Okay, here's the article for Lightning - major thanks to Higurashi for pointing me in the right direction as well for the synergy additions.
OverviewPowerful and swift, this spell can instantly kill any creature (or even a player) if they have a low amount of HP. Lightning will send a single bolt of energy towards a player or creature target, dealing a whopping 5 damage on contact.
General Use- Deals 5 spell damage to the target creature or player.
- Will be reflected by certain shields.
- Can affect both ally and enemy creatures and player targets.
Out of the current arsenal of damaging spells, Lightning is the one with the cheapest cost-damage ratio (Rage Elixir does more but only for 1:2
quanta) that doesn’t rely on quanta scaling (i.e. – Fire Bolt, Ice Bolt, and Drain Life). For 2
(only 1
upgraded!) quanta, players can cast Lightning onto a target creature or enemy player for 5 damage.
While Lightning is considered to be a bland spell, the very fact that it can take out several dangerous creatures (Elite Otyughs, various Dragons, and Shriekers) makes it a noted spell for controlling the board. Unlike other creature control cards such as Freeze or Reverse Time though, Lightning can be used on the enemy to bring them down within killing range (in case the opponent has no creatures to remove). However, shields that can reflect spell damage (Mirror Shield and Jade Shield) can throw that damage back at the caster, so it’s important for users to ensure that their opponent doesn’t have such defenses at their disposal.
SynergiesWhen it comes down to the killing blow, Bone Wall | Bone Wall can benefit greatly by the usage of Lightning. With a single bolt, a player can gain 2 Bone Wall counters by killing an enemy creature (while simultaneously preventing the Bone Wall counters being removed from said creature the following turn). Because of its high damage output, Lightning can kill a majority of creatures, both frail and somewhat durable, to help replenish the shield.
Ironically, Otyugh | Elite Otyugh can also benefit from Lightning. In some cases, a single Lightning will be unable to remove a creature with high HP from the field. Instead, Lightning will instead as a softener for an Otyugh to come out and Devour that creature (if Lightning pulls the enemy creature within the Devouring range).
Other Cards With SynergySimilar to the above cards, tools to either mitigate damage (Dimensional Shield) or kill creatures easier (Maxwell’s Demon) can benefit from a single use of Lightning. In the former case, Dimensional Shield will block a majority of threats, while Lightning can attack ones with dangerous abilities (such as Destroy) or status effects (Momentum on an Elite Charger). Likewise, the latter case makes it easier for Maxwell’s Demon to kill creatures with higher ATK than their HP. In some cases, adding Poison and Lobotomizer can also make Lightning even more synergetic: the combination of poison, spell, and physical damage can overwhelm enemies if they do not have ways to suppress or counter all types of damage.
ConclusionFrom the heavens above, Lightning is a powerful card that can be used interchangeably as a tool for assassinating beasts or dispatching the foe a turn earlier. Despite being a simple spell, players should note that its mechanic should not be overlooked, given its potency.
Popular DeckBonebolt (
http://elementscommunity.org/forum/index.php?topic=28445.0)
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