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Offline majofaTopic starter

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v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090164#msg1090164
« on: August 01, 2013, 02:19:30 pm »
Put who you faced and your thoughts on the deck.

(again, try to keep it to one post per person)

Offline rob77dp

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090171#msg1090171
« Reply #1 on: August 01, 2013, 02:42:21 pm »
I had begun doing this in the 1.4 thread.  It seems better placed in here.

Spoiler for Quote of my progress on 1.4 before moving here:
OP updated.

You can now test the new NPC's in the trainer:
http://www.elementsthegame.com/trainer.html

The trainer does not look yet anywhere close to what 1.4 will look like, but we need to start giving this new NPC's a somewhat accurate level and some thumbs up (or down... be fair!) so that they can find a home in the new map. Have fun testing!

- Typo on 'Antlion Farm' in the lore/story (Frarm should be Farm?)

- 'The raged warden' has all kinds of fail happening in the lore/story area... dekc -> deck; cloud -> could; pillar/pends -> pillars and pendulums; BB -> Basilisk Blood; all ready -> already

- 'Elite pesky' had all kinds of :aether and went 12+ turns never using the Aether (was darkness too with devourers so Dev-tal that submitter forgot to add Fractal into?)

- 'King Tutankhamun' needs might -> mighty and punctuation at the end of lore/story.

- 'Leech': 'I vile creature that thrives' -> 'Vile creatures that thrive'; resorces -> resources; it's -> its.  (Side note:  it is simply a fully upgraded Mono-dark.  *sigh*  Do we really need that as an NPC?)

- 'Azurea':  Aether-mark control-bow.  SO many of these in mid-level arena are more needed as NPC's?

- 'The Fool':  lore... impredictible -> unpredictable; perhaps 'to play with you' -> 'to play games with you'?

(I will be play-testing some more on NPC's later today and will update this post as I go.)

General comment:

- So far in my testing most of the submissions I have been randomly assigned to duel are just Arena submissions built as NPC's.  It is only in beta and I'm already bored with it in so much as it "feeling like a new feature".  Hopefully, the decks that make the final cut are scrutinized and not just more of what we already have.  /goes-off-to-test-more-to-try-to-encounter-some-of-the-variety

- The deck level setting system seems a tad flawed.  Just because a deck has multiple Marks or extra Dexterity or additional HP at the start does not make it harder to defeat.  If the rewards are directly tied to the "deck level" then the level setting system needs some real tuning (perhaps win-loss, EM's, game length, etc could factor into it after it performs a few times instead of basing on the less accurate metrics of Mark/Dexterity/HP?)

- The more I test this new feature the more I agree with Marsu (and others) that themed areas wherein each NPC is part of a group that relates the zone (refer to Marsu's series here).

- Typo on 'Antlion Farm' in the lore/story (Frarm should be Farm?)

- 'The raged warden' has all kinds of fail happening in the lore/story area... dekc -> deck; cloud -> could; pillar/pends -> pillars and pendulums; BB -> Basilisk Blood; all ready -> already

- 'Elite pesky' had all kinds of :aether and went 12+ turns never using the Aether (was darkness too with devourers so Dev-tal that submitter forgot to add Fractal into?)

- 'King Tutankhamun' needs might -> mighty and punctuation at the end of lore/story.

- 'Leech': 'I vile creature that thrives' -> 'Vile creatures that thrive'; resorces -> resources; it's -> its.  (Side note:  it is simply a fully upgraded Mono-dark.  *sigh*  Do we really need that as an NPC?)

- 'Azurea':  Aether-mark control-bow.  SO many of these in mid-level arena are more needed as NPC's?

- 'The Fool':  lore... impredictible -> unpredictable; perhaps 'to play with you' -> 'to play games with you'?

(I will be play-testing some more on NPC's later today and will update this post as I go.)

General comment:

- So far in my testing most of the submissions I have been randomly assigned to duel are just Arena submissions built as NPC's.  It is only in beta and I'm already bored with it in so much as it "feeling like a new feature".  Hopefully, the decks that make the final cut are scrutinized and not just more of what we already have.  /goes-off-to-test-more-to-try-to-encounter-some-of-the-variety

- The deck level setting system seems a tad flawed.  Just because a deck has multiple Marks or extra Dexterity or additional HP at the start does not make it harder to defeat.  If the rewards are directly tied to the "deck level" then the level setting system needs some real tuning (perhaps win-loss, EM's, game length, etc could factor into it after it performs a few times instead of basing on the less accurate metrics of Mark/Dexterity/HP?)

- The more I test this new feature the more I agree with Marsu (and others) that themed areas wherein each NPC is part of a group that relates the zone (refer to Marsu's series here).
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Offline majofaTopic starter

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090193#msg1090193
« Reply #2 on: August 01, 2013, 04:20:00 pm »
Hephaestus (Shard of Integrity - Fire Mark)
HP: 400
Mark: x5
Draw: x3
"Hephaestus is the God of the Forge and Father of the Dwarves, lord of all mountains. It was he who first wrought the mountains and carved the dwarves from primordial earth, teaching them the secrets of his forge so that they might continue to build in his image"

INITIAL REACTION:
Gonna use lots of shards to make a nasty Shard Golem. The AI really derps it though, but might be okay if it uses shards it doesn't have the quanta for.
AFTER PLAYING:
So it started by spamming Graviton Firemasters and Lava Destroyers… it finally used a Shard of Integrity to put down a 2/5 golem with burrow. So this deck had very little to do with Shards, and was just a Graviton/Hermes clone…
Didn't stick to the theme, and really doesn't need such insane stats for such a normal deck.
RATING:
Thumbs Down


Tiamat (Azure Dragon - Chroma Mark)
HP: 500
Mark: x5
Draw: x3
"Terrible beyond reckoning, Tiamat the queen of all dragons reigns over all of her brood. Even the least of her children are terrifyingly powerful compared to mortals, and their dark mother goddess lords over them all. The dragon queen herself combines all of their traits, a twisted, shifting mass of multicolored scales and sinuous necks topped with vicious jaws."

INITIAL REACTION:
Lots of dragons and a chimera.
AFTER PLAYING:
Pretty much what I thought. The random CC was annoying and seemed very pointless. Improved Heal?… How does that go with the theme? I guess it was dragons and spells? Dragon decks could be done much better.
RATING:
Thumbs Down


Sun Warrior (Miracle - Chroma Mark)
HP: 900
Mark: x5
Draw: x3
"You have to survive, but it will need to defend from everything. Can you survive and take me down?"

INITIAL REACTION:
The description switches from 3rd person to 1st person…
Miracles with 900hp…. better not have much else….
I smell a rainbow…
AFTER PLAYING:
The most generic rainbow control deck I've ever seen. I get it, you can make an unbeatable deck…. swwc!
RATING:
Thumbs Down


Windy Mandy (Shard of Freedom - Air Mark)
HP: 150
Mark: x5
Draw: x3
"Welcome in the city of the winds! But you won't stay here for a long time, because the speed of the wind is very high here…"

INITIAL REACTION:
Bad grammar in the description.
MonoAir freedom rush…
AFTER PLAYING:
Definitely quick, I don't think it needs the 150hp… something like 80 would probably do fine. I don't like the name either.
RATING:
Thumbs Up



Melody (Silence - Fire Mark)
HP: 300
Mark: x5
Draw: x3
"Some say "Don't let the Silence do the talking.", you will now know that it's absolutely true."

INITIAL THOUGHTS:
Silence + Shard of Bravery?
AFTER BATTLE:
Yep, but seriously… a rainbow rush??
RATING:
Thumbs down


Liquid Graviton (Liquid Shadow - Gravity Mark)
HP: 600
Mark: x5
Draw: x3
"Liquid Graviton is the ultimate Shalva: similar stratgey, but more deadly employment than any other including many support abilities."

INITIAL THOUGHTS:
Liquid Shadows + Graviton Firemasters/Salvagers? Rainbow with other random buffs/CC.
AFTER BATTLE:
Random buff + Graviton Salvagers, with other random cards thrown in, because it HAD to be a rainbow. Was really slow and the 'Liquid' part of the deck was very lacking….
RATING:
Thumbs down


Zeus (gods of olympus) (Lightning - Aether Mark)
HP: 300
Mark: x5
Draw x3
"Zeus rules the Olympians of Mount Olympus. He is the god of sky and thunder in Greek mythology. His main weapon is the thunderbold and he uses it wheneve he feels the need. His is a power you dare not mess with."

INITIAL THOUGHTS:
This is my deck! (I'm also the only one who's defeated it so far).
Get ready for lots of zap zap sounds…
AFTER BATTLE:
Definitely a lot of zaps. Being strong and being a god go well together. Not overly powerful and has definite weaknesses (like reflecting his thunder back at himself).
RATING:
Thumbs up
« Last Edit: August 01, 2013, 05:51:37 pm by majofa »

Offline ggabriel2

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090206#msg1090206
« Reply #3 on: August 01, 2013, 04:50:34 pm »
Spoiler for Hidden:
Spark
100 HP
1x Mark
1x Draw

"Spark, well they don't last long, but they come with a big punch. Oh you mean the elemental sparks not the summoned creature... yea... you know they also come with a big punch, they don't bother guarding themselves."

Unupped mono- :aether psion/spark rush, did see a Fractal drop. Pretty decent basic deck, straightforward to beat but can potentially surprise newbies with Fractal. I like it although the description is goofy, thumbs up.


Raged Blood
100 HP
1x Mark
1x Draw

"I don't really know what to say yet."

Fully upped Fire + Earth Nymphs and apparently nothing else besides pillars. No description and kind of dull, would have liked to see some more variety (manual BB/rage pots if nothing else.) I'm on the fence but thumbs down if only because of the description.


Freedom of Flight
30 HP
1x Mark
3x Draw

"The skies above your head resound with the cries of joyous beings in flight. Nothing can bring them down."

Was apparently some kind of :light :air rush with healing, but got stuck with 1 tower and even with SoDs it barely had time to get a pegasus out before it died. Thumbs up for effort.


Tarantula
100 HP
1x Mark
1x Draw

"It is hard to reach the sky when caught in a spider's web."

Basic web + wings combo, does its job. Nothing fancy but I'll give it a thumbs up anyhow.


The Past
40 HP
1x Mark
3x Draw

"Why must we always look to the future? No. Let us remember the past (^.^)"

Ridiculous Reverse Time spam with a few GotPs for damage. Kind of cute, obnoxious as hell but 40 HP means it will get bludgeoned to death by a lot of things. Thumbs up despite the annoying smiley.


Elite deja vu
100 HP
1x Mark
1x Draw

"Actually a copy of Willings You Can Slay That Again. I like the deck and I think it's worth to be submitted.

the deck is pretty strong but very vulnerable for cc."

Deja vu/adrenaline rush. Extremely basic and too PvP based, but I'm a sucker for deja vu. Reluctant thumbs up.


Frost
100 HP
1x Mark
1x Draw

"Beware the cold bite of this creature. It freezes it's victims and and attacks them while their helpless."

Tons of Freeze/Ice Bolt spam, did not see a single creature even using a relatively slow deck! Probably needs some revision (as well as some proofreading), thumbs down.


The fate cremater
100 HP
2x Mark
1x Draw

"I can't help but to love crema decks and this is the most random crema deck I know."

 :entropy :fire rush with Disco, SoSe thrown in on top of the usual cremation-golem combo. Too much like a PvP deck, weak theme, thumbs down.


Princess of Eternal Hope
100 HP
2x Mark
2x Draw

"Once upon a Time, the Prince of Time has fallen in love with a beautiful fair Lady. However, the heart of the Lady was filled with Hope to be courted by somebody else -- someone of questionable allegiances called Lucifer. The King of Time was furious that his son is not appreciated by the Lady, so he locked her up in the Tower of Time for an Eternity. She is still waiting with eternal Hope for her rescuer while spreading the spell of Luciferase. Will you be the one to rescue her ?"

Description doesn't make much sense seeing as we are apparently beating her up instead of rescuing her :P I liked the deck though, Deja Vu + Luciferase -> Hope combo with a few nymphs thrown in for damage.  Has enough oomph to work without being obnoxious. Thumbs up!


Necromancer's Apprentice

100 HP
2x Mark
2x Draw

"A young sorcerer and his loyal cat once set out for adventure. One day they reached a lake, with a small island amidst it, engulfed in a dark and gloomy purple smoke. THe sorcerer had a natural curiosity for magic things, so he ferried across. On the island he found an old man on his deathbed in a little tent, that seemed to be a sorcerer himself one day [sic]. The man told him about the art of necromancy, to revive and control the dead and left him with a book of his studies before passing away..."

This is one of my favorite decks so far! Standard :entropy :death, but with water pendulums thrown in to fuel flooding, which makes things hilarious when it gets going. My only quibble is that the stats and flavor conflict, would like to see the concept recycled with a higher level upped deck (this one is unupped, which is weird for something with these stats.) Huge thumbs up!


Valkyrie
140 HP
1x Mark
1x Draw

"These handmaidens of the storm gods revel in battle, often hovering over battlefields to rian lightning across the sky for dramatic effect."

OK, I made this one... one of my first submissions, not a terribly impressive effort. I really should submit a better version...


Pigpen
100 HP
3x Mark
1x Draw

It's a dirty life... but somebody has to live it.

:earth rush... not sure where this is supposed to fit in level wise, it's a semi-upped deck with a 3x mark but no other stats? Pretty basic :earth rush but I'd like to see where it goes, gave it thumbs up.

The silent past
100 HP
Mark x2
Draw x2
"The past comes fast!"

INITIAL THOUGHTS:
Ghost of the Past with aether mark. :time rush with Silence spam.

AFTER BATTLE:
Only saw 4 cards: Time Tower, Time Nymph, SoR, Silence. Huge draw power + 2x aether mark = infinite silence chain. There are not enough thumbs down in the world.


Sun Tear
100 HP
Mark x1
Draw x2
"Even the brightest sun sometimes comes back to you"

INITIAL THOUGHTS:
Light tower with light mark... guessing RoL/hope and/or light nymphs?

AFTER BATTLE:
Flying Morningstars with a few fire pendulums for deflagration. Didn't see Miracle drop, which was a pleasant surprise, but not sure why we needed a watered down Divine Glory knockoff. Thumbs down.


Steel Charger
150 HP
Mark x1
Draw x2
"The golems have had an energy boost and are now ready to charge through your defenses."

INITIAL THOUGHTS:
Overdrive with :gravity mark, gonna be overdrive golems.

AFTER BATTLE:
Yup. Didn't see anything special going on here. I like steel golems but I'm going to have to say thumbs down for lack of originality.


A wrinkle in time
100 HP
Mark x3
Draw x1
"Can you overcome the shadow?"

INITIAL THOUGHTS:
Short deck, Steal with :darkness mark. Expecting monodark with lots of steal spam.

AFTER BATTLE:
Did not see a single steal. Spammed cloaks to cover a couple of silurian dragons, with Eternity + RoL to prevent deckout apparently. Idea is solid but seems overly simplistic and doesn't work well for such an advanced level. Thumbs down.


Eternal Grace
205 HP
Mark x2
Draw x1
"Eternal Grace can predict the future and is above most threats.Creatures will be send back in time and it can quickly undo most damage suffered."

INITIAL THOUGHTS
:life :time duo. Lots of stall.

AFTER BATTLE
Lots of Golden Nymphs with SoR. Stall wasn't too ridiculous. Seems like a decent challenge that's not too unbalanced, not my favorite but I'll give thumbs up.


Zephyr
HP 155
Mark x3
Draw x1
"Zephyr, the west wind, once loved Hyacinth. However, Hyacinth chose Appolo over Zephyr. So, when Hyacinth and Appolo were throwing a discus, Zephyr blew Appolo's discus off course, hitting and killing Hyacinth. Ever since, the west wind bore the mark of death with him."

INITIAL THOUGHTS
Wings with mark of death. Gonna be flesh recluses.

AFTER BATTLE
Was pleasantly surprised by the creature variety, includes a smattering of death and air creatures in addition to the obligatory flesh recluses. A nice challenge that offers more than a cookie cutter web/wings combo, thumbs up.


Meniet
100 HP
3x Mark
2x Draw
"This Pharoah leads some undeads and insects and he is attempting to revive dead Pharoahs."

INITIAL THOUGHTS
Mummy/reverse time.

AFTER BATTLE
Yeah, pretty standard. Throws out a little more variety than a typical pharoah rush but still could be better. Thumbs down.
« Last Edit: August 04, 2013, 11:08:05 pm by ggabriel2 »

Offline RavingRabbid

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090257#msg1090257
« Reply #4 on: August 01, 2013, 08:35:24 pm »
Greuh
Spoiler for Hidden:
75 HPs. (1-2)
Lore is just some random GRARGH things.
Shrieker image, earth mark.

Earthquake, Titanium Shield, Auburn Nymph, BBlood. EUGH. Not a single shrieker has been seen. x

Pesky
Spoiler for Hidden:
50 HPs (1-0)
Lore is pretty simple and contains noticeable punctuation errors.
Pest image, Aether Mark.

Didn't see much, most likely a pestal. -

Malignance
Spoiler for Hidden:
80 HPs
Lore: "Wielder of forbidden magics". Plague, Death Mark

False. It's a chroma mark. And it only played two malignant cells. The idea is creative, but I haven't seen a proper execution.  -
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Offline Shrink

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090316#msg1090316
« Reply #5 on: August 02, 2013, 01:52:11 am »
Supreme Purisite - Parasite - Water Mark
HP: 240
Mark: x3
Draw: x3
"Not as pure as the name may suggest. Supreme Purisite have something special to back up their Parasites."

Response: The Parasite swarm was actually pretty overwhelming and left me to deck out. Early mass-Lobotomy/mass-CC is a strong counter to this. A bigger deck with a lot of healing/purifies is an easy win against this as well.
Pretty fun to see how well SoP works with really any creature.

*Thumbs Up*



Note: If anyone plays an NPC named Jack, lemme know! :D
Doctor Death

Offline Newbiecake

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090338#msg1090338
« Reply #6 on: August 02, 2013, 04:56:34 am »
Spoiler for Neptune (reworked):
200 HP, 3x Mark, 2x Draw, Mark of  :air

The Congeals seem to be replaced by Ice Lances. The quanta balance is definitely much better than the current Neptune. Toadfishes and Pufferfishes replace Arctic Dragons, which synergizes with Mark of  :air, as well as being someone Neptune should summon thematically over Dragons. Maybe there was a bit too much CC in the deck, but all in all it flows (haha) better than the current Neptune.

Spoiler for The Hated:
150 HP, 3x Mark, 2x Draw, Mark of  :light

No description for the deck. It's a Rage-Angel deck but seems to be void of PC (finally no 12 Explosions in every  :fire deck). It's an okay deck but feels like an arena deck.
Tasted the world, seen more than enough.

Offline mwaetht

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090629#msg1090629
« Reply #7 on: August 03, 2013, 11:11:51 pm »
I liked majofa's layout, so I'll be ripping it off.

Gaccel (Gargoyle - Gravity Mark)
HP: 100
Mark: x1
Draw: x1
"Gargoyles aren't too fast, being statue-like and all, now imagine if you Accelerated them."

INITIAL REACTION:
There's no change from base stats, which makes me wonder how much testing was done; Accelerated Gargoyles is a trio, after all, and choosing a Gravity mark instead of an Earth mark may make balancing quanta difficult. There were some grammar errors in the description, but they weren't too bad. Perhaps the worst part of all of this is the horrible, horrible pun that is this deck's name.
AFTER PLAYING:
Weird quanta base. Earth Pillars and Pends, Obsidian Pillars and Dark Pends. AI accelerates Gargoyles before using stone form, but it seems the creator anticipated this and put in a few Plate Armors beforehand. Still, if you already know the AI doesn't use stone form in time you may as well accelerate some creature other than Gargoyle.
RATING:
Thumbs down.

Stonewall (Iridium Warden - Earth Mark)
HP: 100
Mark: x2
Draw: x1
"Replace me with an interesting description!"

INITIAL REACTION:
I suspect I'll end up copy-pasting that description at least once in this post. Hopefully the deck's better, but I doubt it. I'm guessing the deck's a mono- :earth with Warden/Shield/Earthquake/Basilisk Blood/Stone Skin.
AFTER PLAYING:
Warden/Stone Skin... and nothing else.
RATING:
Thumbs down.

Swarm of Dragonflies (Dragonfly - Air Mark)
HP: 60
Mark: 1x
Draw: 2x
"That's not a cloud! That's a freaking dragonfly swarm!"

INITIAL REACTION:
Fractal Damselfly with Sky Blitzes.
AFTER PLAYING:
Another mono-  :air. Another freaking mono- :air. Very dull; I counted all of five different cards used, including quanta sources. Could use some CC, but early shield made me lose by one turn anyways.
RATING:
Thumbs down.

Rare Nest (Fire Pillar - Mark of Fire)
HP: 100
Mark: x3
Draw: x1
"You have stumbled upon the nest of a rare bird."

INITIAL THOUGHTS:
Phoenix will obviously be present. It's either mono- :fire or Fractix.
AFTER PLAYING:
Minor Phoenix, Ash (the card), and... Holy Flash? There were seventeen cards in the deck. It discarded on the first turn; it's apparently a pillarless deck. Seeing the AI play Ashes and Holy Flashes was amusing, but Holy Flash doesn't seem to fit thematically. It's not like the AI has lower HP than normal, either, so the deck doesn't have much use for them.
RATING:
Thumbs up, if only for novelty.

Got matched up against Stonewall again. Surrendered immediately without rating.

Drake (Black Dragon - Darkness Mark)
HP: 125
Mark: 2x
Draw: Could not tell
"A majestic beast, it seeks to increase the size of its Electrum hoard."

INITIAL THOUGHTS:
 :time :darkness duo with Electrum Hourglasses? Might be interesting to play against and would fit well thematically.
AFTER PLAYING:
Another mono; this time it's :darkness. A bit low on quanta. Played all of six different cards including quanta sources. I'm guessing from the presence of liquid shadows that it was meant to be a dragon+liquid shadow deck, but I never saw any dragons. This one is even worse than the mono- :air from last time, since at least that deck worked.
RATING:
Thumbs down.

Shadow King (Steal - Chroma Mark)
HP: 150
Mark: 2x
Draw: 1x
"Stealthy yet bold, this mysterious figure lures you into the shadows easily. Pay attention - he likes to take what isn't his..."

INITIAL THOUGHTS:
Mindgate deck with rainbow utility cards paid from the mark, including lots of Steals.
AFTER PLAYING:
Another mono- :darkness. Whyyyyy are you doing this to me? Six different cards used.
RATING:
Thumbs down.

Lighter (Unstable Gas - Air Mark)
HP: 65
Mark: 1x
Draw: 2x
"Replace me with an interesting description!"

INITIAL THOUGHTS:
I KNEW IT.
AFTER PLAYING:
Air Nymphs were a surprise. I was expecting from the small deck size that it was a 1x draw deck, but apparently it's a 2x draw with a low number of cards. Elite fireflies were used to ignite the gases. It wasn't actually all that bad overall, despite my initial worries due to the description.
RATING:
Thumbs up.

Suspicious Villager (Dagger - Earth Mark)
HP: 120
Mark: 1x
Draw: 1x
""No no, this is just my three-day-beard!""

INITIAL THOUGHTS:
From the description and the card image I'm not sure what to expect... unless it's a SoV deck. It's an SoV deck, isn't it?
AFTER PLAYING:
A really weird rainbow deck that used lots of little creatures: Parasite, Werewolf (the only card I saw that was upped), and Gnome Rider. Shard of Patience and Dagger were never seen, so I'm confused. In the end, I'm curious about what the deck is trying to do, but the fact I still don't know that after the game's over clearly indicates that whatever it tried to do, it didn't do it very well.
RATING:
Thumbs down.

Old AI3 Fire/Darkness (Fire Bolt - Fire Mark)
HP: 100
Mark: 1x
Draw: 1x
"Replace me with an interesting description!"

INITIAL THOUGHTS:
Gotta love the classics.
AFTER PLAYING:
Only got out one Burning Pillar, and I never saw any Darkness stuff at all.
RATING:
Left without rating; it wouldn't feel right to rate this deck. Most people rated it up, though. I checked back with the Load by Name function, and apparently the game doesn't register whether the deck won or lost if it's not rated.

Voidor
HP: 65
Mark: 1x
Draw:
"Replace me with an interesting description!"

INITIAL THOUGHTS:
Again!? Gee, for some weird reason I get the feeling this is another mono- :darkness with SoV. Not sure why.
AFTER PLAYING:
 :aether/ :darkness duo. Thunderbolts and Dim Shields were used to stall. *yawns* Amazingly boring... but fairly well-built.
RATING:
On the fence, but thumbs up. It worked well and isn't too common.

Chendryl v.2 (Dimensional Shield - Aether Mark)
HP: 20
Mark: x5
Draw: x1
"She lives in another dimension. It will be very hard to hit her."

INITIAL REACTION:
Probably Silences and Dim Shield spam.
AFTER PLAYING:
Silences, Dim Shields and nothing else. Yawn.
RATING:
Thumbs down.

Prism (Photon - Chroma Mark)
HP: 60
Mark: x3
Draw: x2
"Sometimes crystals of a particularly magical resonance absorb enough quantum from the surrounding environment to take on a life of their own, shaping themselves into crude humanoid form and maneuvering themselves with their meager awareness. They are high in magical energy but are poorly focused and lack the intelligence to use more advanced spells."

INITIAL REACTION:
Shard Golem deck? Doesn't explain the Photon, though.
AFTER PLAYING:
Rainbow using elemental pillars instead of Quantum Pillars. The fact that there's a x3 Mark of Chroma and only cheap cards are used means that that ended up not mattering; it got enough quanta to play everything from the mark alone, with pillars doing nothing. Not a bad idea, but very poor implementation.
RATING:
Thumbs down.

Spellmaster (Parallel Universe - Aether Mark)
HP: 100
Mark: x1
Draw: x1

INITIAL REACTION:
Hey, I remember this deck!
AFTER PLAYING:
Worked about as well as I'd expect.
RATING:
Thumbs up.

Luminiferous Newbie (Aether Pillar - Aether Mark)
HP: 70
Mark: x1
Draw: x1
"Got PC? Cause the dim-shield is soooooo OP!!!   ;D"

INITIAL REACTIONS:
Oh god no.
AFTER PLAYING:
I played this in the trainer before and it impresses me no more now than it did back then.
RATING:
Thumbs down.

More later.
« Last Edit: August 11, 2013, 08:23:29 pm by mwaetht »

Offline 1world24

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090643#msg1090643
« Reply #8 on: August 04, 2013, 01:21:24 am »
(Warning in advanced, this post will turn huge as I keep testing)
Deck used against all of the NPC
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 71b 74b 74j 77f 7an 7dq 7ee 7gv 7k5 7n3 7q5 7t9 7t9 80b 8pj


Dark Monster Level 78
Dark Mark with an Eclipse as an image
300 hp
5x mark
1x Draw
"At midnight my monsters come out of their cave and destroy all!

Initial Reaction:
Expecting a mono Darkness death with tons of pests ect...

After The Match
Dark Monster played an early cloak in the game along with vampires and pests and later on a gargoyle. Right when all seems hopeless, Otyugh and bonewall combo stalls long enough to get a TU on a vampire and get two more of them with pandemonium.

Rating: Thumbs down
The deck wasn't really that original since it was mainly a mono darkness deck which is commonly seen. Overall, uninspiring.

Furybow Level 100
Quanta Pillar with Chroma mark
300hp
5x Mark
3X Drawing
"The Furybow is a being comprised of pure hatred and loathing. He likes rainbows however."

Initial Reaction
Another rainbow deck that will be like anything that is already made. It will probably be reliant on the 15 quanta a turn the mark will generate.

After The Game
By turn 2 it had 2 retroviruses, an upped shreiker, an otyugh. It just continued by spamming out more cards with its many sanctuary and steal cards played. Then to top it off, it had a load of unnecessary CC.

Rating: Thumbs Down
Just an annoying, generic rainbow deck that is just testing the power of chroma mark X5.

Voodo Hope v2 Level 80
Life mark with adrenaline
100 hp
5x mark
3x draw
"I saw a deck like this about a year ago and I've always liked the idea but it has never been strong enough to play.

Inital Reaction:
A trio that will probably accelerate and adrenaline voodoo dolls.

After the Match"
3 words, Not Enough Quanta. The deck didn't even play anything for the whole entire match.

Rating:
Thumbs Down
« Last Edit: August 04, 2013, 06:24:08 pm by 1world24 »

Offline Kamietsu

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090689#msg1090689
« Reply #9 on: August 04, 2013, 08:47:21 am »
Name: Reingard (Quantum Pillar + Chroma Mark)
HP: 20
Mark: X1
Drawing: X1
"Reingard has not found his way in life, so he tries every possibility"

Initial Reaction:
Very low level, less than ten, so I'm not expecting a whole lot. Something for new players to beat up pretty decently. Description seems a little light, but it seems like it's going to be a rainbow deck. I hope it will be nice, since having new players see a simple and quick rainbow deck will help them to generate ideas.

After Playing:
It was basically what I thought except it was a creature heavy rainbow. With an upgraded vampire in it for some reason. It was solid enough and pretty generic overall, but not well enough that a beginning deck could do it well enough.

Rating:
Thumbs Down.
--------------------------------------------

Name: Sky-Scout (Dragonfly + Air)
HP: 10
Mark: X1
Drawing: X1
"One of the servants from the realm of Air, these basic scouts survey the areas under control and report back to their masters. They possess limited control over nearby airborne creatures, and have some basic magical ability."

Initial Reaction:
Description reads like a small exert from a Dungeons and Dragons creature, which I'm not sure how to feel about it. Elements isn't really an RPG much at all. The deck only has one play against it at this time and a 100% negative rating. Looks like it will be just an air rush, probably a blitz or two. I'm hoping for something nice though.

After Playing:
The deck wasn't too bad but overall just a weak pushover. It showed a little promise to being a great beginning deck for new players to play against, but then I noticed the lack of cards it had. Topped with only 10 HP makes this deck crumble without even the slightest of challenges. Up the HP to 50, maybe even 75 and add a few mores cards and it would be much better.

Rating:
Thumbs down
--------------------------------------------

Name: Bone Drake (Bone Dragon +
HP: 50
Mark: X1
Drawing: X1
"So another traveller has heard the legend of the draconic gods and you have decided to test your skills. Be warned no individual has yet achieved this feat and many have died trying. Now the bone drakes are strange beings they thrive on death to fuel their rage, speed is of the essence lest you be overwhelmed in seconds."

Initial Reaction:
Well, the description could use some work. The story build up is nice but missing punctuation, sentence not flowing well, the usual. But it seems like this is going to be a Bone Dragon deck. Probably with some creature control or viruses/sparks to fuel bonewalls and/or soul catchers. Probably the latter. But I hope it at least stays to its theme and doesn't use sparks.

After Playing:
It did indeed use the virus/soul catcher combo but since they weren't upgraded and I wasn't running any creatures in my deck Bone Drake flopped big time. It always seemed somewhat light on pillars, but that may have just been the luck of the draw. Overall it didn't feel like a good or interesting deck, despite possibly being challenging with another deck.

Rating:
Thumbs down
--------------------------------------------

Name: Emerin (Horned Frog + Life)
HP: 100
Mark: X1
Drawing: X3
"Emerin has studied the mysterious art of alchemy to find ways to make its armies more powerful."

Initial Reaction:
Adrena-frogs. If it's anything else I would be surprised.

After Playing:
Wow, I was surprised somewhat. It was a different take on the classic Adrena-frogs. It utilized Luciferense and a hope shield, and did it rather well. I hadn't seen that before personally and thought it was a nice combo. The Miracles, on the otherhand, made the deck much less fun. It ended up beating me because I held on to my poisons for too long to see what else was in its deck. Ended up having some Photons and an Emerald Dragon. Adrenaline and frogs like normal, also used Mitosis. I was pretty surprised with it.

Rating:
Thumbs Up
--------------------------------------------

Name: Valkyrie v2 (Pegasus + Aether)
HP: 135
Mark: X1
Drawing: X1
"These handmaidens of the storm gods revel in battle, often hovering over battlefields to rian lightning across the sky for dramatic effect. Death holds little meaning to these immortal war maidens."

Initial Reaction:
I know there is some sort of staple Pegasus/Fractal deck, at least I think so. And I'm betting that's what it is. I could be wrong, other than that I don't have a strong impression of this deck from that. It has a 20% rating with 3 wins so I'm not sure how I feel about that.

After Playing:
It was a pretty manageable deck despite having won three times. It was certainly strong, but weak to CC if I had used it. The HP boost it had was nice and made sure it wouldn't be a quick victory and let me see a majority of its cards. Blessed pegasus and damselfly deck. Didn't get to see what the aether was for though. All in all i enjoyed it.

Rating:
Thumbs Up
--------------------------------------------

Name: Fortune (Shard of Serendipity + Entropy)
HP: 150
Mark: X3
Drawing: X3
"Randomness is a peculiar thing, it can make the impossible possible. It will make the odds shift quickly for either side."

Initial Reaction:
So much randomness sounds like fun but also a huge pain. I've played against these SoR users plenty and while always amusing, it can also be equally as frustrating. But this is a high level deck so I don't expect anything too easy to be thrown at me.

After Playing:
It was a pretty simple SoR rainbow deck. I couldn't tell what was a part of the deck and what was from the randomness of the SoRs which I enjoyed greatly. It will be a different play experience every single time and I enjoy decks like that, even if they can be frustrating. I thought it was well done, lots of quanta generation and it wasn't completely over the top in being overpowered.

Rating:
Thumbs Up
--------------------------------------------

Name: The WatchMaker (Hourglass + Entropy)
HP: 200
Mark: X1
Drawing: X3
"Time flows inexorably"

Initial Reaction:
Well, the description gives me nothing to go on so I'm going to guess supernovas, fate eggs, and hourglasses to speed it all up. I'm curious to see what it is, but not getting my hopes up for something fun.

After Playing:
Silence on the first turn, ouch. Then some SoR's and Quantum Towers. I'm kind of at a loss for what to say about it. The SoRs through me off completely and I couldn't tell if it was just a generic rainbow with some hourglasses or if there was a deeper strategy to it at all. Supernovas, Shard of Focus. Now it was starting to look like just a bulky Rainbow deck with Hourglasses to draw everything and some shards to make it more power. A supped up yet slightly slower version of the FG Rainbow basically.

Rating:
Thumbs Down
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
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Offline Keeps

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090880#msg1090880
« Reply #10 on: August 05, 2013, 04:46:34 pm »
I would like to remind people that zanz said don't pay attention to level, that's not accurate right now, it's just the deck idea (and stats combinations) that he cares about:
The level will be decided through testing wins and losses and feedback.
When I see quotes like "Idea is solid but seems overly simplistic and doesn't work well for such an advanced level. THUMBS DOWN"
Means people are downvoting good decks because that are missing that important point. 

Offline Kamietsu

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Re: v1.4 - NPC player reviews/reactions https://elementscommunity.org/forum/index.php?topic=50588.msg1090910#msg1090910
« Reply #11 on: August 05, 2013, 07:11:13 pm »
I would like to remind people that zanz said don't pay attention to level, that's not accurate right now, it's just the deck idea (and stats combinations) that he cares about:
The level will be decided through testing wins and losses and feedback.
When I see quotes like "Idea is solid but seems overly simplistic and doesn't work well for such an advanced level. THUMBS DOWN"
Means people are downvoting good decks because that are missing that important point.

The level might not be accurate for the real game, but it does mean something as far as testing does. Especially with each win and loss it gets, the level changes with each duel. I don't think anyone is downvoting good decks only because of any preconceived notions about a level. And the more wins/losses a deck has the more accurate the level will be.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
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anything
blarg: