*Author

Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg130894#msg130894
« Reply #12 on: August 04, 2010, 07:59:54 am »
*- If ever I need to grind for Vultures, Elder is the place to go.
YES.
After grinding AI3 to build up my card pool, Vulture was the first card I needed to sell (with the exception of deflags, which I had 4 of already-and rares which I had 6 of most)

guolin

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg130994#msg130994
« Reply #13 on: August 04, 2010, 02:30:03 pm »
Or using Steal on your own permanent. I was curious, okay? :))
This actually won me a game once. I was using a 1.24 CC why bother variant and i was about to deck with 1 quinted destroyer and one normal one in my hand. so out of desperation i stole my own quantum TOWER. It gave me 2 aether quanta so i could fractal ftw.
o.O

Although, if it gave you 2-3 darkness quanta instead... :))

Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg136751#msg136751
« Reply #14 on: August 12, 2010, 03:47:29 pm »
Or using Steal on your own permanent. I was curious, okay? :))
This actually won me a game once. I was using a 1.24 CC why bother variant and i was about to deck with 1 quinted destroyer and one normal one in my hand. so out of desperation i stole my own quantum TOWER. It gave me 2 aether quanta so i could fractal ftw.
Nice  8) EPIC WIN!!!!

jacada

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg136773#msg136773
« Reply #15 on: August 12, 2010, 04:21:55 pm »
Some other observations I found amusing...

- Antimatter on a Puffer Fish is usually a bad idea
- If you forget to mutate your Skeli before your Otyugh eats something, good chance that mutant gets "Scavenger"
- When you think it's finally safe to play more than 1 tower, Seism will draw that Quicksand
- If your first FGs faced are Hermes, Rainbow, Graviton, Eternal Phoenix, and Dark Matter, then worry not...it will get better! (you'll only face them 3 of the next 5  :P)

RedWarrior0

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg136789#msg136789
« Reply #16 on: August 12, 2010, 04:43:37 pm »
WHne you change your deck, always change your mark to what you need to. Playing mono-death rush? Time Mark from SG's unupped rainbow. Got an easy god? Shoot, I forgot to change back to Mark of Time.

harry959

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg138331#msg138331
« Reply #17 on: August 14, 2010, 07:41:31 am »
WHne you change your deck, always change your mark to what you need to. Playing mono-death rush? Time Mark from SG's unupped rainbow. Got an easy god? Shoot, I forgot to change back to Mark of Time.
I cannot even count how many times have done this.

Hodari

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg138343#msg138343
« Reply #18 on: August 14, 2010, 08:14:55 am »
Or using Steal on your own permanent. I was curious, okay? :))
This actually won me a game once. I was using a 1.24 CC why bother variant and i was about to deck with 1 quinted destroyer and one normal one in my hand. so out of desperation i stole my own quantum TOWER. It gave me 2 aether quanta so i could fractal ftw.
I've also done things like this in the last couple days just to free up an extra spot in my hand so I could use hourglass/mindgate again.

Zubon

  • Guest
Re: Things I've learned while playing Elements... https://elementscommunity.org/forum/index.php?topic=10608.msg139178#msg139178
« Reply #19 on: August 15, 2010, 03:38:13 pm »
Your understanding of the range of normal randomization becomes astounding.  Given enough chances, every possible perverse event will happen.  I have had quite a few entire games in which I never drew a tower.  On that "one quantum you need" point, I have seen the 1/12 chance fail to happen on over 50 trials.  I have seen a deck with 6 of something draw none with 7 cards left in the stack, and you have no idea how comforted I was to see someone's story that I was not the only one.

 

blarg: