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Offline Manuel

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Re: The odd behaviour of the AI https://elementscommunity.org/forum/index.php?topic=61074.msg1224850#msg1224850
« Reply #12 on: February 23, 2016, 01:42:54 am »
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first time i see this, AI thinks is a good combo with nymphs

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« Last Edit: February 23, 2016, 01:47:30 am by Manuel »

Offline Manuel

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Re: The odd behaviour of the AI https://elementscommunity.org/forum/index.php?topic=61074.msg1228868#msg1228868
« Reply #13 on: March 28, 2016, 04:27:37 pm »
adren vanadium

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first time i see this, i don't remember where i read that the ai most of times refuse to play adrenaline (and the life nymph act weirdly), someone can explain me how the AI use adrenaline?

Offline Tirear

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Re: The odd behaviour of the AI https://elementscommunity.org/forum/index.php?topic=61074.msg1228907#msg1228907
« Reply #14 on: March 29, 2016, 12:28:41 am »


first time i see this, i don't remember where i read that the ai most of times refuse to play adrenaline (and the life nymph act weirdly), someone can explain me how the AI use adrenaline?
The AI uses adrenaline on creatures close to the "sweet spot" of 3 attack. Lacking alternatives, it will sometimes play it on creatures as far as 6 away from this, meaning as high as 9 attack is possible, but also as low as negative three. The presence of a skill never cause it to adrenaline a creature outside this range, but it might cause it to prioritize a creature over one with an attack closer to 3, and reduce the time the AI spends waiting to see if a better option shows up (venom is especially prioritized).

 

blarg: