Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => General Discussion => Topic started by: ~Napalm on November 02, 2010, 09:17:12 pm
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So I don't think I can keep this to myself, it's just too darn helpful. It's a calculator that gives you ET probabilites of drawing certain combos.
It's really easy to use, if you read the how to which goes step by step as you progress through the 3 easy steps.
1. Select the cards in you combo
2. Input the total of each, the number you need, and the number of cards you want to get this combo in.
3. It gives you the answer!
Try it out yourself here :)) (http://www.implair.com/deckulator/deckulator.html)
I don't think more of a how too is necessary. Good Luck and happy deck trimming :P
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This calculator was created after spending hours of analyzing my brain in greater detail :)
On a more serious note, this is awesome.
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Broken link for me.
Edit 2: Link sometimes ok, sometimes not.
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Deck-u-lator results
You have a 5.5% chance to get your combination in the first 7 cards.
not really feasible for elementsthegame imo
from what i've seen, the deckulator was made to calculate chances for M:tG decks that could go off just from the starting hand (hatred, hulk, TEPS, channelball, dragonstorm, trix to name a few)
thats hardly the case here since going off (by going off i mean reducing your opponent's HP from 100 to 0 or decking them out) is harder
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I believe that this thing has been posted here before, both by Puppychow and coinich (if I remember it correctly). They even had a BIG argument, with wild formulas dancing all over their posts, which resulted in a tie, as both formulas were the same (if anyone else remembers this, please confirm).
EDIT: here it is http://elementscommunity.org/forum/index.php/topic,7893.0.html
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I believe that this thing has been posted here before, both by Puppychow and coinich (if I remember it correctly). They even had a BIG argument, with wild formulas dancing all over their posts, which resulted in a tie, as both formulas were the same (if anyone else remembers this, please confirm).
EDIT: here it is http://elementscommunity.org/forum/index.php/topic,7893.0.html
This one is a different calculator though, and is also meant more for games like Magic the Gathering.
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Yeah, it is also a little more user friendly :P . Also, that formula can be used with any card game, even poker (although a little knowledge about math is required). Anyways, for lazy people like me, Selembrant made an awesome work here : http://elementscommunity.org/forum/index.php/topic,8295.msg102495#msg102495
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that's an awesome site for building links
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:o head start aching at the idea of having to analize this in any dech I will ever make...
Anyways, Cool Tool 8)
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It can only be used for one specific combo. IE BLight + Cremation + Phoenix. (6 of each in a 30 card deck = 65%)
While in most decks, there are a lot of different ways you can have a "good draw". So as cool as this is, it's still not complete. But it will help you get a better probability for the main strategy of your deck, which is always good :P
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Plugged in anti-FG voodoo deck and got a discouraging 23% success within first 8 turns (15 cards):
6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
guess a 6 card combo is not so likely ...
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Plugged in anti-FG voodoo deck and got a discouraging 23% success within first 8 turns (15 cards):
6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
guess a 6 card combo is not so likely ...
be careful though, it means after you've drawn 8 cards which is on your second turn (or on your first turn if you went second)
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This looks more complex than what I had coded due to the fact that it appears to recognize a more complex situation like "Draw 3 Towers?", but how does it handle muligans?
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Doesn't work for me, it's page load error. I don't know why :(.
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Plugged in anti-FG voodoo deck and got a discouraging 23% success within first 8 turns (15 cards):
6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
guess a 6 card combo is not so likely ...
be careful though, it means after you've drawn 8 cards which is on your second turn (or on your first turn if you went second)
I entered "draw 15 cards" to get the 23% ... so that should be 8 turns.
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Plugged in anti-FG voodoo deck and got a discouraging 23% success within first 8 turns (15 cards):
6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
guess a 6 card combo is not so likely ...
SteppingStone ... the Shak'ar-deck has quite a few more possible winning combos than just that one.
In order to calculate the actual chance to get any combo you can work with, you would have to
calculate and substract the overlap of the combos manually ... that tool unfortunately can't do that for you.
Also, keep in mind that even those 23% you got for that one combo already equal pretty much a win:
Once your doll is set with all the cards you need to finish it, only a surprise-rampup of the gods dmg-output can stop you.
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also im pretty sure it doesn't work. If i enter a 30 card deck with 6 dimensional shields and ask what are my chances of drawing 1 dimensional shield in the first 17 cards it says 100% which is clearly false
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also im pretty sure it doesn't work. If i enter a 30 card deck with 6 dimensional shields and ask what are my chances of drawing 1 dimensional shield in the first 17 cards it says 100% which is clearly false
like i said, its a nice find...but impractical for the use of 'combos' in elementsthegame
also, you must have input the data wrong (6:1 Dimensional Shield, 24:0 Other)
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Yes, the scope of this is pretty limited. First, there is no AutoMulligan. Second, you can only find the pobability of 1 combo. It would be amazing to see somebody expand on this and allow you to add more combo's into the same deck, but I personally have no clue how to go about doing it. Like I said, it's been useful for me because I haven't attempted it upon a complex deck yet.
On a side note, has anybody figured out a surefire why of accounting for the mulligan?
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6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
Read the manual! You need a point for "other cards", because you must list ALL cards of the deck.
Your deck has only 27 cards. That´ s not possible in Elements.
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6 : 3 Basilisk Blood
3 : 1 Gravity Force
5 : 2 Supernova
5 : 2 Twin Universe
3 : 1 Voodoo Doll
5 : 1 Entropy Pendulum
Read the manual! You need a point for "other cards", because you must list ALL cards of the deck.
Your deck has only 27 cards. That´ s not possible in Elements.
The 3 Precogs don't really count.
blarg: