But the problem with
is how easily it can be stopped. Sure you can rush all you want. Or stall with mass healing. But it all comes down to being able to deal that last blow.
doesn't really have that power yet since dragons aren't the creature of choice.
The debate was about which element is best at healing arts, in which
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
simply rules (bonds, heals, staves) and
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
has the second place (miracles, angels, holy lights),
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
comes in third (vampirism, life draining),
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
is fourth (stoneskin),
![Water :water](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/water18x18.png)
fifth (purify),
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
sixth (antimatter) and
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
have not actually a way to heal themselves (correct me if I am wrong here). Anyway, I don't think
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
can be beaten at healing. If we include shards, then
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
takes the 3rd/4th place (Shard of Sacrifice has superb healing capabilities) and the two "kings" of healing (
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
and
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
) become even greater at this (Shard of Gratitude, Shard of Divinity).
About life being stopped by sheilds, of course it should be, otherwise it would be the most overpowered element by far! Imagine an element with all the + of life and with not the - of no creature control, no permanent control.
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
must be stoppable. After all, life can do some useful things while being blocked by Sundials or Dim Shields, like using Shard of Patience or healing. Wing Shields can be dealt with, since there are Emerald/Jade Dragons, Forest Spirits/Spectres, Rusters/Leaf Dragons (all of these airborne) and a Shortbow/Longbow can be used instead of Shortsword/Longsword in mono-life rush. Actually, the big problem with mono-life is not the permanent control, but the creature control. You won't always have a Thorn/Spine Carpace by your side and a well-fed Otyugh, a Fallen Elf/Druid or a Maxwell Deamon + Plague combo can hit life where it hurts it more; its big-strong-cheap creatures... But as I said before, if
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
hadn't those disadvantages, it would rule everywhere, same goes with the rest elements with their respective advantages/disadvantages. Again, correct me if I am wrong here.