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Nume

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Re: I dont mind paying for quality games https://elementscommunity.org/forum/index.php?topic=12687.msg160303#msg160303
« Reply #12 on: September 18, 2010, 02:30:22 am »
I'd also agree with making a mobile version, but that would probably require a lot of work/time so I'm not sure how well it would pay off, especially considering that pc type flash is coming to a lot of phones now which will probably make the current version playable with them.

wavedash

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Re: I dont mind paying for quality games https://elementscommunity.org/forum/index.php?topic=12687.msg160314#msg160314
« Reply #13 on: September 18, 2010, 03:05:08 am »
I wasnt suggesting for a second that Elements should adopt some sucky pay scheme for buying cards or anything else that gives an advantage to people who pay. I merely suggest developing Elements on the booming mobile platform that is purchased with a one time $2 or $3 download. Hell, I think many would pay for the current version of Elements without any improvements just for having it ported to our mobile phones.
Don't worry, people don't tend to read posts, it happens.

wizelsnarf

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Re: I dont mind paying for quality games https://elementscommunity.org/forum/index.php?topic=12687.msg160332#msg160332
« Reply #14 on: September 18, 2010, 03:41:58 am »
Zanz said he has already played elements on his phone for free. I am guessing that will soon be the case on most people's phones and electronics with the exception of apple products.

If Zanz ever did completely rewrite elements to make it work with apple products, I think a 2 or 3 dollar fee would be tolerable. The people most likely to pay for apps are those using iPhones so I don't think it would would kill their joy at being able to play. But hopefully most other phones won't need a separate code and apple approval...

Offline jmizzle7

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Re: I dont mind paying for quality games https://elementscommunity.org/forum/index.php?topic=12687.msg160353#msg160353
« Reply #15 on: September 18, 2010, 04:27:29 am »
One of the main reasons that Zanz hasn't made an app isn't the Flash barrier, surprisingly. It is that the interface requires more screen space than what is available on a phone. Of course, this could all change, but that's one of the big reasons why.

About creating a pay version with exclusive content - that will never happen, because Zanz's mission with Elements is to bring 100% of the content to the players with no strings attached.

suxerz

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Re: I dont mind paying for quality games https://elementscommunity.org/forum/index.php?topic=12687.msg160412#msg160412
« Reply #16 on: September 18, 2010, 07:53:21 am »
Anyways, there is a high chance I may quit should either Option 2 or 3 be implemented. Actually, Option 2 is kinda in-game already - you get stuff for donating. But I hope that Elements stays this way: the only rewards you get from paying are things that you can get without paying (excluding Chimera art), except you save yourself quite a bit of grinding. I've always liked the idea of Elements being cross-platform: you can have people pay for the app and people will probably still buy it. (even existing Elements players: I cannot stress how much I've always wanted to play Elements on the go)
I totally agree with this. I don't believe in having advantage when you have the moneh... and I do feel it'll be cool to buy this game as an offline app and be able to connect to the internet for PVP, Top50, updates, etc.

p/s: finally, I'm able to post after the provider fixed my internet connection. Yay for me! ;D

 

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