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Offline Higurashi

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg226976#msg226976
« Reply #180 on: December 18, 2010, 01:45:15 am »
If so, it would make sense to absorb all passive abilities.. question is how many that fit. x)
chimera
airborne
poisonous
devourer
ranged

Who knows. :D
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Offline Ekki

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg226991#msg226991
« Reply #181 on: December 18, 2010, 02:02:02 am »
lol air blitz + airborne chimera FTW

Offline ddevans96

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg226997#msg226997
« Reply #182 on: December 18, 2010, 02:07:37 am »
If it absorbed passive abilities, :gravity :darkness would get a hell of a lot stronger. 5 voodoo dolls + chimera = I haz win?
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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg227011#msg227011
« Reply #183 on: December 18, 2010, 02:17:08 am »
If it absorbed passive abilities, :gravity :darkness would get a hell of a lot stronger. 5 voodoo dolls + chimera = I haz win?
That.. would be epic. What would be even more epic? Chimera + Graboid. Screw you Gravity pull! :P
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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg227148#msg227148
« Reply #184 on: December 18, 2010, 06:15:48 am »
If it absorbed passive abilities, :gravity :darkness would get a hell of a lot stronger. 5 voodoo dolls + chimera = I haz win?
That.. would be epic. What would be even more epic? Chimera + Graboid. Screw you Gravity pull! :P
If a Burrowed or Immortal creature is effected with Gravity Pull, it still gets hit by attacks, even though it can't be targeted.

Offline Xinef

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg227312#msg227312
« Reply #185 on: December 18, 2010, 01:52:24 pm »
You have to GP some other creature afterwards, which adds 2 cards to the combo. Not nice. Immunity to rewind is nice though.

But, aren't burrowed creatures immune to Sky Blitz too? It doesn't work on quinted creatures if I recall correctly.
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Offline Daytripper

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg227617#msg227617
« Reply #186 on: December 18, 2010, 09:26:27 pm »
I dont think the Chimera should have gravity pull. It makes it near useless. Also the fact that it is so vulnerable to a CC, freeze, or reverse time, makes it pretty bad. I can only ever see it as good if you filled the whole screen but had no momentum to win in 1 blow.

Burrowing is a good solution. It would die from the gravity pull, but it could do some damage.
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Offline Ekki

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg227631#msg227631
« Reply #187 on: December 18, 2010, 09:43:57 pm »
I dont think the Chimera should have gravity pull. It makes it near useless. Also the fact that it is so vulnerable to a CC, freeze, or reverse time, makes it pretty bad. I can only ever see it as good if you filled the whole screen but had no momentum to win in 1 blow.

Burrowing is a good solution. It would die from the gravity pull, but it could do some damage.
The problem is that not having gravity pull would be too much, since you'll be able to trepass any shield and cure any status while making your creatures harder to kill (unless using freeze or rewind, but quint...)... Maybe making it immortal (or burrowed?) could do something, but it'd need to up the cost a bit

Offline TheCrazyMango

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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg241972#msg241972
« Reply #188 on: January 06, 2011, 10:45:19 pm »
its cheaper now, somebody fix the picture please.
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Re: Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg246240#msg246240
« Reply #189 on: January 12, 2011, 11:08:41 pm »
Gravity pull is essential!
It adds the flavour of a collapsing creature :)

Also any damage done to the chimera is prevented by harming you, so could help you gaining masteries!

Airborne would be amazing and does combo with sky blitz.

Poisonous(passive) is definitely good ;)It adds one other 'chimera' effect!

migster99

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Re: Chimera | Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg271445#msg271445
« Reply #190 on: February 15, 2011, 09:22:28 pm »
Does any1 notice the small man on the bottom right?

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Re: Chimera | Chimera https://elementscommunity.org/forum/index.php?topic=10898.msg293527#msg293527
« Reply #191 on: March 18, 2011, 11:26:39 pm »
I haven't gone through 16 pages of posts, so forgive me if this has already been addressed.

While Chimera is a good card under certain conditions (mostly as a finisher to bypass shields) I have noticed that the AI is *really* bad with it.  For instance, I was just facing off against the FG Akebono, and was stalling a losing battle against a horde of overdriven Massive Dragons.  I kept dropping sundials to stall, and with my last sundial about to go, the AI played Chimera, and turned his entire army into a giant behemoth with triple digit attack/defense.  The sundial made him pass without attacking.  I then immediately used the Fallen Elf I'd played the previous turn to turn the chimera into an abomination and ate it with my Elite Otyugh.  Yum!

I've seen similar situations in which the AI scooped its entire army to Chimera when a clear way to kill it was on the field.  (Eternity, Fallen Elf, etc)

 

anything
blarg: