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northproject

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Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg109651#msg109651
« on: July 07, 2010, 08:27:41 am »
So, the new Purify works as follows if you didn't know:

1 :water
Remove poison status from yourself. Heals 2 damage per turn. Cumulative.

Now, instead of SoG's I tend to use Feral Bonds in my Rainbow/False God decks. This works well during the endgame when I have a lot of creatures on the field, but until then they're not great. So I was looking around for some alternatives. Purify now seems the best choice. What advantages does it have over SoG?

  • Permanent Control cards do not affect it. Healing cannot be removed with Explosion, Destroy or anything similar. Only poison lowers it, and even then, not all of it.
  • Costs 1 Water instead of 2 Other. Water is one of the least used elements in a Rainbow deck.
  • Shards must be upgraded to provide healing. Purify works even unupgraded (heals 1/turn).
However, the healing offered is less than SoG. But purify is easier and cheaper to get. Is it a viable alternative?

Count Dante

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg109673#msg109673
« Reply #1 on: July 07, 2010, 10:37:04 am »
I have been playing with this in the trainer and I would say no, at least as I can see.

To really make it cook you would need to add 6 of them. That is a lot of card space. 6 cards, 6  :water for 12 a turn if you had them all out. While SoG is 2 anything, say 4 in a deck, 8 colorless and 20 a turn.

It might have a spot in bigger decks and it is great that it cant be stolen. But in smaller decks, it just doesnt have much of a place.

Just my opinion after messing around with it in some deck ideas.

bojengles77

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg109874#msg109874
« Reply #2 on: July 07, 2010, 06:49:43 pm »
Purify is not a viable alternative to SoG unless you simply can't afford or don't have SoGs. Shards are the best early-game healing, and they're not expensive (in terms of quanta). Most FG decks have 4-6 SoGs in them, along with a couple shields and weapons, so having all of your SoG destroyed or stolen usually isn't a problem unless the god has a pulverizer or its Rainbow. If you put out 4 SoGs and have 2 stolen, you're still going to be healing as much as 5 purifys. Best situation, purify is healing 12 at the end of the game vs 30 for SoGs. I'd still take Feral Bonds over purify for main healing in a deck, except that they require creatures and generally fit into a large rainbow. Anyways, the 2 extra healing is just a buff to the otherwise useless purify, it's not going to make it a suddenly overpowered card.

edit** This belongs in general discussion, not in the decks section

wavedash

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110104#msg110104
« Reply #3 on: July 08, 2010, 01:34:43 am »
How about Purify as a Miracle alternative? Less healing, MUCH lower cost.

bojengles77

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110111#msg110111
« Reply #4 on: July 08, 2010, 01:45:49 am »
How about Purify as a Miracle alternative? Less healing, MUCH lower cost.
Purify and miracle are meant for completely different things.. Stacking purify with SoGs could make sense in some stall decks now, though.

Tea is good

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110131#msg110131
« Reply #5 on: July 08, 2010, 02:18:32 am »
PerSonally, i see purify as a supplement to ferals. Also, what order does the healing go in. Can it guarentee EM? Aka, before creature attacks or after, or before or after weapon attacks?

bojengles77

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110147#msg110147
« Reply #6 on: July 08, 2010, 02:42:52 am »
PerSonally, i see purify as a supplement to ferals. Also, what order does the healing go in. Can it guarentee EM? Aka, before creature attacks or after, or before or after weapon attacks?
Healing, as of right now, actually occurs during your OPPONENTS turn. inorite?

Offline tallguy2241

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110155#msg110155
« Reply #7 on: July 08, 2010, 02:51:52 am »
PerSonally, i see purify as a supplement to ferals. Also, what order does the healing go in. Can it guarentee EM? Aka, before creature attacks or after, or before or after weapon attacks?
Healing, as of right now, actually occurs during your OPPONENTS turn. inorite?
That's how I saw it.

Offline teffy

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110322#msg110322
« Reply #8 on: July 08, 2010, 11:51:21 am »
The +2 Healing is not really much,
And with water as costs of the upgraded version, the card is not really better.
You could use it as a card for EM, but then, Holy Flash is really a better card for it.
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CB!

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110409#msg110409
« Reply #9 on: July 08, 2010, 03:01:46 pm »
PerSonally, i see purify as a supplement to ferals. Also, what order does the healing go in. Can it guarentee EM? Aka, before creature attacks or after, or before or after weapon attacks?
Healing, as of right now, actually occurs during your OPPONENTS turn. inorite?
That's how I saw it.
The healing works like a negative poison... so yes, it occurs during your opponents turn, before the creatures attack...

Tea is good

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110457#msg110457
« Reply #10 on: July 08, 2010, 04:35:00 pm »
So combined with Miracle it makes automatic EM? Or wait, you need miracle  + Phase Shield + purify + no momentumed creautres to make an EM? I need to know these things? (EM is why I still use feral bonds or I liquid shadow the creature that attacks first for in battles)

CB!

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Re: Purify as alternative to SoG? https://elementscommunity.org/forum/index.php?topic=9307.msg110485#msg110485
« Reply #11 on: July 08, 2010, 05:19:09 pm »
The healing from purify doesn't happen on your turn.  It happens on your opponent's turn, like antimatter + liquid shadow.  But it happens before your opponent's creatures attack.  So, if you have +2 purify and your opponent has a skeleton, you'll still end up with 99 health at the end of your opponent's turn.  You'll get the +2 healing then the skelly will attack.  I don't think purify will help with EM wins.

 

blarg: