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Offline Chapuz

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127486#msg1127486
« Reply #108 on: February 25, 2014, 10:40:12 am »
@Fippe: Wanna throw some labels and instructions the first time we click and hover the stuff?
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Offline serprexTopic starter

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127498#msg1127498
« Reply #109 on: February 25, 2014, 02:26:43 pm »
Notifications appear in the chat text input (middle text input that you aren't allowed to type into)
Which isn't to say that that's a long term solution

Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127504#msg1127504
« Reply #110 on: February 25, 2014, 03:11:31 pm »
@Ravizant: Some card backs would be great, the dimesnions are indeed 132*256 :)

@andretimpa Those marks look really great :o I assume they are meant for the Mark cards? Will you make smaller ones with transparent backgrounds for the actual player marks?
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Offline Terran 3

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127506#msg1127506
« Reply #111 on: February 25, 2014, 03:16:51 pm »
I've starting messing about with openEtG, and have a few questions too.

1. How does one build an arena deck?
2. When and how can one save his current progress? I assume it saves based on the current account, not IP.

Also, I think it'll be nice if Booster Packs would be automatically be added into your pool without needing to click "take cards" each time.
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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127507#msg1127507
« Reply #112 on: February 25, 2014, 03:25:47 pm »
1. Click "Arena" when in deckbuilder, then you current deck + 5 of the oracle card will be submitted to arena

2. As long as you are logged in it should save everything you do.

Booster: I wanted a way to remove the cards from screen before buying new ones, looks better than to to have the new cards "on top", because that might be confusing. That was my logic at least, but it can of course be changed if there are more people who think it is better without.
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Offline andretimpa

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127510#msg1127510
« Reply #113 on: February 25, 2014, 04:08:19 pm »
@andretimpa Those marks look really great :o I assume they are meant for the Mark cards? Will you make smaller ones with transparent backgrounds for the actual player marks?

Yes those are meant for the mark cards. I'll try make simpler smaller ones following a similar design for substituting the current elemental icons (I had meant the current ones to be stubs anyway). Also, I talked to some of the people playing OpenEtG and I think that maybe the costs in the cards would look better being just coloured circles (the current icons don't look good that small).

Darkness, Fire and Aether are good to go btw. I'll try redoing Water, since it's looking subpar to me close to the other ones. The other ones should appear in the next 2 weeks :)

Mark of Death



Mark of Life



Mark of Chroma (done)

Mark of Gravity (brainstorming)

Mark of Light (concept done)

Mark of Earth (concept done)

Mark of Time (concept done)

Mark of Entropy (concept done)

Mark of Air (brainstorming)
« Last Edit: March 05, 2014, 04:43:42 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
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Offline ARTHANASIOS

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127519#msg1127519
« Reply #114 on: February 25, 2014, 04:53:40 pm »
If you need any help with this, I am here. :)
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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127521#msg1127521
« Reply #115 on: February 25, 2014, 05:00:48 pm »
Help is always appreciated! What can you help with you think? If coding, you need to set it up on your computer, try reading the readme in the "source" link, if it is unclear (I think it is?), contact me in chat. The code is in javascript by the way.
Try Fragments, my card game!

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Offline Fippe94

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127560#msg1127560
« Reply #116 on: February 25, 2014, 10:38:38 pm »
Update!!!

Global chat added!
Only works when logged in, type in the text area farthest down and press enter to send messages.

Trading added!
Type someones name in Challenge, and press Trade. When the other player have done the same you are transported to the trading form. The player who first initiated the trading first chooses a card, then click Trade. Then the other player sees that card, chooses an own card, and clicks Trade. Then both players click accept and you are transported back to the menu.

Since these features are new, they are likely not completely bug-free. Find me in chat, send me a pm, or simply post here if you find any problem.
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Offline Ravizant

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127566#msg1127566
« Reply #117 on: February 25, 2014, 11:58:07 pm »
@andretimpa  I love those marks :D !


I did card backs! If there is an issue with any of them being too  bright/dark, or if there is anything else you'd prefer adjusted, don't hesitate to let me know :) More than happy to change them!


Other/Chroma



Darkness




More in spoiler because this is a lot of images :P Didn't want to stretch the forum too much haha

Spoiler for Hidden:

Aether


Air


Death


Earth



Fire


Entropy


Gravity


Life


Light


Time


Water





Offline treebeard xiii

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127570#msg1127570
« Reply #118 on: February 26, 2014, 12:18:01 am »
hmm how many people have setup accounts on here and whats the deck building potential elements has hit stale i only play now to farm for events
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

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Offline MyNameIsJoey

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Re: openEtG https://elementscommunity.org/forum/index.php?topic=52763.msg1127571#msg1127571
« Reply #119 on: February 26, 2014, 12:28:27 am »
the problem with different cardbacks is we can see what element the card is. So if i see my enemy has 2 entropy 2 earth and other random stuff, i will guess he is playing a grabbow
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blarg: