If you say that grinding is boring, don't do it. Why in hell should be easy to get all the upped cards in the game? The fact that a few (very few) players have made that doesn't mean anything. And if your objective in the game is to upgrade every single card, well... grind, what other way of gaining LOTS of electrum could be?
- You want upped to be cheaper, or not to exist, as to make a perfect, equal society? Sorry, some people (not you, as I can see) like to grind and to upgrade every single card. You can't force them.
1. If theres really somebody out there, who has FUN grinding (i.e. mindlessly beating down AIs as fast as possible), please explain the source of fun out of that to be...i dont get it.
2. I dont think its about having all cards upped being EASY... its about the right BALANCE. And this balance is a bit off at the moment, at least thats what the majority of the community thinks. For me its not the thing about grinding...its the AMOUNT of it...why in hell should it take about 50 AI3 victories for a single upped card? That only 1500 wins for an upped deck, real bargain
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(btw: i know grinding FGs is a lot faster
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)
3. "Just dont do it" - is almost the same as telling somebody "Stop playing this game"...sorry, but completely no need for such arguments.
Imho this tread is commented by people who really like the game. And yes, we want to make it better...here at least we might change something...lets make the world a better place next time
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- You want creativity? Go to PvP, you doesn't need to have ANY upped card. 3/4 of the tourneys are unupped (that's a lot, and they're even, not that you'll be in disadvantage), there is an unupped PvP, and the most important events in the game are mainly unupped.
- You want buying cards to be easy, and that the game vary all the time? Unupped cards are cheap, and PvP changes all the time, tourneys are made once a week, and the game changes (new cards yet to explore, AI improvements and changes, etc.) [/quote]
While I mostly agree to this argument, there are still some minor problems...new players are still a little bit at disadvantage. I give you examples:
I thought about participating in last weeks tournament "Time to shine" (in the end i didnt, preferred meeting with some friends
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). When i was in deckbuilding mode (and after i collected some info about possible builds;)) i realized that some of my ideas werent possible with my card base...e.g. i lacked 3 titans for a nice tossing titans deck or 3 OEs for flying weapons/UG deck idea...though i could have build these decks with some substitutions (no need for a deck to be how you want it to be)
I would really love to give the vader sader a try...but im sick of grinding. Farming FGs lost its thrill to me completely. So, i lean back, do my daily oracle fight...and perhaps in some months i can afford that deck
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Hopefully i will have met enough farms in T50 until then, to have the necessary amount of daggers
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Taking a look at the current trials i see some people not using their maximum allowed number of upped cards (e.g. when building HB farmers or in the fights)...sure, one could argue "then the shouldnt try to become master of...", but imho this game should be
less about the availabilty of cards/upped cards then it is right now...dont wont to remove these mechanics completely, though, cause i do agree that there need to be some challenge and maybe even a bit of grinding...
In conclusion: I agree that upgrades shouldnt be free, but the current mid to end game could definitely use some balancing.
btw: i excluded nymphs on purpose cause there has to be a nice reward for donating/tournament wins
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