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ayoth

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Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151837#msg151837
« on: September 04, 2010, 06:27:25 am »
Hey, why don't we give every card a second upgrade? Like 3/3 horned frog to 5/3 giant frog to 6/5 immense frog?

Make it cost 3k-5k maybe... it will give those who have fully upgraded cards something to do. Or make it ridiculous like 10k.

Simo145

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151849#msg151849
« Reply #1 on: September 04, 2010, 07:03:56 am »
Hmm...that's good idea, but it make game littel bit unfear for newbies, because then t50 grinding is much harder and then new player don't play this and our community is not growing ;)

ayoth

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151850#msg151850
« Reply #2 on: September 04, 2010, 07:10:36 am »
well, t50 grinding wasn't MEANT to be easy, but those in the t50 were so nice they let us farm rares. Those few t50's that are serious can kick most other people's butt. upped vs. unupped is already almost impossible, there's no way to change that. plus, it's 10k so it'll take some time for people to get 11500*30 to find a double upped deck, lol. that would be a total cost of 115k*3= 390k to doubleup the minimum size deck, plus about 1k for the actual deck unupped. Think about it.

normal-> elite -> true.
shrieker 8/3-> elite shrieker 10/5 -> true shrieker 15/8

that would be pwnage...

tmhopper

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151853#msg151853
« Reply #3 on: September 04, 2010, 07:14:12 am »
That would be to much work for the organizers and all.

CLRose

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151866#msg151866
« Reply #4 on: September 04, 2010, 07:46:05 am »
It'd also cause problems with opponents to battle. One would farm false gods until they had enough to create a 2nd upgrade deck.  Then, to balance things out, the false gods would either have to be upgraded to 2nd themselves (which would put an end to all farming of them for a good bit), or there'd have to be another opponent higher than the false gods (which, as already stated) would simply be too much work.

ayoth

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151870#msg151870
« Reply #5 on: September 04, 2010, 07:47:52 am »
you guys are all right... I'll think more about this for a while... Keep posting with your thoughts!

zse

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151880#msg151880
« Reply #6 on: September 04, 2010, 08:17:49 am »
It'd also cause problems with opponents to battle. One would farm false gods until they had enough to create a 2nd upgrade deck.  Then, to balance things out, the false gods would either have to be upgraded to 2nd themselves (which would put an end to all farming of them for a good bit), or there'd have to be another opponent higher than the false gods (which, as already stated) would simply be ? too much ? work.
I'd also like to see even more challenging AI Level 7, and another level of upgrades for cards could be one way to do it. Sure all of that would mean lots of work for development team, but the pace of getting more cards and AI decks has surprised all of us many times before, hasn't it.

I really like to think that if a work is gonna need too much effort, it shouldn't be a reason for quitting or not doing it at all - it should be a reason to step up and just make things happen regardless!

Offline jmizzle7

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151885#msg151885
« Reply #7 on: September 04, 2010, 08:39:52 am »
Many people have quit Elements because of the grind, veterans included. This has been suggested many times before in various forms, and every suggestion has been rejected by the community as an excuse for more grind. What the game really needs is more incentive to play right now. As one of the first to upgrade every card, I can safely say that another upgrade level would only increase the gap between veteran and rookie, and would discourage new players when they discover just how long it will take them to build a "competitive" deck.

My personal suggestion for a third upgrade is a purely cosmetic upgrade. Foils and alternate art would be much better than more powerful cards, in my opinion. Of course, we already have alternate art cards available through donation...

wavedash

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg151986#msg151986
« Reply #8 on: September 04, 2010, 02:35:38 pm »
I'd just like to pop in and be a wet blanket and say that it is inevitable that The Powers That Be will implement a second upgrade in the future.

ayoth

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg152285#msg152285
« Reply #9 on: September 05, 2010, 01:30:15 am »
Yea, chances are that one day or another we will have some second upgrade, but there isn't gonna be one now. If the conversation continues like this

Offline jmdt

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg152478#msg152478
« Reply #10 on: September 05, 2010, 05:18:26 am »
My personal suggestion for a third upgrade is a purely cosmetic upgrade. Foils and alternate art would be much better than more powerful cards, in my opinion. Of course, we already have alternate art cards available through donation...
This

ayoth

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Re: Second Upgrade https://elementscommunity.org/forum/index.php?topic=12167.msg152598#msg152598
« Reply #11 on: September 05, 2010, 12:34:06 pm »
My personal suggestion for a third upgrade is a purely cosmetic upgrade. Foils and alternate art would be much better than more powerful cards, in my opinion. Of course, we already have alternate art cards available through donation...
I wouldn't want to spend 10k on an art upgrade (unless the art was really good... really really good.

 

blarg: