@atom9
You are under the understandable delusion that shards are often obtained through donation.
Again, I'm not casting any aspersions on his character. This game is his creation, yes? Not the rules of play, but this unique iteration. Within this particular game there is a sort of fixed set of resources (cards) and then supply and demand are manipulated through the creation, alteration, and removal of the resources. You are seriously implying, that within a week of introduction of new resources, people are grinding and winning various events fast enough to have multiples? I don't have any stats at my disposal, but I'd be willing to hazard a guess that a fair number are bought through donation. And that's not a bad thing. I'm sure the hosting and whatever else goes into making this game work takes some dough, and if there's enough dough left over after the game's bills are paid for him to pay some other bills, great. I hope he's paying
all the bills with some left over for a healthy pot and junk food habit, but that doesn't change the fact that the newer shards imbalance the game enough to where you either have them or lose a whole lot more than before they were part of the game, so you get them by the most efficient means possible, which for a lot of the players here, I imagine, is $5 each. If anything, I applaud his methods. There's nothing wrong with money. Overall, there's an impressive amount of market management and balance in this game. The new shards irritate me is all.