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Offline tyranim

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252143#msg252143
« Reply #96 on: January 19, 2011, 10:19:00 pm »
*begins testing random monograv decks*
i am genuinly afraid of the power gravity will be getting out of the new cards...
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline Ryli

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252166#msg252166
« Reply #97 on: January 19, 2011, 11:14:19 pm »
Last time I go on holiday. This card is full of win :)

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252236#msg252236
« Reply #98 on: January 20, 2011, 12:35:49 am »
aether has synergies with the card due to aether's stalling abilities (dim shield), place OD on a GRAVITY creature, and use aether to stall

this card is stall based, not rush based, obviously it's not going to be speedbows in speed, but a good stall can win against speedbows

out of all the damage cards in stalls, this is one of the best...

also, by saying that a certain card counters this doesn't actually mean this card isn't strong... look at fractal and nightmare... nightmare is nightmare (pun intended) to fractal decks, but fractal decks are still very strong... same goes with OD and rewind...

Offline EvaRia

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252316#msg252316
« Reply #99 on: January 20, 2011, 03:19:39 am »
Fractal is not a good card to compare, because fractal is now balanced. If it weren't balanced, it would have been nerfed more.

I agree with you that the card is strong, but it's not so strong that it's broken. If you could come up with a situation where it would be better than powerful cards like Fractal, Cremation, etc, then I would see your point, but it's just not better than existing top-tier cards.

Offline Ekki

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252321#msg252321
« Reply #100 on: January 20, 2011, 03:25:46 am »
Fractal is not a good card to compare, because fractal is now balanced. If it weren't balanced, it would have been nerfed more.
Even Zanz can make mistakes when nerfing, so we don't know FOR SURE if Fractal is actually balanced... And both Cremation and Fractal are quite broken/OP (a little), since they're part of like every strong deck out there (Nova too), and they all have counters (Black Hole/Nightmare+Neurotoxine/Black Hole again), but that doesn't make them balanced...
Regarding Overdrive *upped*, it's too fast, and you'll see it better with a stall deck, where it'll kick ass (dunno for sure, but it's my opinion).

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252480#msg252480
« Reply #101 on: January 20, 2011, 11:38:04 am »
I certainly do think too, that Gravity needs this card. It's not that strong, because it is so slow. But Overdrive, it seems way more powerful. Yeah, it doubles the Quantum cost and HP-damage, but does that really matter to Gravity?

If I should name something, that could make this card a little less gamebreaking, would Accelerate be with +2/-2, and Overdrive +2/-1, for only one  :gravity cost.. So Acceleration would often only be seen in Gravity-decks (and with Voodoo Doll), while Overdrive combines with everything effectively  ;)

Offline Sir Valimont

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252623#msg252623
« Reply #102 on: January 20, 2011, 04:11:52 pm »
The point I was trying to make earlier is that I would much prefer if this card used a different mechanic from the one already used by different elements, because it takes away from those elements' uniqueness.

Consider a card that gives +0 attack on the first turn you use it, then +1 attack the next turn, then +2 attack the next turn, and so on. All of these bonuses being temporary, not accumulated. That is the type of mechanic that would make sense for an "accelerating" creature under Gravity and not rob Fire of the specialness of growth.

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252737#msg252737
« Reply #103 on: January 20, 2011, 08:08:48 pm »
The point I was trying to make earlier is that I would much prefer if this card used a different mechanic from the one already used by different elements, because it takes away from those elements' uniqueness.

Consider a card that gives +0 attack on the first turn you use it, then +1 attack the next turn, then +2 attack the next turn, and so on. All of these bonuses being temporary, not accumulated. That is the type of mechanic that would make sense for an "accelerating" creature under Gravity and not rob Fire of the specialness of growth.

if the formula for the growth is made quadratic, this card might be even better in stalls...
it eventually gets to something like +15 a turn...

having it capping at about 8 is probably the best idea...

Tea is good

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252964#msg252964
« Reply #104 on: January 21, 2011, 01:40:36 am »
I feel like this is too slow to be a rush, because all the cards die after a couple turns, cost too much, or start too low. Like Graviton firemaster isn't good for rush because it has 0 starting attack. Neither is armagio/ acceleration. don't even talk about duo because it is slower.

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252966#msg252966
« Reply #105 on: January 21, 2011, 01:41:47 am »
I feel like this is too slow to be a rush, because all the cards die after a couple turns, cost too much, or start too low. Like Graviton firemaster isn't good for rush because it has 0 starting attack. Neither is armagio/ acceleration. don't even talk about duo because it is slower.
check my posts here...
this card is very good in stalls...

Offline Korugar

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg252976#msg252976
« Reply #106 on: January 21, 2011, 01:48:44 am »
All the more reason to add it, stalls are underrated.

Offline Essence

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg253403#msg253403
« Reply #107 on: January 21, 2011, 02:56:20 pm »
I feel like this is too slow to be a rush, because all the cards die after a couple turns, cost too much, or start too low. Like Graviton firemaster isn't good for rush because it has 0 starting attack. Neither is armagio/ acceleration. don't even talk about duo because it is slower.
If you're talking about Acceleration, Graviton Guard is awesome with it.  If you're talking about Overdrive, then you're talking about upped decks, at which point (with Towers) Armagio is fast enough to be quite good as well.
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