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Offline dawn to dusk

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132207#msg1132207
« Reply #492 on: April 06, 2014, 12:03:47 pm »
The ones I sent in needed little to no explanation or story and could be done quickly in 2 minutes. If you want them, sure. I'll give them :)

The ones I am working on may need some explanation so I'll give them too.
I poked around in openetg chat and asked about a quest I was working on. Basically, you verse 3 'grunts' in a row without changing decks and remaining hp stays the same. It would provide fun mechanics and interesting battle tactics.

Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132208#msg1132208
« Reply #493 on: April 06, 2014, 12:27:27 pm »
This is some art jarozaoz just made for openEtG and sent to me instead of to Fippe or posting it here. Thoughts?
I personally like his style with fractals and stuff, specially for spells.

Corpse Explosion
Spoiler for Hidden:

Tempering
Spoiler for Hidden:

Also, some icons for status effects would be nice.
And for the rarities!  :)
« Last Edit: April 06, 2014, 12:30:32 pm by Chapuz »
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132209#msg1132209
« Reply #494 on: April 06, 2014, 12:40:13 pm »
Hahahah, thanks Chapuz for sharing these card arts ^^  ;)
Maybe Fippe will be pleased by those pictures :P
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Offline serprexTopic starter

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132210#msg1132210
« Reply #495 on: April 06, 2014, 12:43:13 pm »
Corpse Explosion can't be used because it's using non-vrt/pepokish Elements Abomination art

edit & personally I believe one should ask vrt (or anyone) about reusing their art in other card art
« Last Edit: April 06, 2014, 01:09:37 pm by serprex »

Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132211#msg1132211
« Reply #496 on: April 06, 2014, 12:44:00 pm »
oh true e.e instead of taking card art from EtG, first check it's in openEtG or it will surely don't have permission to use it there
Also, did you draw the sword yourself or you took it from internet?
« Last Edit: April 06, 2014, 12:46:00 pm by Chapuz »
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132212#msg1132212
« Reply #497 on: April 06, 2014, 12:48:28 pm »
oh true e.e instead of taking card art from EtG, first check it's in openEtG or it will surely don't have permission to use it there
Also, did you draw the sword yourself or you took it from internet?

I got a vrt Abomination and sword from internet.
There's a link for normaln version of this sword. http://dribbble.com/shots/1202642-Bilbo-s-Sting
I can remake these arts, to dont use any others art, if you want.

BTW, just maked new card art for Yoink! :P
Spoiler for Hidden:
« Last Edit: April 06, 2014, 12:58:06 pm by jarozaoz »
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132215#msg1132215
« Reply #498 on: April 06, 2014, 01:20:54 pm »
Hmm, just realized problems with this. Creatures with several actives are not gonna have enough space to show there abilities. And getting up the card image might not help, since the abilities might be gained afterwards (the card image shows only the original card).
Examples: Fenghuangs Bounce ability, Unstable Shapeshifters ability. Both of these can be gotten on top of a creatures existing abilities, in which case there will not be able to fit on the small image, and it will not show up on the card image currently either. Suggestions to fix this?

Also, the small text is getting pretty blurry, anyone with experience in javascript/PIXI that could take a look?
« Last Edit: April 06, 2014, 01:26:18 pm by Fippe94 »
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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132217#msg1132217
« Reply #499 on: April 06, 2014, 01:26:31 pm »
Hmm, just realized problems with this. Creatures with several actives are not gonna have enough space to show there abilities. And getting up the card image might not help, since the abilities might be gained afterwards (the card image shows only the original card).
Examples: Fenghuangs Bounce ability, Unstable Shapeshifters ability. Both of these can be gotten on top of a creatures existing abilities, in which case there will not be able to fit on the small image, and it will not show up on the card image currently either. Suggestions to fix this?

How about clicking a creature shows a drop down menu with the abilities and their costs?
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132218#msg1132218
« Reply #500 on: April 06, 2014, 01:30:30 pm »

How about clicking a creature shows a drop down menu with the abilities and their costs?


Really great :o
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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132219#msg1132219
« Reply #501 on: April 06, 2014, 01:31:31 pm »
Mouse-over in that case would be better I think. A creature will only have one ability with a cost, the other abilities will in that case be "auto actives". So when hovering the mouse over, you could both see the card image, like now, as well as a little expanded info box which shows all abilities and passives.
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132220#msg1132220
« Reply #502 on: April 06, 2014, 01:45:01 pm »
Mouse-over in that case would be better I think. A creature will only have one ability with a cost, the other abilities will in that case be "auto actives". So when hovering the mouse over, you could both see the card image, like now, as well as a little expanded info box which shows all abilities and passives.

Fippe is right, card image with stats and abilities, like now, is good enough.

By the way, just maked new art for Corpse Explosion
Spoiler for Hidden:
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1132221#msg1132221
« Reply #503 on: April 06, 2014, 01:59:39 pm »
Mouse-over in that case would be better I think. A creature will only have one ability with a cost, the other abilities will in that case be "auto actives". So when hovering the mouse over, you could both see the card image, like now, as well as a little expanded info box which shows all abilities and passives.
Yeah, it sounds good.

Also, in the Shop, when you select the elements of the pack you want, the text on the top says the elements. Wouldn't be better if you saw the marks (or also the marks)?

Finally (hey artists!) you can make a pretty shiny box a bit bigger than the packs showed in the shop to show on the back of the packs when you click on them? So you can see an "aura" around the selected pack.
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anything
blarg: