As for the deck itself, it's a very large deck with no hourglasses or other ways to speed up drawing cards and to make matters worse, 3 different elements. This is going to almost guarantee bad draws on a very regular basis. I'd start with one or more of the following:
1. Remove one element entirely and make any necessary changes to the others(ie if you remove time, you'll need to replace the mummies as well since you can't reverse time them anymore)
2. Remove about 1/3 of each of the cards
3. If you still have time in there, consider adding some hourglasses so you can draw more cards and get to the ones you need quickly enough(if you have or can get an eternity, adding that in as well to prevent decking out would be good in this case)
4. Replace the pillars with the appropriate pendulums
Overall, try to simplify your strategy a bit and not do everything at once or use an overly complicated combo to do something. The more cards you need in order to pull off your strategy, the less likely you are to have all of the ones you need at the right time. Playing a mummy, then making it into a pharoah so you can make a scarab to eat the creatures you got from using aflatoxin on something else is going to be far too complicated to work reliably, for example.