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Offline furballdn

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg410772#msg410772
« Reply #12 on: October 16, 2011, 04:03:26 am »
Ugh.... a lot of nymphs are really useful. :entropy has antimatter on a stick and :gravity has black hole on a stick. :earth and :fire have massive creature control abilities. :life is useful because you can adrenaline per turn, great with FFQ decks, and :light has +10hp each turn.

Offline jippy99

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg410779#msg410779
« Reply #13 on: October 16, 2011, 04:12:14 am »
Here are my ratings for each Element's nymph.

Aether - Not very good. Because of it's weak ability, it's only useful to provide damage in a rush, but Aether doesn't really have any Rush cards.
Air - Not very good. It's too slow against a rush, too expensive against a denial, and too frail against a stall.
Darkness - Not very good. Its ability isn't something you'll need more than once or twice.
Death - Not very good. Aflatoxin is better, but not even Aflatoxin is any good.
Earth - Not very good. Too slow against a rush and not helpful against a stall or denial deck.
Entropy - Not very good. It's way too frail and can only be good against something with no CC, but it's too slow against something with no CC.
Fire - Not very good. Due to its ability and stats, it could only be useful against a rush, but it's too expensive in an anti-rush deck.
Gravity - Not very good. Its ability is only decent against rainbows, but rainbows have CC to easily kill it.
Life - Not very good. Adrenaline is for rushes, but this is far too expensive for a rush.
Light - Not very good. Slower than Luciferin, hardly does any damage, and its healing isn't as powerful as Miracle.
Time - Not very good. There's no need to want Precognition more than once. Hourglass is better for draw power and GotP is a better attacker.
Water - Not very good. It's an unreliable and expensive way to summon something that isn't even useful.

Conclusion: Stop complaining if you don't have any nymphs. They all suck.
Some people might say that is crazy but I actually agree.  When was the last time you have seen someone use a nymph in a deck and have it be game changing?  I for one rarely use my nymphs, I have them for more of a collection/show off purpose.  In PvP, nymphs have a very small value.  However, when it comes to submitting arena decks, I find that nymphs are commonly or somewhat commonly added to decks, especially gravity decks.  They don't really make the decks better, but they don't hurt them.
As for the poll, gravity is definitely the best, and there are a few close behind it (entropy, air, life (i find life nymph to be very underrated))
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Offline furballdn

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg410783#msg410783
« Reply #14 on: October 16, 2011, 04:19:01 am »
Nymphs are probably awesome but impractical. They have great abilities, but way too expensive to be used smoothly in a deck. It's better to just pack two or three of the alchemy spells instead of a nymph.

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg410844#msg410844
« Reply #15 on: October 16, 2011, 05:57:15 am »
Nymphs are probably awesome but impractical. They have great abilities, but way too expensive to be used smoothly in a deck. It's better to just pack two or three of the alchemy spells instead of a nymph.
[/quoteit
 all depends how u look at it.

Offline dragonsdemesne

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg410860#msg410860
« Reply #16 on: October 16, 2011, 06:18:11 am »
Nymphs are probably awesome but impractical. They have great abilities, but way too expensive to be used smoothly in a deck. It's better to just pack two or three of the alchemy spells instead of a nymph.
Depends what you're doing with it.  In pvp, nymphs aren't as good; they shine more in pve where the games are longer due to increased hps and survivability.  I've seen a few nymphs here and there in pvp, like just today for instance I saw majofa use a red nymph in a tournament, but it's fairly rare.  And a few of the nymphs I can't ever see myself using in any serious deck, particularly aether, darkness, and death, which I think are the three weakest ones.

Offline tallguy2241

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411350#msg411350
« Reply #17 on: October 17, 2011, 05:19:04 am »
I think Darkness Nymph deserves a little more love. Useful for CC, for Lobo effect, and for healing.

Offline ralouf

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411387#msg411387
« Reply #18 on: October 17, 2011, 07:57:17 am »
I took gravy because spamming bh is good and nymph time because card advantage is win
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Offline Rastafla

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411418#msg411418
« Reply #19 on: October 17, 2011, 10:00:28 am »
Here are my ratings for each Element's nymph.

Aether - Not very good. Because of it's weak ability, it's only useful to provide damage in a rush, but Aether doesn't really have any Rush cards.
Air - Not very good. It's too slow against a rush, too expensive against a denial, and too frail against a stall.
Darkness - Not very good. Its ability isn't something you'll need more than once or twice.
Death - Not very good. Aflatoxin is better, but not even Aflatoxin is any good.
Earth - Not very good. Too slow against a rush and not helpful against a stall or denial deck.
Entropy - Not very good. It's way too frail and can only be good against something with no CC, but it's too slow against something with no CC.
Fire - Not very good. Due to its ability and stats, it could only be useful against a rush, but it's too expensive in an anti-rush deck.
Gravity - Not very good. Its ability is only decent against rainbows, but rainbows have CC to easily kill it.
Life - Not very good. Adrenaline is for rushes, but this is far too expensive for a rush.
Light - Not very good. Slower than Luciferin, hardly does any damage, and its healing isn't as powerful as Miracle.
Time - Not very good. There's no need to want Precognition more than once. Hourglass is better for draw power and GotP is a better attacker.
Water - Not very good. It's an unreliable and expensive way to summon something that isn't even useful.

Conclusion: Stop complaining if you don't have any nymphs. They all suck.
Word.

As someone with every single nymph in the game I can agree with every point made.

If forced to pick one anyway. Entropy with antimatter on a stick and Red with rage on a stick and thirdly amber with BH and life with adren on a stick, important to understand though is that if i was planning to use CC I'd prefer RoF and actual rages instead simply for cheapness. The same with entropy, individual antimatters are way faster and if you need so much that 4-6 is not enough then you are doing something wrong. And... i dont really feel the need to explain the others. The thing is they cost too much and are too slow which translates into "worthless to mediocre" when you have upped quanta generator cards to pay for them.

Or playing vs FGs and we cant use FGs as the measure of how good or bad a card is.
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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411621#msg411621
« Reply #20 on: October 17, 2011, 08:45:56 pm »
Here are my ratings for each Element's nymph.

Aether - Not very good. Because of it's weak ability, it's only useful to provide damage in a rush, but Aether doesn't really have any Rush cards.
Air - Not very good. It's too slow against a rush, too expensive against a denial, and too frail against a stall.
Darkness - Not very good. Its ability isn't something you'll need more than once or twice.
Death - Not very good. Aflatoxin is better, but not even Aflatoxin is any good.
Earth - Not very good. Too slow against a rush and not helpful against a stall or denial deck.
Entropy - Not very good. It's way too frail and can only be good against something with no CC, but it's too slow against something with no CC.
Fire - Not very good. Due to its ability and stats, it could only be useful against a rush, but it's too expensive in an anti-rush deck.
Gravity - Not very good. Its ability is only decent against rainbows, but rainbows have CC to easily kill it.
Life - Not very good. Adrenaline is for rushes, but this is far too expensive for a rush.
Light - Not very good. Slower than Luciferin, hardly does any damage, and its healing isn't as powerful as Miracle.
Time - Not very good. There's no need to want Precognition more than once. Hourglass is better for draw power and GotP is a better attacker.
Water - Not very good. It's an unreliable and expensive way to summon something that isn't even useful.

Conclusion: Stop complaining if you don't have any nymphs. They all suck.
Word.

As someone with every single nymph in the game I can agree with every point made.

If forced to pick one anyway. Entropy with antimatter on a stick and Red with rage on a stick and thirdly amber with BH and life with adren on a stick, important to understand though is that if i was planning to use CC I'd prefer RoF and actual rages instead simply for cheapness. The same with entropy, individual antimatters are way faster and if you need so much that 4-6 is not enough then you are doing something wrong. And... i dont really feel the need to explain the others. The thing is they cost too much and are too slow which translates into "worthless to mediocre" when you have upped quanta generator cards to pay for them.

Or playing vs FGs and we cant use FGs as the measure of how good or bad a card is.
sadly i can't agree with you on the points of all the nymph's but i like the choice of nymphs.

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411661#msg411661
« Reply #21 on: October 17, 2011, 10:35:11 pm »
I just want to say that game have stolen aether nymph from me... I have won it today in oracle, clicked on "get the card" button and then accidentally refreshed the page... In arena i have nymph, but not in my cards. If somebody knows how to get it back, please HELP!   :o :(

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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411886#msg411886
« Reply #22 on: October 18, 2011, 11:12:21 am »
you can hope to get another one. Or stop pressing "refresh" button when the game haven't save is a good idea too.
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Re: Nymphs https://elementscommunity.org/forum/index.php?topic=32452.msg411954#msg411954
« Reply #23 on: October 18, 2011, 02:01:08 pm »
you can hope to get another one. Or stop pressing "refresh" button when the game haven't save is a good idea too.
exactly what i was thinking if the game dose'nt respond emediatly then just b paytient and wait.

 

anything
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