ok, nymph breakdown (imo)
entropy: so good it's considered the basin of most upped entropy stalls... and it is very good, especially when quinted...
gravity: let's face it, heal every turn, quanta (up to 36) denial every turn...
air: contrary to what most ppl think, this is actually one of the best nymphs in FG deck
^^ top three
darkness: lobo and poison, very useful
fire: thunderbolt on a stick... painful, also a very good buffer in combination with dolls and/or armagios
death: the buff made this very nice, poison and creature deny
earth: better version of squids.... can control 6 creatures...
^^ very nice ones
water: fail nymph... she creates nymphs, but i would rather have some tears...
time: high attack, and hourglass, and seeing opponent's hand, sounds useful, but not that much in reality...
light: i would take 3 luci over this... she is equivalent to 2 SoGs tho
life: could support poison, but over all, not too useful
aether: let's face it, anubis beats her in regards on ability... and she isn't the hard hitter that aether needs either (aether has relcuses)