In preparation of the next time PvP servers go down, I'd like to begin working on an openEtG-vanilla branch (& apparently others want me to too). I feel openEtG as a game on its own has reached a good enough point that I can shift my focus away from it
My first step is going to be getting the cardDB setup. Vanilla cardDB can be found at
https://docs.google.com/spreadsheets/d/10qQBkDj6WCSwsOueGGQ8Am78u6n8mIDM5FvgP8t0Jsc(At this time it may be a copy of openEtG's current cardDB because that's what it is)
Will be hosted on github @
https://github.com/serprex/openEtG-vanillaIf anyone reading this has requirements for what openEtG-vanilla would need to be a backup PvP server, please either post here or PM me. Hopefully you don't require I reproduce random stuff like Titan-Animate-Leaves-Momentum-On-Slot & Black-Nymph-Crashes-The-Game
Also hosting. If anyone can offer a host that supports nodejs & socket.io's websockets, that'd be great
The intent of openEtG-vanilla is to be a backup PvP server (also Submachine's been exploiting that instant PvP makes testing way easier... so bonus). It will be stripped of all TCG experiments and AI that are currently taking up openEtG's code. There will be no user accounts. Etc
If you want to get involved & eventually take over maintainership, contact me sooner rather than later. I'd love to drop this on someone else once most of the work is done