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Powerfrog

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451076#msg451076
« Reply #120 on: January 21, 2012, 12:58:00 pm »
Wait so it destroys a permenant for free? Your own perms or the enemies? How many times can you activate a turn? Why does it magically spawn a card into your hand instead of just doing the effect at the cost of the card?

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451105#msg451105
« Reply #121 on: January 21, 2012, 04:42:01 pm »
It's not OP because it's a shard
shard=rare
Rarity is no reason for imbalance. In fact it is a reason for balance being even more important.
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Offline willng3Topic starter

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451107#msg451107
« Reply #122 on: January 21, 2012, 04:49:24 pm »
Wait so it destroys a permenant for free?
Yes.
Quote
Your own perms or the enemies?
I would assume both.
Quote
How many times can you activate a turn?
Once.
Quote
Why does it magically spawn a card into your hand instead of just doing the effect at the cost of the card?
My guess is to make it more Gravity-related than it would be if it just had the PC effect.  Sure, you don't need to use the Black Hole effect, but if you're also using :gravity then it becomes much more powerful.  It also might be an attempt to balance it, as placing a Black Hole spell in your hand makes it slightly more difficult to use.
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Braingoo

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451621#msg451621
« Reply #123 on: January 22, 2012, 09:25:29 pm »
I really dislike the idea of every element having PC, especially one that's reusable. I personally don't think there should be or needs to be any more PC cards than there already are. If it does get added it would, in my opinion, unbalance the entire game. It needs a total overhaul or I'd be pretty disappointed if it gets implemented.   

Offline 17927.2brainz

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451642#msg451642
« Reply #124 on: January 22, 2012, 10:24:48 pm »
I agree with braingoo that each element having permanent control is a bad idea, so I think they should come up with a different idea for this shard. I would have thought focus would be more like turning all of your quanta into your mark's type + extra quanta for gravity or something, because as it is I don't see much focusing.

Offline onnig

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg451951#msg451951
« Reply #125 on: January 23, 2012, 06:50:44 pm »
I think delaying the permanent (for 1 turn?) might be better than destroying it entirely. IMO, it seems more reasonable and balanced giving every element soft PC instead of a hard one, especially when taking into account how cheap, durable and easy of access this card is. Not sure if it should target pillars/pendulums in this case as it might result in too much quantum denial. Maybe even prevent stacking the effect on the same card?

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452224#msg452224
« Reply #126 on: January 24, 2012, 08:09:08 am »
Good idea.

Does anyone want to try to balance a delay version?
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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452306#msg452306
« Reply #127 on: January 24, 2012, 04:41:35 pm »
I would have thought focus would be more like turning all of your quanta into your mark's type + extra quanta for gravity or somebecause as it is I don't see much focusing.
I really like this idea and think it has a whole lot of potential. It's a lot more balanced than the current card is, which would significantly unbalance game. Currently it's basically saying you have to protect your permanents or any deck can destroy them. What fun would pvp be when no matter what kind of deck you're playing against they can destroy your permanents a turn or two after you play them? When a lot of people have these shards it would eventually make most PCs next to useless, while a couple of them get an extreme boost, like Emerald Shield and Morning Glory.

If it's changed to brainz' idea it would only benefit certain elements more than others, keeping them in theme with all of the other shards so far. Most importantly it doesn't provide every single element with a distinct ability (PC) that should remain exclusive to the elements as they are now. I personally think there doesn't need to be any more PCs than there already are. Plus it would actually make sense to call it Shard of Focus.   

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452310#msg452310
« Reply #128 on: January 24, 2012, 04:58:47 pm »
I would have thought focus would be more like turning all of your quanta into your mark's type + extra quanta for gravity or something, because as it is I don't see much focusing.
I really like this idea and think it has a whole lot of potential.
It is better idea than PC for everyone. Of course when we nerf Nova.

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452342#msg452342
« Reply #129 on: January 24, 2012, 06:32:39 pm »
Good idea.

Does anyone want to try to balance a delay version?
Perhaps we could change it so that it delayed cards unless your mark was gravity, in which case it destroyed them instead.  That would limit the permanent removal to just gravity (where it already has pulverizer in the duo) and give all elements that extra bit of control.

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452343#msg452343
« Reply #130 on: January 24, 2012, 06:38:10 pm »
Good idea.

Does anyone want to try to balance a delay version?
Perhaps we could change it so that it delayed cards unless your mark was gravity, in which case it destroyed them instead.  That would limit the permanent removal to just gravity (where it already has pulverizer in the duo) and give all elements that extra bit of control.
I'd rather it just gave a bonus delay if your mark was Gravity, since  :gravity :gravity : Destroy is already seen on Pulverizer and I kind of feel it would be interfering with the same niche of repeated PC.

My Balance Suggestion:

Shard of Focus:
6 Other
0 | 5
3 Other : Gravitation - Delay a permanent for 2 turns, 3 if your mark is :gravity.
Returns to your hand as a Black Hole if HP>50.

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Re: Shard of Focus https://elementscommunity.org/forum/index.php?topic=35191.msg452354#msg452354
« Reply #131 on: January 24, 2012, 06:59:33 pm »
My Balance Suggestion:

Shard of Focus:
6 Other
0 | 5
3 Other : Gravitation - Delay a permanent for 2 turns, 3 if your mark is :gravity.
Returns to your hand as a Black Hole if HP>50.
Delaying a shield is pretty valuable.
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