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Offline MortisgreyTopic starter

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AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451115#msg451115
« on: January 21, 2012, 05:08:07 pm »
When you are playing pvp what level of AI takes over when your opponent quits or is not responsive?

Offline NikaZaslavsky

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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451123#msg451123
« Reply #1 on: January 21, 2012, 05:19:08 pm »
I think that the AIs are all the same, but the decks change with levels. So you are just playing the AI.
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Offline MortisgreyTopic starter

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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451193#msg451193
« Reply #2 on: January 21, 2012, 07:37:57 pm »
I think that the AIs are all the same, but the decks change with levels. So you are just playing the AI.
I play pvp 1 and alot of times my opponent is non-responsive. I was just wondering what level of AI takes over when that happens.

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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451196#msg451196
« Reply #3 on: January 21, 2012, 07:41:42 pm »
I think that the AIs are all the same, but the decks change with levels. So you are just playing the AI.
I think the Arena AI has an aversion to casting the same card consecutively. Other than that slight possible difference all AI are the same.
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451201#msg451201
« Reply #4 on: January 21, 2012, 07:50:23 pm »
I think that the AIs are all the same, but the decks change with levels. So you are just playing the AI.
I play pvp 1 and alot of times my opponent is non-responsive. I was just wondering what level of AI takes over when that happens.
You are just playing AI. They're all the same (except for what OT mentioned).
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451330#msg451330
« Reply #5 on: January 22, 2012, 02:09:36 am »
I thought there were different levels of AI. So False gods, elders, and arena all use the same AI?

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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451331#msg451331
« Reply #6 on: January 22, 2012, 02:10:31 am »
I thought there were different levels of AI. So False gods, elders, and arena all use the same AI?
IIRC
Their resources and unfair powers change.
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451340#msg451340
« Reply #7 on: January 22, 2012, 02:33:07 am »
I think that the AIs are all the same, but the decks change with levels. So you are just playing the AI.
I think the Arena AI has an aversion to casting the same card consecutively. Other than that slight possible difference all AI are the same.
Assuming the Trainer AI is the same as the AI used in the actual game, it would appear all AI have an aversion to casting the same card consecutively.  Testing a deck of 30 Quantum Towers versus a FG deck of 60 Black Holes shows that the AI has no problem casting it 2 turns in a row, but then chooses to refrain itself on the 3rd.  I seem to recall observing this when facing Dark Matter as well, so I believe this indicates that the AI is the same no matter where it is faced.
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451344#msg451344
« Reply #8 on: January 22, 2012, 02:44:39 am »
That clinches it.
There is only 1 AI.
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451359#msg451359
« Reply #9 on: January 22, 2012, 03:49:06 am »
While I agree there is a generic AI that plays almost all levels, Level 3's AI seems a bit different. By my observation, it has some specific strategy of using the pre-designed decks. e.g. In the  :earth :gravity duo: BB on Gnome Rider has the greatest priority instead of CC, Earth Nymphs refuses to use its ability on enemy creatures and Pulvy would only destroy permanents randomly even if there is sufficient quanta. Another example is Eternity, which again the AI won't use its ability as CC when there is enough quanta.
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Re: AI questions https://elementscommunity.org/forum/index.php?topic=35854.msg451367#msg451367
« Reply #10 on: January 22, 2012, 04:03:37 am »
While I agree there is a generic AI that plays almost all levels, Level 3's AI seems a bit different. By my observation, it has some specific strategy of using the pre-designed decks. e.g. In the  :earth :gravity duo: BB on Gnome Rider has the greatest priority instead of CC, Earth Nymphs refuses to use its ability on enemy creatures and Pulvy would only destroy permanents randomly even if there is sufficient quanta. Another example is Eternity, which again the AI won't use its ability as CC when there is enough quanta.
Having a Catapult changes the AI targeting of Basilisk Blood/Petrify from being used as CC to being used to prep Catapult.

The Ai has lots of randomness built in including whether or not to use Pulvy or Eternity even when quanta is available. (The more quanta available the more likely it will use the ability)

However we could always confirm by asking the coding expert Xeno in his thread: http://elementscommunity.org/forum/index.php/topic,32442
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