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Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151317#msg1151317
« Reply #1140 on: August 16, 2014, 06:07:50 am »
I'm apologize for that whats happened.
Can you delete my arts thats aren't truly made by editing free graphics?
For me, it's the best idea for this situation.

I was so stupid...
I won't make arts for oEtG anymore.
WHAT? You are doing great, just use free graphics as sources!  :P
You really do have a lot of talent. It'd be a shame to stop now.
You hit a very common pitfall, you're definitely not the first to realize they used an art image that turned out to not be free. It happens in the CI&A alot, which is part of why we have the smithy and all the threads about it.
Regardless of where you got the orignals from though, the editing is all you. If you just make sure to keep an eye out for the licensing you'll be fine...
If you stick with images from wikipedia and sxc.hu then you won't have to worry about the graphics being free. I tend to use those 2 exclusively myself because I got tired of having to hunt all over the net to find license info for images and most if not all of the art on those two sites will have some variant of a free to use license.

Don't let it get you down too much. You should definitely keep going. Even if it isn't for oEtG.
You do really great stuff.
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Offline vrt

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151322#msg1151322
« Reply #1141 on: August 16, 2014, 07:15:19 am »
Don't let it get you down too much. You should definitely keep going. Even if it isn't for oEtG.
You do really great stuff.

Eh. If by 'keep going' you mean 'going back to basics and learning proper art skills'. Don't get me wrong, it's great when people are interested in art, but if you start out by taking shortcuts you're going to make it really, really hard for yourself to get any good.
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Offline eaglgenes101

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151473#msg1151473
« Reply #1142 on: August 16, 2014, 09:16:19 pm »
If he wanted to, could Zanz base a new version of EtG off of OpenEtG? How hard would it be?
My 3 game-modification principles:
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Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151474#msg1151474
« Reply #1143 on: August 16, 2014, 09:19:12 pm »
If he wanted to, could Zanz base a new version of EtG off of OpenEtG? How hard would it be?
Not hard at all, all the needed things are sound and little animations.
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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151922#msg1151922
« Reply #1144 on: August 19, 2014, 11:37:44 am »
Some new updates:

New Cards:
Junk Wall: Uncommon Gravity, pretty much BW but instead of 2 per death it's 3 per permanent being destroyed (OP with SoFo? Maybe)
Scattering Wind: Rare Air 2/1, shuffle hand of target player into their deck & redraw
oetg.boards.net/thread/95/frost-knife-dagger-ideas-section as a Light card
Firebrand: Fire weapon, rare, costs 5, deals 8/12 damage, lasts 3/2 turns

Shiny cards added. Unupped shiny cards are gotten same way as upgrades are, upped shinies are gotten by combining 6 unupped shinies or 6 upped copies. They do nothing except have a different colored-art (Exactly like shiny pokemon). Note that cards without art does not (currently) look any different than non-shinies.
Try Fragments, my card game!

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Offline andretimpa

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151923#msg1151923
« Reply #1145 on: August 19, 2014, 12:30:22 pm »
If he wanted to, could Zanz base a new version of EtG off of OpenEtG? How hard would it be?
Not hard at all, all the needed things are sound and little animations.

serprex was talking of creating a fork that basically strips the game of everything but PvP and reverts the rules to vanilla EtG (mostly as a backup for the servers).
Every time a graboid evolves, an elemental gets his wings.
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Offline moomoose

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1151929#msg1151929
« Reply #1146 on: August 19, 2014, 01:01:55 pm »
just a quick note for the art, the artist who i used the art for spider cow and a few other cards gave their consent to using their art in elements, i suspect it would be fine to use them in oE as well. i got ahold of him via his deviant art page, but you can also try to get in touch with him via his website.
moose dont say moo.

Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1152171#msg1152171
« Reply #1147 on: August 21, 2014, 02:15:39 am »
Sweet! Love that spider cow art!
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1152175#msg1152175
« Reply #1148 on: August 21, 2014, 03:12:14 am »
So what's the deal with the random "art" of Eternity, Sundial, Beguile and Golden Hourglass?
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Offline vrt

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1152180#msg1152180
« Reply #1149 on: August 21, 2014, 04:14:40 am »
So what's the deal with the random "art" of Eternity, Sundial, Beguile and Golden Hourglass?

Serprex is a god among men.
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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1152195#msg1152195
« Reply #1150 on: August 21, 2014, 08:08:15 am »
Time got a much more serious look after it was revealed that Eternities are toy shovels and time barriers are made out of pancakes. I still have to check Beguile. :P
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Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1152262#msg1152262
« Reply #1151 on: August 21, 2014, 05:41:33 pm »
So what's the deal with the random "art" of Eternity, Sundial, Beguile and Golden Hourglass?

Serprex is a god among men.
Lol. Indeed he is... still don't know how he finds time to make constant updates and still actually play and enjoy the game.

...As for the art... ya.......... okay, comical is good and all, but its in serious need of a makeover.

So, in liu of a better replacement, what do you think of using this:

for Eternity for the moment? (there is transparency so it would get overlayed on the time card back)

I know its a bit plain and needs more work, but its better then the cartoon shovel and bucket right?
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
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You might be a unix junky

 

blarg: