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Offline trashduke

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1159728#msg1159728
« Reply #24 on: October 11, 2014, 04:52:56 am »
For the pest one, I'd do something like this, since upped pests do very little for the deck:

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576 576 576 576 576 576 576 576 576 576 576 576 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 5us 5us 745 745 745 745 7tb 8pt


6th upgrade whatever, probably a drain life.

That makes sense, I was thinking to make them less susceptible to CC, but I can see how having more offense on the gravy side would probably be stronger.
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Offline dragonsdemesne

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1159850#msg1159850
« Reply #25 on: October 11, 2014, 06:46:18 pm »
I've never seen anything remotely like this next idea, so I don't know how it will perform.  I think I'll actually try this out in pvp1/2 and see how it goes.  When trashduke mentioned chimera it came to mind somehow, because I was trying to imagine what use it would be.

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55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 55m 560 560 560 576 576 576 576 576 576 576 576 748 748 748 748 748 748 8pl


Armagios to absorb damage in the early game, dragons to provide it later, both of which are extremely hard to kill.  Opponent will probably race damage slightly faster, since those creatures are more focused on hp.  Then.... suddenly an enormously fat chimera with like 100hp that absorbs a ton of creature damage while still dishing it out.  Even at 15 quanta it might be a little light, though; I'm not sure.  Also, 100% pure monogravity ftw.

Offline trashduke

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1159927#msg1159927
« Reply #26 on: October 12, 2014, 06:31:40 am »
Here's my latest build of catatitans. 

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4vj 4vj 4vj 4vj 55k 55k 55k 55k 55k 55k 55s 55s 55s 55s 55s 561 561 561 5i7 5i7 5i7 5rp 5rp 5rp 5rp 744 744 7n2 7n2 7n2 7n2 8pl


It's been doing well in tests (vs. old aether decks); it doesn't suffer from the quanta strain that the time mark had, but you can still get out a bunch of flying Titans (for some nice damage) w/o needing the nova first (this was what seemed to clog my hand when I tried the unupped flying weapons).  The sundials and freeze are still dependent on the novas, but they aren't essential to the deck working (flying weapons can clear a titan-heavy draw and 33 damage from a pulted titan is still pretty good).
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Offline trashduke

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1159928#msg1159928
« Reply #27 on: October 12, 2014, 06:34:28 am »
I've never seen anything remotely like this next idea, so I don't know how it will perform.  I think I'll actually try this out in pvp1/2 and see how it goes.  When trashduke mentioned chimera it came to mind somehow, because I was trying to imagine what use it would be.

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55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 55m 560 560 560 576 576 576 576 576 576 576 576 748 748 748 748 748 748 8pl


Armagios to absorb damage in the early game, dragons to provide it later, both of which are extremely hard to kill.  Opponent will probably race damage slightly faster, since those creatures are more focused on hp.  Then.... suddenly an enormously fat chimera with like 100hp that absorbs a ton of creature damage while still dishing it out.  Even at 15 quanta it might be a little light, though; I'm not sure.  Also, 100% pure monogravity ftw.

Cool idea. It's mildly similar to Akebono, but a lot more focused; do let us know how the testing goes. 
« Last Edit: October 12, 2014, 06:38:56 am by trashduke »
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Offline trashduke

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1160158#msg1160158
« Reply #28 on: October 13, 2014, 12:23:51 pm »
I don't know if it's worth it (I couldn't convince team entropy in war 5) but holy light might be a good pick.  We are fairly confident it will work against teams death/darkness, and we can use it upgraded to put in literally any deck.

This is a really good idea; darkness usually kicks our butt so it would be nice to have something with some hard CC. I have to run to work, but here's an initial stab at the idea (haven't tested at all).  Probably too short on damage, so maybe more chargers?  The novas are to lessen the effect of devourers, but I'm also working on a duo with light that could pull in sanctuary.

edit: yeah, the build below sucks pretty badly (even after a few tests, I can tell it won't cut it).  I'll try to revise it later today.

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« Last Edit: October 13, 2014, 06:00:22 pm by trashduke »
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Offline trashduke

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1160265#msg1160265
« Reply #29 on: October 13, 2014, 11:34:10 pm »
Here are two stalls from previous wars that looked interesting; actually looking back, Dragon's deck looks a bit stronger than this.

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55m 55m 55m 55m 55m 55m 576 576 576 576 576 576 576 576 576 576 576 576 576 576 576 576 576 576 5lg 5lg 5li 5lm 5lm 5lm 5lm 5lm 5lm 74b 74b 74b 74b 74b 8pq


This is a neat idea though; I'll do some testing.  Actually Captain played this last year, so maybe he can let us know what he thought of it.....

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55o 55o 55p 55p 55p 55s 55s 576 576 576 576 576 576 576 576 576 576 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5fb 5fb 5fb 5gi 5gi 7dr 7dr 7dr 8po


Here's a war 8 variation of a nom-wall; one of the few decks that's done well against Darkness in the past 3 wars.  Working on how to fit holy light into it... so far, it's tough.

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52r 52r 52t 52t 52t 52t 52t 52t 55n 55r 55t 55t 55t 576 576 576 576 576 576 576 576 576 576 576 576 576 71b 71b 74b 74b 8pk
« Last Edit: October 14, 2014, 03:07:28 am by trashduke »
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Offline Rutarete

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Re: Deck Collection https://elementscommunity.org/forum/index.php?topic=55982.msg1160295#msg1160295
« Reply #30 on: October 14, 2014, 05:58:24 am »
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