I figured it might be interesting to create a deck thread. Hopefully you might find some interesting ideas here, since I try to avoid boring decks. I'll update this whenever I get a deck that has reasonable success.
Ice Bolt: 41-20 (22↑) Hover over cards for details, click for permalink
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5ib 5ib 5ib 5ib 5id 5id 5id 5ie 5ie 5ie 5ie 5ie 5ie 5ih 5ih 5ih 8pp
... Seriously I did not expect this to do well at all, but it peaked at #2. I figure the squid/flooding combo must be locking down all those rainbow rushes while the deck does enough damage to deal with stalls.
*Devonian Dragon: 41-16 (17↑)Hover over cards for details, click for permalink
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5rl 5rl 5rm 5rm 5rm 5rm 5rm 5rm 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 8ps
Peaked at #20, won consistently even through day 7. The idea was to make a rush with enough control to annoy any deck.
Abomination: 37-14 (11↑)Hover over cards for details, click for permalink
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4ve 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vf 4vi 4vi 4vi 4vi 4vi 4vi 8pj
Pretty simple entropy deck, with lots of cheap control. Peaked at #73.
Rage Potion: 27-11 (8↑)Hover over cards for details, click for permalink
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f3 5f3 5f3 5f3 5f4 5f4 5f4 5f5 5f5 5f7 5f7 5fb 5fb 5fb 5fb 5fb 5fb 5fc 5fc 5fc 8po
I apologize for this one... I tried Raging Angels, Raging Titans, and a few other decks but the AI insisted on using the rages as CC.
Air Pendulum: 24-11 (12↑)Hover over cards for details, click for permalink
5oi 5oi 5oi 5oi 5oo 5oo 5oo 5pu 5pu 5pu 61u 61u 61u 61u 61u 7oe 7oe 7oe 808 808 808 808 808 80g 80g 80g 80g 80g 80g 80s 81q 81q 81q 81q 81q 8pu
Wings/Phase Recluse - peaked at #25. I guess everyone's using SNbows against gold.
Lobotomizer: 20-11 (14↑)Hover over cards for details, click for permalink
5bs 5bs 5bs 5bs 5bs 5bs 5c0 5c0 5c0 5c0 5c0 5c0 5c6 5c6 5c6 5c6 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61u 61u 61u 61u 61u 622 622 622 622 8pu
This deck began 14-1 and #37, and then did terribly on day 3.
Normally with lobo I'd try a flying weapon deck or mono-aether, but I decided to go with cocktal instead. Apparently people appreciate that.
Steal: 16-9 (9↑)Hover over cards for details, click for permalink
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vf 4vj 4vj 4vj 4vj 4vj 4vj 52h 55o 591 5c2 5c2 5c2 5f2 5id 5la 5of 5rm 5ul 5up 5up 5up 5up 5up 61r 61r 8pt
Yep, this one was pretty uncreative.
Water Pillar: 13-6 (5↑)Hover over cards for details, click for permalink
4t6 4t6 5i4 5i4 5ib 5ib 5ib 5ic 5lh 5lh 5li 5li 5li 5li 5li 7gk 7gk 7gk 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jp 7jp 7jp 7jp 7jt 7jt 7ju 7ju 7jv 7jv 8pq
Water/Light stall I threw together in two minutes, made it to #68.
Bone Pillar: 12-7 (6↑)Hover over cards for details, click for permalink
52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 6rm 6rm 6rm 6rm 6rm 710 710 710 710 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jp 7jp 7jp 7jp 7jq 7jq 7jt 7jt 7ju 7ju 7k2 7k2 8pq
Trying the same thing as the previous deck, but with Death/Light.
Graviton Fire Eater: 11-6 (3↑)Hover over cards for details, click for permalink
55u 55u 55u 55u 55u 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f7 5f7 5f7 5f7 5f7 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5oi 5oi 5oi 5oi 8pl
Fire rush... thing with no control, it somehow got 11 wins. If anyone can explain this to me, please do.
*=current deck
Feel free to give advice, suggestions, compliment/insult me, etc.