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Offline BloodshadowTopic starter

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103581#msg103581
« Reply #132 on: June 29, 2010, 05:40:45 am »
Oh well, I voted Empathic Bond. But Adrenaline is a good card too.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline jippy99

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103754#msg103754
« Reply #133 on: June 29, 2010, 03:17:27 pm »
For me, this is a no-brainer.  It is definitely adrenaline. It works in any deck, and gives you a huge attack bonus.  It works best with vamps and other healing creatures becuase they heal multiple times per turn.  Empathic bond is also good because it heals you every turn and can help you get EMs.
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Ant-n-ero

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103823#msg103823
« Reply #134 on: June 29, 2010, 05:46:04 pm »
Bonds otherwise you are stupid
4-6 bonds = insta win
adrenaline = max damage of (idk so I'm guessing) 15
with 5 bonds all you need is 3 creatures out to heal that, but I would no guess you would have more than 3 creatures out in a deck, so with 5 you only need 3 bonds, with a full board and 6 bonds, you have a healing power of (is it 22 creatures? * 6 HP = over 100HP so you are unstopable,
maybe someone should make a RoL/hope/fractal, but then with bonds too maybe

Offline Glitch

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103842#msg103842
« Reply #135 on: June 29, 2010, 06:06:07 pm »
-.-

Let's do a fair comparison.

6 bonds + 6 creatures = 36 life.  Cost of 30 life minimum.

3 adrenaline + 3 creatures = 36 damage.  Cost of 15 life minimum.

Adrenaline is TWICE as good as bonds.  Don't get me wrong, bonds kick butt if you have a full field, but in life mono, you can't make a full field.  Not easily.  Besides, adrenaline is a complicated card, with a table for the amount of damage dealt, over how many attacks, and strange effects when with devourers and arsenics, and even stranger effects with steam machine.  The community could use an article on that.

(By the way, here's how steam machine works with adrenaline.  If it starts with four attack power (AP), it does it's first first attack as though it was the first attack on a normal 4 AP adrenalinized creature.  If you play adrenaline on a cockatrice, it's first attack is for four damage.  For it's second attack, it attacks as though it were the second attack on a three AP creature.  If you play adrenaline on a frog, it's second attack will be for three damage.  For it's third attack, steam machine has 2 AP, and it acts as though it were the third attack of a 2 AP creature.  2 damage.  For it's fourth, it's the fourth attack of a 1 AP creature.  1 damage.  Then it stops, because 0 AP creatures don't have a 5th attack.
Now let's pretend steam machine was blessed, and then got three additional AP from steam.  It's first attack is the first attack of a 6 AP creature, so it does 6 damage.  Next it does the second attack of a 5 AP creature, or four damage.  Then it does the third attack of a 4 AP creature, so it does 2 damage.  Lastly, it does the fourth attack of a three AP creature, or three damage.  6 + 4 + 2 + 3 = 15 damage.)

Offline Kuroaitou

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103851#msg103851
« Reply #136 on: June 29, 2010, 06:15:52 pm »
...

(By the way, here's how steam machine works with adrenaline.  If it starts with four attack power (AP), it does it's first first attack as though it was the first attack on a normal 4 AP adrenalinized creature.  If you play adrenaline on a cockatrice, it's first attack is for four damage.  For it's second attack, it attacks as though it were the second attack on a three AP creature.  If you play adrenaline on a frog, it's second attack will be for three damage.  For it's third attack, steam machine has 2 AP, and it acts as though it were the third attack of a 2 AP creature.  2 damage.  For it's fourth, it's the fourth attack of a 1 AP creature.  1 damage.  Then it stops, because 0 AP creatures don't have a 5th attack.
Now let's pretend steam machine was blessed, and then got three additional AP from steam.  It's first attack is the first attack of a 6 AP creature, so it does 6 damage.  Next it does the second attack of a 5 AP creature, or four damage.  Then it does the third attack of a 4 AP creature, so it does 2 damage.  Lastly, it does the fourth attack of a three AP creature, or three damage.  6 + 4 + 2 + 3 = 15 damage.)
Dear GOD. O_o How do you memorize all of that? >_>

...Yeah. As much as I want to see how other people were voting (and possibly give my vote to a card that may or may not be very complicated to understand/isn't that popular), this Adrenaline mechanic now got me thinking: how exactly does it work for variable attack creatures? >_>

Offline Glitch

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103854#msg103854
« Reply #137 on: June 29, 2010, 06:20:20 pm »
Well, as master of life, it's my job to know these things =P

I know how adrenaline stacks for:

1 AP (easy rule)
2 AP (easy rule)
3 AP (easy rule + sweet spot + frogs)
4 AP (cockatrice)
5 AP (upped frogs + upped cockatrice)
8 AP (sweet spot)

Variable AP was difficult to learn, but it's kind of new so I did some theorizing.  Essence's data matches up almost perfectly, so I assumed I was right.

Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg103945#msg103945
« Reply #138 on: June 29, 2010, 09:00:10 pm »
Adrenaline is the obvious choice, since not many people know how to use it to maximum efficiency.
Other choices would be rustler/leaf dragon (for the pretty artwork mostly) and Bonds.
And thorn carpace. Life's first creature control (thorn carpace + adrenaline)

twinsbuster

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg104398#msg104398
« Reply #139 on: June 30, 2010, 06:22:02 am »
the simpler, the better
I'll go for the frogs

Nume

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg104407#msg104407
« Reply #140 on: June 30, 2010, 06:30:23 am »
Lol why would you want to read a feature about how to use a simple card like a frog? I doubt you'd learn anything :P.

Offline Appawesome

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg105257#msg105257
« Reply #141 on: July 01, 2010, 08:04:51 am »
Obviously, the Emerald Pillar is the best cards for most of decks with life in them.

Ant-n-ero

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg105286#msg105286
« Reply #142 on: July 01, 2010, 09:04:02 am »
Obviously, the Emerald Pillar is the best cards for most of decks with life in them.
that made me laugh so much :')

Tukkun

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Re: Weekly Featured Cards poll - Life https://elementscommunity.org/forum/index.php?topic=7232.msg106161#msg106161
« Reply #143 on: July 02, 2010, 05:15:46 am »
I voted for Horned Frog as well.

 

anything
blarg: