I feel responsible for misinforming this thread. Hopefully no biggie.
I played the sanct version actually, not the holy light one. (kinda obvious from my screenshot which contains a sanct)
V1
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55q 55q 55q 55r 55r 55r 55r 55r 5l8 5l8 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5lf 5lf 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5mq 8pl
So anyway.
I now tried out the actual Holy light version and Graviton pulled his Titan pretty early, against which Holy light cant do shit while Sancts might outheal it. Dunno, maybe a balance between sancts and holy lights is overall better? I´m hitting the trainer for now.
Edit:
So far the sanct version went 5/5 for me.
The Holy Light version only went 3 wins/7losses.
In my opinion Otyughs lend themselves to a controlling play style(or stalling if you so want). This fits a lot better with Sanctuaries than with Holy lights, simply because Sancts are perms. Playing with Holy light felt more like a rush deck with 140-160 hp.
And keep in mind, Holy lights can´t always rescue your Oty. Especially before you cleared the field, when it matters the most.
Ironically, the Sanctuaries saved me exactly 2 times where Holy lights would never have saved me.
1. Graviton got an early Titan out and I barely managed to outheal it at around 20 hp. Two rounds (14 HP) later I had the field clear of monster. Some 7 turns later I won.
2. I had only 3-4 Pillars but 5 sancts on hand. After the first explosion against a pillar I played sancts to take the explosions for my pillars. And he did draw 2 more explosions.
Overall I feel that Holy light doesn´t pack enough of a punch for 1 card. 10 HP for 1
is pretty good. But 10 HP for 1 card isn´t.