598.msg178064#msg178064
« Reply #12 on: October 17, 2010, 03:25:54 am »
Hey, Inderjue, look  to find out how to import decks without a screenshot. (http://elementscommunity.org/forum/index.php/topic,5036.0.html[/url)

Offline GGTopic starter

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Re: Deck ideas https://elementscommunity.org/forum/index.php?topic=13598.msg178278#msg178278
« Reply #13 on: October 17, 2010, 02:01:56 pm »
Indrejue and 918273645, your decks have some quanta production issue. I don't know about the first deck, but the second deck will have some serious quanta issues.

a general rule is u need at least 1/3 of the deck to be pillars or permanents. Try to follow that rule, at least.


But the :gravity- :entropy deck gave me an intuition. armagio + butterfly effect huh...
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

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Re: Deck ideas https://elementscommunity.org/forum/index.php?topic=13598.msg178382#msg178382
« Reply #14 on: October 17, 2010, 04:35:16 pm »
Moar decks, using the cards unavailable during war #1.

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(Master) Fractal Guards. Fails against shields.

Not sure if we're gonna pack 4 fractal when the only use for them would be this deck.



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deathstalker-armagio stall.
fails against permanent/quanta control. (really low quanta deck)


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dune scorpion-armagio stall.
seems to lack time quanta.


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scarabs. really fails against shields.


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basic form of :gravity- :entropy quanta denial. (Why didn't jumba use such deck in the first war?) i know that the deck has quanta issues. will continue balancing this deck after a while.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

Indrejue

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Re: Deck ideas https://elementscommunity.org/forum/index.php?topic=13598.msg178530#msg178530
« Reply #15 on: October 17, 2010, 07:36:41 pm »
 
Indrejue and 918273645, your decks have some quanta production issue. I don't know about the first deck, but the second deck will have some serious quanta issues.

a general rule is u need at least 1/3 of the deck to be pillars or permanents. Try to follow that rule, at least.


But the :gravity- :entropy deck gave me an intuition. armagio + butterfly effect huh...
that was impart the idea about the armago and butterfly effect.  i know my deck had problems but i wanted to get the idea out there so that you guys could make it better.  i will try to come up with other combos that i will hope you guys can make work better.  that last deck you made looks to be a very good version of my initial idea.  one problem though no shields. but if they cant play anything i guess it is not a problem.

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Re: Deck ideas https://elementscommunity.org/forum/index.php?topic=13598.msg178905#msg178905
« Reply #16 on: October 18, 2010, 05:49:26 am »
I'm not the one in charge here, but would it not be a better idea to think about an opponent, project a few possible decks that they are likely to use, and then come up with effective counters? Doing this one element at a time may take a while, but it will give us the greatest edge when the time comes. We still have a little while before the going gets tough, so we need to prepare as best we can.
"Of course you should fight fire with fire. You should fight everything with fire."

 

anything
blarg: