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Offline omegareaper7Topic starter

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spins https://elementscommunity.org/forum/index.php?topic=36354.msg456928#msg456928
« on: February 05, 2012, 03:29:28 pm »
Now, i know i'm not the only one thinking of the farms in pvp. Possible solution: Remove spins increase rewards again, yay or nay?

Also, if this is in the wrong area i apologize, its either here or game feedback, and since i'm just trying to get a general consensus, i figured here would work.
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Offline ralouf

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Re: spins https://elementscommunity.org/forum/index.php?topic=36354.msg457005#msg457005
« Reply #1 on: February 05, 2012, 07:56:50 pm »
For me the best solution is to have more player in pvp so this make intended farm impossible.
Then your idea isn't bad at all..
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Offline Calindu

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Re: spins https://elementscommunity.org/forum/index.php?topic=36354.msg457018#msg457018
« Reply #2 on: February 05, 2012, 08:33:07 pm »
Because I don't spin unless I find a farm I support this idea.
But as ralouf said, we need more players, today I found the same player 3 times in a row
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Offline Sevs

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Re: spins https://elementscommunity.org/forum/index.php?topic=36354.msg457122#msg457122
« Reply #3 on: February 06, 2012, 02:40:56 am »
Adding more rewards though will increase the ante cost. Which might be another deterrent. However the biggest issue with Pvp is how slow it is, as it is now it takes ~15-20 seconds between one person ending a turn and the other starting. If that could somehow be decreased to ~5 seconds, PvP would become so much more popular.
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