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Offline serprexTopic starter

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138466#msg1138466
« Reply #876 on: May 30, 2014, 01:20:05 pm »
Voting

Offline treebeard xiii

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138469#msg1138469
« Reply #877 on: May 30, 2014, 01:38:06 pm »
So what do people think about marks doing something more than pillars? Personally I'm in favor of it, nothing OP of course, just something more interesting than a pillar, but I know several people who are against it. So I decided to make a post here and see what the rest thinks.

My suggestion: Stacks with your mark if it has the same element, otherwise it acts like a pillar that last for 3 turns but produces double quanta.

This is only a suggestion, what I really want to know is what you people think about marks having different effects than pillars.
On the topic of marks I have always seen them as more collectible pillars. So changing the mechanic too much defeats the object of marks, stacking with same element deck mark I have always felt as fine as it makes marks cards fractionally better than pillars however if we feel that is too strong maybe make additional stacked marks destroyable but again i personally feel that defeats the object of ever using said marks as you deck mark. Also if you've removed off-element mark cards stacking like pillars i feel that is a bit too much of a buff. this is my feelings on mark cards
A. Mark cards the same as your deck mark stack on top of your deck mark
B. Off-element marks stack the same as pillars and towers
C. if stack-able deck mark is to op make additional stacked marks destroyable

Ok mark mechanics over as for mark images I agree with serps vote on pony mark. Concerning the marks terran posted the water mark is fine but i feel the air mark needs remaking If i could do it myself I would but my gimp-fu totally sucks. Is it possible for any gimp masters to make a tornadoey effect for air or something similar that would represent it better then most air representations but air is always hard to represent. Maybe similar to the first mark terran posted but instead of looking down into the tornado maybe looking at the side of the tornado.
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

The nymphs of tree

Offline serprexTopic starter

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138470#msg1138470
« Reply #878 on: May 30, 2014, 01:54:37 pm »
Fippe knows my opinions, but I'll say on marks: they're bling. One should be able to put them into as many decks as they'd like. Pillars are the most used cards, so it's natural to let them replace pillars. If foil cards are ever made, marks should pass off for foil pillars

Offline Ravizant

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138471#msg1138471
« Reply #879 on: May 30, 2014, 02:02:25 pm »
More alternatives




Offline Terran 3

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138474#msg1138474
« Reply #880 on: May 30, 2014, 02:11:40 pm »
Really love the bottom one, it's Water, right?

Also, for the mark debate, how about just making them naturally invulnerable pillars, like if they're of the same as the mark of your deck? Then they'll be slightly better than pillars, but not that much.
Dark winds blow across the land, will you run or will you stand?

Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138480#msg1138480
« Reply #881 on: May 30, 2014, 04:39:44 pm »
Hopefully I'll have some more art comming soon. I lost my bryce7 a while back, but I think I may be able to get some good use out of blender. Gonna have to start building up my texture / shader library though. Anyone know of a good free resource for that?


What do you think of this for mind-gate art:


And this for gravity pull:


And this for Graviton Defender:
« Last Edit: May 30, 2014, 05:08:27 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
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Offline jarozaoz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138481#msg1138481
« Reply #882 on: May 30, 2014, 04:48:45 pm »
Hopefully I'll have some more art comming soon. I lost my bryce7 a while back, but I think I may be able to get some good use out of blender. Gonna have to start building up my texture / shader library though. Anyone know of a good free resource for that?

Unfortunately, i dont know :/
What do you think of this for mind-gate art:


Kindly nice, but i dont see any "gate" thing... :/

In the point of arts, just maked something for Blessing. I hope you'll enjoy ;)


Resized to good size for card arts:
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

Offline OdinVanguard

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138482#msg1138482
« Reply #883 on: May 30, 2014, 04:53:41 pm »
I like that art for blessing!
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
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Offline Calambar

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138483#msg1138483
« Reply #884 on: May 30, 2014, 05:04:44 pm »
I also think this art is awesome :) Good job!
nai calambar onnalda ter coivierya

Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138488#msg1138488
« Reply #885 on: May 30, 2014, 06:30:35 pm »
Just getting this out here: If anyone wants to host an OpenEtG tourney/event, just contact me.
Try Fragments, my card game!

cvengrcnq qbg arg fynfu frperg cnffjbeq
KVVV > KYIVV

Offline Submachine

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138489#msg1138489
« Reply #886 on: May 30, 2014, 06:31:45 pm »
That blessing looks like a lotus.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline Ravizant

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1138492#msg1138492
« Reply #887 on: May 30, 2014, 06:54:37 pm »
@Terran  Yup bottom is water

@OdinVanguard I like the gravity pull and graviton defender, not sold on the mindgate though.

@jarozaoz Love the blessing art!

 

anything
blarg: