The healing from purify doesn't happen on your turn. It happens on your opponent's turn, like antimatter + liquid shadow. But it happens before your opponent's creatures attack. So, if you have +2 purify and your opponent has a skeleton, you'll still end up with 99 health at the end of your opponent's turn. You'll get the +2 healing then the skelly will attack. I don't think purify will help with EM wins.
I agree. Nerf skeletons.
Lol'd at that post
Just saying, as noone else did, i'm going to add this card to my rainbow deck.
Now it is no longer a 'useless' card against most false gods.
So against morte/scorpio it just the usual way, it removes all poison
but against the other gods its no longer useless, and just adds 2 permanent healing.
So its less situational now, and thats why i'm gonna add it
byee