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JotS3

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New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118252#msg118252
« on: July 19, 2010, 02:00:01 pm »
First, I would like to thank the folks whose hard work made this game what it is. Bravo. This game is great.

Second, I found this game though Kongregate. The only reason I played it (at first) was to earn the badges. The first several quests were eaily accomplished in a day, the only one that was remotely difficult (at first) was defeating a false god.

Now that I have been playing for a short while, have 1K wins under my belt, and can build any deck that isn't nymph heavy (the oracle RARELY gives me a card) I find myself thinking back to how fun it was to have quests / objectives in the game.

The problem is, the quests are all easy, and there is no way to do them again unless you start a new account / play in trainer.  There is no reason for me to try to make different decks radically different than my current one. All this had me thinking, wouldn't it be fun if there were some new quests, with challenges for established players?

So what kind of challenges could there be? Beat a false god with only 5 cards (max) in your hand. Beat a false god with only 50 health starting. Beat a false god with a mono deck. Beat a false god with no upgraded cards. Build a deck with 6 of (fill in the blank) card in it and beat a false god. There are all sorts of ways to challenge established players, but it would be neat to have challenges built into the game that would be difficult or challenging. Also, it might be neat to have a challenge where accomplishing it would let you win a nymph of your choice.

Just an idea.

JotS3

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Re: New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118268#msg118268
« Reply #1 on: July 19, 2010, 02:31:38 pm »
So what kind of challenges could there be? Beat a false god with only 5 cards (max) in your hand. Beat a false god with only 50 health starting. Beat a false god with a mono deck. Beat a false god with no upgraded cards. Build a deck with 6 of (fill in the blank) card in it and beat a false god. There are all sorts of ways to challenge established players, but it would be neat to have challenges built into the game that would be difficult or challenging. Also, it might be neat to have a challenge where accomplishing it would let you win a nymph of your choice.

Just an idea.
Oh, I just thought of a good idea for a new quest. I don't know off the top of my head how many false gods there are, but I do know that they can't all be beaten with the same deck/strategy. A great quest would be to defeat each false god at least once, and I think that accomplishing that feat would be worth a nypmh of one's choice for sure.

kobisjeruk

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Re: New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118269#msg118269
« Reply #2 on: July 19, 2010, 02:33:59 pm »
you want some challenge? we have pvp tournaments specifically for that reason

past tourneys of note :-

- Fate Egg/Mutation
- Pillars/Creatures Only
- Unupped Rainbow

JotS3

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Re: New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118349#msg118349
« Reply #3 on: July 19, 2010, 04:47:11 pm »
you want some challenge? we have pvp tournaments specifically for that reason

past tourneys of note :-

- Fate Egg/Mutation
- Pillars/Creatures Only
- Unupped Rainbow
I'd like to take part in one, eventually (have a big test coming up) but aside from the tourneys, it would be neat for there to be some quests for more advanced players, IMO. That way play would not be dependant on one's schedule.

sSethia

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Re: New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118357#msg118357
« Reply #4 on: July 19, 2010, 04:59:59 pm »
I support this, and it's been suggested before. Weekly quests sound like fun; we need breaks from all the FG farming.

guolin

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Re: New Quests / Features https://elementscommunity.org/forum/index.php?topic=9898.msg118359#msg118359
« Reply #5 on: July 19, 2010, 05:04:14 pm »
Some people play to get all cards, upped and unupped. (besides nymphs) I play Elements to try out different decks. I really like trying out decks that utilize the new cards.

I think there should be an in-game challenge to use new decks. Maybe, like, a quest requiring you to beat a level 5 using mono-water, for example.

 

blarg: