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Offline DragoonTopic starter

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6270#msg6270
« on: December 15, 2009, 10:10:01 pm »
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This thread became completely disorganized during the forum move.  To view the actual deck posted by Skillgannon, please view this link:  http://elementscommunity.org/forum/index.php?topic=662.msg6273#msg6273

Why the dragons over Armagio?  Armagio's cost half as much and have the built in Gravity Pull so you don't have to worry about wasting your other Gravity Pulls on your own creature.  They don't hit nearly as hard, but you can put them into play faster to buy you some time.  I guess it's a matter of balancing the trade offs.  But I would think your Chargers packed enough punch to take your opponent done fast enough.  But then again, I haven't tested it.
« Last Edit: April 17, 2012, 05:21:50 pm by willng3 »

Skillgannon

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6271#msg6271
« Reply #1 on: December 15, 2009, 10:10:01 pm »

It's about balance.  Your probably thinking of against an AI, while I'm thinking of against another player.

Chargers are easy to kill.  If all of your chargers are dead... well your deck is useless.  The dragons have more life than Armagio and have a nice punch (8 power), so their a stronger shield and can hit back while shielding.  Even if your Chargers were wiped out you've probably taken a good chunk out of your opponent anyway and can finish him off with dragons.  Also, momentum creatures don't attack a creature that's gravity pulled.  That means the dragons, or otyughs, are the ones who have to knock out a pesky enemy creature.

Skillgannon

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6272#msg6272
« Reply #2 on: December 15, 2009, 10:10:01 pm »

Oh, ya lol.  Oh well... that was just a side note reason.  My other reasons listed are why Dragons > Armagio.  The chargers won't attack anything I gravity force, so I need the dragons to take certain creatures fast.  Otyughs can devour, but I won't always have one out.  This deck works fine either way.  The dragons add more damage and are back-up.

Skillgannon

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6273#msg6273
« Reply #3 on: December 15, 2009, 10:10:01 pm »
Okay, this one was a bit creative on my end.  Mono-gravity just isn't the best deck in my opinion, but I think I made a pretty decent one.

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This one is pretty interesting.  The Chargers and Titans are the primary damage here.  The dragons and otyughs are for defense... yes DEFENSE.  Your opponent plays a Bone Wall?  Who cares?  Your Otyugh eats his creatures and his bone wall just keeps going up?  No biggy.  Momentum to the rescue.  Theirs no shield in this deck for a reason.  Your dragons ARE your shield.  Pop on a Gravity Force and save yourself 30 damage.  Not only that, but your Gravity Force can be used to kill any pesky enemy creatures that are out.  I've found that playing my Otyughs early doesn't help me.  It's usually better for me to get out as many chargers as I can and only play an Otyugh when I either have the extra quantams and nothing to play or if I really have to.


Disclaimer:  Everyone's going to have a slightly different win %.  Don't bother coming to me after 1 game and saying you have a win % of 0.  Skillgannon is not responsible for your bad playing.  If you don't know how to think a little before you click a mouse, then just leave.

« Last Edit: April 17, 2012, 05:20:55 pm by willng3 »

Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6274#msg6274
« Reply #4 on: December 15, 2009, 10:10:01 pm »

The dragons have more life than Armagio
Elite Amagio is a 2/30, so it has the same HP as a Massive Dragon.

Delreich

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6463#msg6463
« Reply #5 on: December 15, 2009, 10:10:02 pm »

Well, since upgraded Animate Weapons use a random quantum to cast, wouldn't it still be considered mono-Gravity since you're still only using Gravity Quanta? I posted a deck similar to this, using Animated Titans and Gravity pulls for my attack AND defence, with Otys as creature control. It worked alright, but yeah, Gravity just isn't that great of a mono-deck.
Yes, colorless quantums don't take away from the Mono-theme. So it's a viable option.
Not with Skilly's definition of mono. If you changed that, the water deck (and some other(s)) would no longer be mono.

Offline DragoonTopic starter

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6464#msg6464
« Reply #6 on: December 15, 2009, 10:10:02 pm »

Good point about the Momentum'd Chargers.  And weapons don't hit Gravity Pull'd creatures either.  Well, your deck makes more sense.  But I think you're right.  Mono-gravity isn't the best for a speed deck.

ejnomad07

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6465#msg6465
« Reply #7 on: December 15, 2009, 10:10:02 pm »

Well, since upgraded Animate Weapons use a random quantum to cast, wouldn't it still be considered mono-Gravity since you're still only using Gravity Quanta? I posted a deck similar to this, using Animated Titans and Gravity pulls for my attack AND defence, with Otys as creature control. It worked alright, but yeah, Gravity just isn't that great of a mono-deck.
Yes, colorless quantums don't take away from the Mono-theme. So it's a viable option.

Good and simple mono-gravity is..

12 x Tower
6 x Charger
6 x Mercenary
6 x Gravity Pull

Replace one Charger with Titan if you have it.
Perhaps, but covers a lot less bases.

Scaredgirl

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6466#msg6466
« Reply #8 on: December 15, 2009, 10:10:02 pm »

Good and simple mono-gravity is..

12 x Tower
6 x Charger
6 x Mercenary
6 x Gravity Pull

Replace one Charger with Titan if you have it.

Scaredgirl

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6467#msg6467
« Reply #9 on: December 15, 2009, 10:10:02 pm »

Good and simple mono-gravity is..

12 x Tower
6 x Charger
6 x Mercenary
6 x Gravity Pull

Replace one Charger with Titan if you have it.
That seems annoying, lol. Though, why replace a charger? Wouldn't it be better to replace a Merc instead?
You could go either way but I would choose Mercenary myself  because being able to use Gravity Pull early on is more important then the extra damage that Charger brings.

Skillgannon

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6468#msg6468
« Reply #10 on: December 15, 2009, 10:10:02 pm »

Ya, it wouldn't be mono anymore if you added Air cards.  Anyway, you'd need more titans for that.  I seldom draw 1, let alone 2, of my titans in there... so you'd need about 4 to make it worth it.

thearchduke

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Skillgannon's Speed Blitzing: Mono-Gravity https://elementscommunity.org/forum/index.php?topic=662.msg6469#msg6469
« Reply #11 on: December 15, 2009, 10:10:02 pm »

I'd imagine the Charger gets replaced because the Titan duplicates its benefits and cost.  The mercs are much cheaper and work better with the gravity pull (in dire straits). 

 

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