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Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg199499#msg199499
« Reply #12 on: November 12, 2010, 04:10:57 pm »
Ok Jimmy. They've lost hope. Go get'em.

1x Quantum Tower that will luckily give you 2 Entropy Quanta (I know I said this is illegal, but this is only a stretch for launch, not a stretch for comboing, and this has been proven to have happened several time already)
3x Supernova = 6x Quanta of everything + 8x Entropy quanta + 1x random extra quanta
1x Deja Vu, 1x Epinephrine, 1x Unstoppable, 1x Twin Universe = 2x 3/3 yielding 24 dmg turn 1.
Draw another Vu and the use the ability on the others. 24 + 24 + 2 = 50 + 24 = 74 total
Draw a second Epinephrine and play it on the 2nd Vu, then use the ability. 24 + 24 + 8 + 8 = 64 dmg + 74 = 138 dmg in 3 turns with only a minor hAXxing on the quantum generation

I'll let you know if I figure out what speedbow produces the most damage (without being run by QT's) And see what the highest non-hAXxing total is
"Of course you should fight fire with fire. You should fight everything with fire."

Offline kurathedog

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg199915#msg199915
« Reply #13 on: November 13, 2010, 02:07:38 am »
Wow... you never told us light hacking. I thought just deck order hax.

With Qtower, it is so much easier.

Slightly different:
Qtower, Snova, Snova, Snova, Deja vu, Unstoppable, Epinephrine, TU. 2x 12/3 effectively. 24 damage
Split both. Unstable Gas. 4x 12/3 for 48
Blow up gas. Golem. 4x 12/3 + 7 + 20. 75
Total 24+48+75=147 Mwahaha I win.

Still Qtower hax in the beginning. This is also probably not a real deck.

I think fire is the best without Quantum hax, best early ramp.
Rainbow w/o towers would take turn 3 to get stuff down, unless ent towers are used.

Edit: Titan just makes it, for 8 damage, one more than golem. That totals 148.

xKelevra

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg199921#msg199921
« Reply #14 on: November 13, 2010, 02:16:40 am »
Ok Jimmy. They've lost hope. Go get'em.

1x Quantum Tower that will luckily give you 2 Entropy Quanta (I know I said this is illegal, but this is only a stretch for launch, not a stretch for comboing, and this has been proven to have happened several time already)
3x Supernova = 6x Quanta of everything + 8x Entropy quanta + 1x random extra quanta
1x Deja Vu, 1x Epinephrine, 1x Unstoppable, 1x Twin Universe = 2x 3/3 yielding 24 dmg turn 1.
Draw another Vu and the use the ability on the others. 24 + 24 + 2 = 50 + 24 = 74 total
Draw a second Epinephrine and play it on the 2nd Vu, then use the ability. 24 + 24 + 8 + 8 = 64 dmg + 74 = 138 dmg in 3 turns with only a minor hAXxing on the quantum generation

I'll let you know if I figure out what speedbow produces the most damage (without being run by QT's) And see what the highest non-hAXxing total is
Aka my deja vu rush (http://elementscommunity.org/forum/index.php/topic,12780.msg172563#msg172563)

Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg200110#msg200110
« Reply #15 on: November 13, 2010, 08:46:28 am »
Wow... Why did nobody else catch our ridiculous idiocy sooner. 1x QT + hAXx + 3x SNova is the exact same thing as 2x Nova + 2x SNova, but without hAXx. If somebody made a viable deck to include them both... we'd be on to something here :)) This thread doesn't specifically state that it needs to be from a viable deck, so I suppose this works. :P

Doing this I can get 140 without quanta hAXxing, which does not measure up to 148...
nor does 144...
2x Nova, 2x Supernova, 2x Blessing, 1x Adrenaline, 1x Deja Vu
8+adren = 17 dmg
Draw and play Twin Universe, then use the ability on the original.
17(x3) = 68 dmg + 17 = 68 total
Draw and play a Titan, make a 4th with the ability.
17(x4) + 8 = 76 dmg + 68 = 144 total
Dang.. still 32 dmg from a 2 turn kill. We'll find a way...
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Nume

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg200542#msg200542
« Reply #16 on: November 13, 2010, 09:08:08 pm »
Just one fault, you cant use the ability on the TU'd one that turn. You have to wait til next turn to use it. So the max in that scenario would be 144 (you still get the max on the last turn, so just lose 17 on the turn where you added it).

Mastermind79

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg200591#msg200591
« Reply #17 on: November 13, 2010, 10:16:45 pm »
Is opponent hax allowed? :D
If so:

Mark of :aether
Turn 1: 2x Nova. 1x Supernova, Play Voodoo Doll, Play 3 Basilisk Blood on it, Gravity Pull it, Play 1x Aether Tower.
0 damage XD

2x Nova, 2x Supernova
1x Deja Vu, 1x Epinephrine, 1x Unstoppable, 1x Twin Universe = 2 of 3 | 3 Deja Vu's yielding 24 dmg turn 1.

Turn 2:
Doll has taken 23 damage from the Vu's. Draw TU, TU it.
23 + 23 = 46 damage. Opponent at 54 HP.

Draw and Play Lava Destroyer, then use both Deja Vu abilities.
12 + 12 + 12 + 12 + 7 = 55.

Gravity Pulled Doll kills opponent at that point :D Turn 2.5, I guess

Offline kurathedog

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg201227#msg201227
« Reply #18 on: November 14, 2010, 09:18:12 pm »
Hmm.... I like that Idea of voodoo dolls...
mark of aether

Turn 1:
nova( :aether :darkness :earth) , Dpend ( :darkness), voodoo doll, bb, holy flash, holy flash, holy flash, Aether tower. Doll has taken 30 dmg. :aether :aether :aether :aether at end of turn. Pendulum now at aether state.30 dmg

Turn 2:
Lightning the doll. Doll has taken 35 dmg. 6 aether remaining. (tower +1, pendulum +1, mark+1)5 dmg

Turn 3:
TU the doll.35 dmg.

Total: 70. Shame, that looked so good, too.

Meanwhile I ponder turn 2 kill.

Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg201393#msg201393
« Reply #19 on: November 15, 2010, 12:30:11 am »
Just one fault, you cant use the ability on the TU'd one that turn. You have to wait til next turn to use it. So the max in that scenario would be 144 (you still get the max on the last turn, so just lose 17 on the turn where you added it).
Good point, forgot about that. 144 it is :S
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QuantumT

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg201417#msg201417
« Reply #20 on: November 15, 2010, 01:13:27 am »
Dang.. still 32 dmg from a 2 turn kill. We'll find a way...
I don't think a turn 2 kill is possible by yourself. With some help however...

Starting Hands

A - (2x Ball Lightning, 4x Aether Tower, 1x Fractal)
B- (2 Nova, 1 Supernova, 2 Basilisk Blood, 1 Gravity Pull, 1 Aether Tower, 1 Voodoo Doll) (includes first draw)

Turn 1
A plays 4 towers and passes

B : 2x Nova. 1x Supernova, Play Voodoo Doll, Play 2 Basilisk Blood on it, Gravity Pull it. Play tower.
Turn 2
A- Plays 2 BLight and drawn spark, then fractals and plays 9 more (draws anything tower or BLing). dealing 58 damage to the doll.
B- Draws and TUs doll to deal another 58 damage for the kill.
Net result 116 damage on the second turn with no quanta haxx. More is possible if you are allowed to quanta haxx one quantum tower

Offline ~NapalmTopic starter

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg201528#msg201528
« Reply #21 on: November 15, 2010, 05:01:57 am »
Very Nice. I was gonna make something like that, but I'm glad you did it first :))

Anyway, I think I've given it my best shot and I can still only max at 148, but with 88 turn 2, which is the closest anyone has come to a two turn kill I think.

1x Nova, 2x SNova, 1x Photon, 1x Cremation, 1x Ruby Dragon, 1x Adrenaline, 1x Twin Universe
Cremate the Photon, Play the Nova/SNova's, Play the Dragon, Adrenaline and Twin Universe it.
20 + 20 = 40
Draw Unstable Gas
20 + 20 = 40 (If you were to draw Titan, this would be 88)
Draw Titan. Activate Gas
20 + 20 + 8 + 20 = 68
40 + 40 + 68 = 148
"Of course you should fight fire with fire. You should fight everything with fire."

QuantumT

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg201589#msg201589
« Reply #22 on: November 15, 2010, 07:58:21 am »
Very Nice. I was gonna make something like that, but I'm glad you did it first :))

Anyway, I think I've given it my best shot and I can still only max at 148, but with 88 turn 2, which is the closest anyone has come to a two turn kill I think.

1x Nova, 2x SNova, 1x Photon, 1x Cremation, 1x Ruby Dragon, 1x Adrenaline, 1x Twin Universe
Cremate the Photon, Play the Nova/SNova's, Play the Dragon, Adrenaline and Twin Universe it.
20 + 20 = 40
Draw Unstable Gas
20 + 20 = 40 (If you were to draw Titan, this would be 88)
Draw Titan. Activate Gas
20 + 20 + 8 + 20 = 68
40 + 40 + 68 = 148
Well if you allow a little bit of haxx (ie something that's unlikely but still reasonably possible), you could chaos seed your dragon on turn 2 and just happen to get the TU effect.

This would make for

Turn 1:
2 dragons for 40

Turn 2:
Draw and play chaos seed.
3 dragons for 60. Total 100!

Offline kurathedog

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Re: Most Damage possible in 3 turns https://elementscommunity.org/forum/index.php?topic=12037.msg202049#msg202049
« Reply #23 on: November 16, 2010, 02:39:29 am »
Well, with "a bit" of hax, 600+ dmg is possible turn one, see earlier post.

AKA you make chaos lord superbuff dragon, then you chaos seed and pandemonium TU it over and over.

And I assume no pets.

With pet phoinex:Cremate,cremate, Snova, Snova, Ruby Dragon, adrenaline, TU, gas. 20+20=40Blow up gas. Draw and play Golem. 20+20+20+7=67. Total 107, or titan for 108. Grow Golem, drawn and play Titan. 20+20+9+8 = 75 Totals for 182.

 

blarg: