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Scaredgirl

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg52926#msg52926
« Reply #96 on: April 13, 2010, 11:44:32 pm »
Are you going to post the idea that someone else suggested (possibly lyelle) with the continuous picture?
What's that?

miniwally

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg52942#msg52942
« Reply #97 on: April 14, 2010, 12:03:11 am »
Oh no sorry didn't realise it was just about linking them as this was linked earlier from the wiki front page thread discussing this as a possibility never mind.

dragonhuman

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg52984#msg52984
« Reply #98 on: April 14, 2010, 01:30:28 am »
seems like a good idea and also overly complicated, would it have any impact on gameplay? like playing opposite elements causes a penalty or something, or maybe they cost more?

I'd have to say the material, immaterial, and celestial idea sounds good

Offline Glitch

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53017#msg53017
« Reply #99 on: April 14, 2010, 03:14:36 am »
Hmm, some brain storming...

Creation and destruction are great.  Death is good for destruction, and life good for creation.  Gravity is good for destruction, and entropy good for creation.  The problem is, destruction without fire is just stupid, and creation with water is stupid.  Water, right now, is a defensive element, so maybe we should try that.  Water, defense, fire, offense.  Light, defensive, darkness, offensive, but even then that's iffy.  Hmmmm...

NEW:  :entropy :time :death
OLD:  :gravity :aether :life

PROTECTION:  :water :light :earth
DESTRUCTION:  :fire :darkness :air


Seems okay, I suppose.  Entropy, time, and death are all about new creatures (mutants, fate eggs, and skeletons) where gravity, aether, and life are all about keeping old ones alive, making the old ones better or making copies of old ones (armagio/momentum/devour, fractal/PU/immortal, adrenaline).  Life is a stretch here, I know.

Protection is all about staying alive.  Water's frost shield is one of the bests, and congeal is annoying as heck.  Light has hope and miracle.  Earth has protect artifact and burying.
Destruction is all about killing your opponent quickly.  Fire has lances, explosions, fire is the most destructive element hands down.  Darkness has steal, drain life, devourer and pest.  Air has Eagles, dive, thunderstorm, and shockwave.

But if I were basing it on trios I'd like to play:

 :death :gravity :time (These three work well together, all three duos have some synergy at least)
 :life :entropy :aether (These three work well together, all three duos have some synergy at least)
 :earth :darkness :fire (These three work well together, but fire + darkness is weird)
 :air :light :water (These three work well together, all three duos have some synergy at least)
Deck for air + light + water
Code: [Select]
7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7h0 7h0 7h0 7h0 7h0 7jo 7jo 7jo 7jo 7jo 7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2
All trios work!  All duos work!  All duos work well except fire + darkness.

These were the best trios I could find.

Offline jmizzle7

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53020#msg53020
« Reply #100 on: April 14, 2010, 03:19:14 am »
The problem is, destruction without fire is just stupid, and creation with water is stupid.
How on earth is creation with Water stupid? Water is essential to all forms of life as we know it.

unionruler

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53062#msg53062
« Reply #101 on: April 14, 2010, 08:28:31 am »
Why don't we ask Zanz's opinion?

Offline Glitch

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53454#msg53454
« Reply #102 on: April 15, 2010, 12:34:03 am »
The problem is, destruction without fire is just stupid, and creation with water is stupid.
How on earth is creation with Water stupid? Water is essential to all forms of life as we know it.
Card wise.  There's not a single water card that creates creatures...

HOLY SHIT NYMPHS!!!!

DESTRUCTION:  :fire :death :earth
CREATION:  :water :life :air
BRAINS: :time :light :entropy
BRAWN: :aether :darkness :gravity

These work?

Also: Check my earlier post.  I got the four groups to work based off of playability, not similar characteristics.

PuppyChow

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53514#msg53514
« Reply #103 on: April 15, 2010, 03:33:04 am »
I still don't get why everybody keeps lumping earth in with destruction. Sure, it may be cardwise, but in reality (which is what these should be based off of imo), the Earth isn't really destructive. I mean, it's the only planet thus far discovered that could support life...

Kael Hate

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53560#msg53560
« Reply #104 on: April 15, 2010, 07:22:02 am »
I'm not really up for grouping elements at all, But if you insist on doing so in groups other than 2, then I see them as 3 spindles on the centrum axis of pure energy moving away.

Spindle 1 - Material Energies - Earth (Solid), Fire (Diffusion the direct connection between solid to gas), Air(Gas), Water (liquid)
Spindle 2 - Transversal Enegies - Life (Coherent Energy), Gravity (Internal Energy), Death (Incoherent Energy), Entropy (External Energy)
Spindle 3 - Logical Energies - Time (defined), Light (positive), Aether (infinite), Darkness (negative).

The rings can spin in any direction and even lay flat over each other and occupy the same space as long as the 4 elements on each ring maintain the same distance from the core and their alignment within their ring. This is representive of the 3 dimensions of existence.

Attached is a picture example.

Bake Sale

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Re: Suggestion for dividing Elements into 4 different groups https://elementscommunity.org/forum/index.php?topic=4126.msg53904#msg53904
« Reply #105 on: April 15, 2010, 10:12:50 pm »
I make cards for elements for fun in my free time and group them in the pairs, but also have three larger groups:

The primordial elements:  :fire :earth :air :water

These are the elements that are there at the beginning of planets. They are the "stuff" of existence.

The relational elements:  :aether :entropy :time :gravity

These elements show how things are related to each other. They are the "rules" of existence.

I design aether with "space" themes, including dimensions. So I put teleport, pocket dimensions, distance effects in it.
Time is easy to grasp and is paired with aether.
Gravity I expand to include "certainty" themes as a counter to entropy being "uncertainty." There are two ways gravity can go in the future in my opinion: the outer space theme and/or the "law/authority" theme.

The existential elements:  :light :darkness :death :life

These deal with the state of things; the "being" or "not being" of things.

Offline Demagog

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Dual Grouping the Elements https://elementscommunity.org/forum/index.php?topic=4126.msg53932#msg53932
« Reply #106 on: April 15, 2010, 11:36:02 pm »
So I remember we have pondered several ways in which to group the elements while keeping opposites separate. I wasn't able to find the topics that discussed such, other than the war thread, and the way I wanted to order the elements was different from the suggestions I remembered in the past. I wanted a way to show two different groups an element could belong to at the same time. So I came up with the following:

:entropy :death :aether :water
:time :darkness :gravity :earth
:air :fire :light :life

For the most part it's based completely on relations. Each element in a row is related in a certain way, as is each element in a column. Column one represents change/flux. Column two represents evil. Column three represents forces (light is energy). Column four represents our world. Row one is change/chaos. Row two represents constancy. And row three is a combination of things that are closely related (fire produces light and depends on air, life depends on light and "air" [oxygen], so fire and life both depend on air while fire provides life with light and life provides fire with fuel).

Hopefully this will help in the future if we need ways to group elements. Enjoy.

On a side note, this took me around an hour to make... it's not easy to group things in two ways at once while keeping opposites separate.

icybraker

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Re: Dual Grouping the Elements https://elementscommunity.org/forum/index.php?topic=4126.msg53934#msg53934
« Reply #107 on: April 15, 2010, 11:41:38 pm »
Interesting groupings and good for the most part. Of course, I immediately spotted Aether's location first and I have some complaints.

Apparently, it's in the row of change/chaos. Aether is anything BUT chaos and change. It is everlasting and divine; Aristotle himself wrote of Aether as the fifth classical element. While earth, air, fire, and water had different properties and were subject to change, aether itself was never changing and was not dry, hot, cold, or wet.

Everything else seems fine. I wonder why you have 2 categories for Change, though. That's a bit odd.

 

anything
blarg: